nonreductive Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 9, D:1) a hobgoblin corpse (skeletalised by now) (2, 8, D:1) a jackal corpse (skeletalised by now) (5, -2, D:1) a +0 dagger (6, 11, D:1) a hobgoblin corpse (skeletalised by now) (6, 14, D:1) a frilled lizard skeleton (7, 22, D:1) a +0 mace (13, 20, D:1) a +0 sling (15, 25, D:1) a +0 whip (20, -4, D:1) 6 stones (24, 30, D:1) a +0 club a kobold skeleton (29, 30, D:1) a +0 ring mail (33, 5, D:1) a +0 club (37, -4, D:1) a +0 scale mail (40, 27, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Wifiriji's One-of-a-Kind Rings a +2 ring of intelligence (42 gold) a +1 ring of evasion (28 gold) a +7 ring of evasion (924 gold) the ring "Irhuhutz" {*Slow rN++ AC+4 Str+2} (729 gold) [ring of protection] AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). rN++: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. the ring of Dawn {rN+ Str+6 SInv} (543 gold) [ring of see invisible] Str+6: It affects your strength (+6). rN+: It protects you from negative energy. SInv: It lets you see invisible. a +1 ring of protection (42 gold) the ring of the Final Thickets {Fly rPois rF+ rN++ Stlth- Clar} (859 gold) [ring of protection from fire] rF+: It protects you from fire. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Fly: It grants you flight. Clar: It protects you from confusion, rage, mesmerisation and fear. Stlth-: It makes you less stealthy. (0, 0, D:2) a rat skeleton (0, 1, D:2) a ball python skeleton (4, -3, D:2) 3 atropa-tipped darts (14, -3, D:2) a +0 robe (14, 17, D:2) a +0 kite shield (17, -21, D:2) 4 stones (17, -15, D:2) 5 stones (18, 20, D:2) a +0 hammer of holy wrath (unseen) (21, 0, D:2) a +0 leather armour (21, 3, D:2) a +0 chain mail (21, 5, D:2) a quokka skeleton (23, -30, D:2) a +0 club (29, -2, D:2) a hobgoblin skeleton (30, 9, D:2) 4 stones a +0 short sword a kobold skeleton (40, 6, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -2, D:3) a +2 dagger of electrocution (6, 12, D:3) a +2 barding (21, 6, D:3) a quokka corpse (skeletalised by now) (25, 13, D:3) a +0 quarterstaff (33, 1, D:3) a +0 falchion a +0 leather armour a +0 dagger a +0 leather armour an orc skeleton (33, 11, D:3) a +0 short sword (35, 1, D:3) a +0 falchion a +0 leather armour an orc skeleton (39, 49, D:3) 7 stones (40, 49, D:3) a +0 dagger a goblin corpse (skeletalised by now) (44, 35, D:3) a +0 club a +0 morningstar a +0 chain mail (45, 36, D:3) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (45, 51, D:3) a +0 trident (48, 49, D:3) 5 curare-tipped darts Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (12, 14, D:4) a +0 chain mail (16, -28, D:4) a +0 mace (16, 9, D:4) 5 stones (18, 13, D:4) 4 poisoned darts (45, -10, D:4) a +0 spear (46, -10, D:4) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (48, 1, D:4) a +0 spear (57, 7, D:4) a +0 robe Level 5 of the Dungeon (6, 5, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 6, D:5) a +0 flail a gnoll corpse (skeletalised by now) (8, 7, D:5) a +0 whip (12, -11, D:5) a +0 halberd a +0 spear a gnoll corpse a gnoll corpse (15, -24, D:5) a ribbon worm corpse (16, -17, D:5) a +0 hand axe (23, -4, D:5) a +0 hand axe