nonreductive Level 1 of the Dungeon (0, 0, D:1) 7 stones (1, 15, D:1) a +0 leather armour (3, -3, D:1) a +1 dagger of draining a goblin corpse (skeletalised by now) (4, -18, D:1) a +0 chain mail (4, -10, D:1) a frilled lizard corpse (skeletalised by now) (4, -3, D:1) a quokka corpse (skeletalised by now) (12, 5, D:1) a +2 falchion of venom (13, 6, D:1) a jackal skeleton (13, 7, D:1) a jackal skeleton (13, 8, D:1) a jackal skeleton (15, -22, D:1) a ball python skeleton (15, -21, D:1) a +3 mace of draining (17, -18, D:1) a +0 mace (23, -9, D:1) a +0 short sword a kobold skeleton (23, -8, D:1) a rat skeleton (24, -18, D:1) a staff of cold (25, -10, D:1) a frilled lizard skeleton (25, -8, D:1) a +0 club a jackal skeleton a jackal skeleton (27, -9, D:1) a rat skeleton (27, -7, D:1) a quokka skeleton (34, -16, D:1) 6 stones (34, 17, D:1) 2 poisoned darts (46, -11, D:1) a rat corpse (skeletalised by now) (46, 10, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Gic Cipp's Distillery a potion of resistance (100 gold) a potion of resistance (100 gold) a potion of attraction (30 gold) a potion of degeneration (10 gold) a potion of brilliance (40 gold) a potion of brilliance (40 gold) a potion of heal wounds (50 gold) (3, 7, D:2) a +0 ring mail (9, 6, D:2) a ball python corpse (skeletalised by now) (10, 4, D:2) a +0 robe (12, -11, D:2) a +0 scale mail (15, -14, D:2) a ball python corpse (skeletalised by now) (20, 0, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (22, 16, D:2) a +0 dagger (26, 16, D:2) a +0 ring mail (35, 5, D:2) a +0 club (35, 12, D:2) a +0 broad axe (39, 21, D:2) a ball python corpse (skeletalised by now) (39, 23, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (0, 2, D:3) a jackal corpse (skeletalised by now) (15, 18, D:3) a +0 falchion a +0 scale mail (18, -2, D:3) 3 stones (18, 36, D:3) a jackal corpse (skeletalised by now) (19, 16, D:3) 6 stones (21, -5, D:3) a +1 vampiric dagger (23, 11, D:3) a +0 short sword a kobold skeleton (26, 32, D:3) a +0 short sword (28, 1, D:3) a +0 long sword (33, -4, D:3) a +0 whip (33, 20, D:3) a +0 dagger (35, -6, D:3) a +0 whip an orc corpse (skeletalised by now) (35, -5, D:3) a +0 hand axe a +2 flail of holy wrath an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, -2, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Cereitel's Antique Weapon Emporium the +2 spear of Grim Purpose {flame, rPois Dex+2} (677 gold) Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. a +1 short sword of electrocution (319 gold) a +0 spear (66 gold) a +0 falchion (66 gold) a +0 club (22 gold) (0, 0, D:4) 5 stones (4, -10, D:4) a +2 dagger of chaos (14, -3, D:4) 5 stones (14, 2, D:4) a +0 short sword (16, 9, D:4) an adder skeleton (21, -19, D:4) a +0 dagger (22, 0, D:4) 3 stones (27, 0, D:4) a quokka corpse (skeletalised by now) (28, 5, D:4) a +0 spear (28, 17, D:4) a +0 scale mail (29, 16, D:4) a +0 hand axe a +0 mace a +0 ring mail (30, 15, D:4) a +1 short sword of freezing a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, 16, D:4) a +0 club (40, -15, D:4) a +0 scale mail (43, -21, D:4) a +0 club a +0 sling a goblin skeleton (47, -2, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) an orc skeleton (0, 1, D:5) a hound skeleton (1, 0, D:5) a +0 flail a +0 dagger a +0 leather armour an orc skeleton (9, 14, D:5) an adder corpse (skeletalised by now) (10, -7, D:5) a staff of cold (12, -5, D:5) a stone (14, -2, D:5) a +0 ring mail (19, -3, D:5) a Trismegistus Codex (24, 18, D:5) a flux talisman (35, 34, D:5) a +2 heavy quarterstaff (45, 31, D:5) a +0 club (46, 32, D:5) a +0 hand axe (46, 33, D:5) a +0 dagger an orc skeleton (47, 33, D:5) a +0 club (51, 16, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 trident an orc corpse (skeletalised by now) (8, -12, D:6) the -1 pair of boots of Orhaz {Harm rPois Int-5 Dex+6} Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. Harm: It increases damage dealt and taken. (13, -20, D:6) a +0 falchion (15, -28, D:6) a stone (20, -28, D:6) a +0 flail a +0 scale mail (21, -28, D:6) a +2 dagger of speed (21, -17, D:6) a bullfrog skeleton (22, -27, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, -28, D:6) a +0 giant spiked club an ogre skeleton (25, -23, D:6) a +2 dagger of holy wrath (28, -7, D:6) a +0 orcbow (31, -28, D:6) a +0 giant club an ogre skeleton (32, -4, D:6) an iguana skeleton (34, -4, D:6) a +0 whip a kobold skeleton (40, -3, D:6) an adder corpse (skeletalised by now) (43, -36, D:6) an adder corpse (skeletalised by now) (46, -28, D:6) the +1 plate armour of the First Nights {rElec Regen+ Str-5 Dex-3} Str-5: It affects your strength (-5). Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (48, -6, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 robe (still there?) a +3 hand axe (still there?) a +0 robe (still there?) a +5 great sword (still there?) (0, 3, D:7) a +0 hand axe (1, 0, D:7) a +0 robe (still there?) a +4 dagger (still there?) (1, 1, D:7) a +4 dagger a +0 robe a +0 robe a +5 dire flail (1, 2, D:7) 3 poisoned darts a +0 dagger a kobold corpse (2, -1, D:7) 2 stones a +0 short sword (2, 0, D:7) a +0 short sword (still there?) a +0 whip of venom (still there?) a +0 dagger (still there?) a kobold corpse (still there?) (2, 1, D:7) a +0 spear (still there?) a +0 robe (still there?) a +0 short sword (still there?) 7 poisoned darts (still there?) a +0 short sword (still there?) a +0 orcbow (still there?) a kobold corpse (still there?) a centaur corpse (still there?) a kobold skeleton (still there?) (2, 2, D:7) 2 poisoned darts a +0 dagger a +0 robe a +0 flail (3, 2, D:7) a +0 dagger a kobold corpse (9, 1, D:7) a potion of lignification