Dungeon Crawl Stone Soup version 0.33-a0-296-g381ce9d8e6 (webtiles) character file. Game seed: 14137741038165358895 29 nonreductive the Chiller (level 3, -1/24 HPs) Began as a Barachi Ice Elementalist on Nov 3, 2024. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (1189 turns). nonreductive the Chiller (Barachi Ice Elementalist) Turns: 1189, Time: 00:01:13 Health: -1/24 AC: 2 Str: 9 XL: 3 Next: 16% Magic: 5/7 EV: 11 Int: 15 God: Gold: 58 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS, no potion heal 1 a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic d - a potion of might {unknown} e - a potion of curing {unknown} Skills: + Level 2.8 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting + Level 5.2 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 34% 1d6 8% 3 Ozocubu's Armour Ice 17% N/A 8% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Potions are less effective at restoring your health. Message History You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a pair of boots. Found an escape hatch in the ceiling. Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 whip. A kobold is nearby! The kobold shouts! You hear a shout! Terence the Veteran comes into view. He is wielding a +0 mace. Found a book of Displacement. The kobold throws a stone. The stone misses you. A kobold comes into view. It is wielding a +0 club. The kobold barely misses you. Terence attacks as he pursues you! Terence hits you with a +0 mace. The kobold throws a stone. The stone misses you. Terence attacks as he pursues you! Terence hits you with a +0 mace! Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail You freeze Terence! Terence is moderately wounded. Terence closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded) You freeze Terence. Terence is heavily wounded. Terence misses you. It was a potion of mutation. You feel extremely strange. Your system partially rejects the healing effects of potions. Terence hits you with a +0 mace. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ###....# ........# #....## ........## ##....### #........# ####...# #........# ###.## #[.......+ #..###......?.# ##..##........# ##.##........## #.@@K..#####.. ####K........# ..#####.......## ...............# ...............# ...........>...+ .....K.........# ##:.....<.?....# #........###### You could see Terence and 2 kobolds. Vanquished Creatures An adder (D:2) A dart slug (D:2) A ball python (D:2) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins 2 jackals (D:1) A quokka (D:2) 2 frilled lizards 2 kobolds 3 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nonreductive the Barachi Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 41 | D:1 | Found a faded altar of an unknown god. 448 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 562 | D:1 | Reached skill level 5 in Ice Magic 920 | D:2 | Found a basalt altar of Yredelemnul. 1095 | D:2 | Reached XP level 3. HP: 23/24 MP: 4/7 1178 | D:2 | Noticed Terence 1189 | D:2 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 1189 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, ebering_ecumenical_altar_mist D:2: layout_basic, basic_altar, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Ice Magic | 5 | 5.2 Dodging | | 2.8 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Unarmed || 13 Cast: Freeze || 27 Use: Potion || 1 Armour: Robe || 21 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1350 | 1284 | 66 | 47 | 1076 | 2 | 675.0 | Dungeon | 1350 | 1284 | 66 | 47 | 1076 | 2 | 675.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1051 daAuts D:2: 298 daAuts