Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 444646621402284288 354 noobnoob the Spear-Bearer (level 6, 0/44 HPs) Began as a Merfolk Gladiator on Oct 25, 2024. Slain by an orc wizard ... wielding a +2 dagger of flaming (1 damage) ... on level 3 of the Dungeon. The game lasted 00:02:25 (2050 turns). noobnoob the Spear-Bearer (Merfolk Gladiator) Turns: 2050, Time: 00:02:26 Health: 0/44 AC: 4 Str: 15 XL: 6 Next: 62% Magic: 6/6 EV: 12 Int: 7 God: Gold: 86 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . n - +0 scythe rCold . . . (shield currently unavailable) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 trident n - a +0 scythe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin i - 9 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery q - a +5 ring of evasion Scrolls g - 2 scrolls of noise {unknown} h - a scroll of blinking {unknown} j - 2 scrolls of identify {unknown} k - a scroll of silence {unknown} m - a scroll of fear {unknown} o - a scroll of enchant armour {unknown} p - a scroll of amnesia {unknown} Potions f - 2 potions of heal wounds {unknown} l - a potion of ambrosia {unknown} r - a potion of curing {unknown} s - a potion of haste {unknown} Skills: - Level 2.1 Fighting + Level 9.5 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the rat. The rat is heavily wounded. The rat twitches its whiskers. The rat bites you. Something hits you but does no damage. The orc closely misses you. You closely miss the rat. The rat is heavily wounded. The rat barely misses you. Something hits you. Something burns you. The orc hits you with a +0 hand axe. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. You hit the orc. You kill the orc! The rat barely misses you. Something hits you. Something burns you. You closely miss the rat. The rat is heavily wounded. The rat completely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * Something burns you. * * * LOW HITPOINT WARNING * * * You hit something. The rat bites you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * Something burns you. * * * LOW HITPOINT WARNING * * * You closely miss something. The rat closely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * Something burns you. You die... ##... ...... . ..♣P..##### .. ..~~~~....# ... ..~~~.....##.... .~.~.........# ##...)r....#. ###....@)...... #.<....))..>.#. #............# #............# ####...########... #......# ## #.....## #.....# #.....# ♣♣♣♣♣♣♣♣♣♣♣ You could see a rat. Vanquished Creatures Sigmund (D:2) A howler monkey (D:3) Terence (D:2) 7 adders 3 dart slugs A ribbon worm (D:2) 4 orcs (D:3) 8 bats 8 endoplasms 2 giant cockroaches 4 goblins 6 hobgoblins 7 ball pythons 3 frilled lizards 8 kobolds 5 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | noobnoob the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 125 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 168 | D:1 | Reached skill level 5 in Polearms 364 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 577 | D:1 | Found a faded altar of an unknown god. 838 | D:2 | Reached skill level 6 in Polearms 964 | D:2 | Reached XP level 4. HP: 29/33 MP: 4/4 997 | D:2 | Noticed Sigmund 1012 | D:2 | Killed Sigmund 1013 | D:2 | Reached skill level 8 in Polearms 1013 | D:2 | Reached XP level 5. HP: 7/38 MP: 5/5 1191 | D:2 | Reached XP level 6. HP: 44/44 MP: 6/6 1268 | D:2 | Noticed Terence 1280 | D:2 | Killed Terence 1284 | D:2 | Reached skill level 9 in Polearms 2050 | D:3 | HP: 1/44 [something (3)] 2050 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden D:2: layout_loops_cross, uniq_terence, uniq_sigmund D:3: kb_forest_paths, layout_basic, mainiacjoe_overflow_alcove_2, serial_shops, shop, minmay_misc_feat_four_crosses, grunt_decor_resistance, serial_bayou_pond_d D:4: minmay_bubble_buster, layout_loops_ring, good_gods_temple_1, lemuel_round_altar, mainiacjoe_overflow_brackets, lemuel_crystal_altar, minmay_temple_entry_large_hall, glass_columns_a, serial_library_hellmonk_layered_room Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Polearms | 5 6 8 9 | 9.5 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 103 | 19 || 122 Halberd | | 96 || 96 Stab: Sleeping | 5 | 2 || 7 Armour: Leather armour | 52 | 54 || 106 Dodge: Dodged | 43 | 47 || 90