nonreductive Level 1 of the Dungeon [Shop] Veuqice's Weapon Shoppe a +0 club (13 gold) a +0 short sword (39 gold) a +0 sling (19 gold) a +0 sling of draining (61 gold) 5 poisoned darts (39 gold) the +2 shortbow "Spider's Peril" {freeze, Int+3 Dex+5} (509 gold) Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). a +0 club (13 gold) a +4 long sword of electrocution (399 gold) [Shop] Berhoits's Magic Scroll Shop a scroll of fear (56 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of vulnerability (56 gold) a scroll of identify (28 gold) a scroll of noise (14 gold) a scroll of fog (56 gold) [Shop] Mommowyi's Assorted Antiques the +9 short sword of Theory {flame, *Rage Fly Str+4} (1974 gold) Str+4: It affects your strength (+4). Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). a ring of protection from fire (750 gold) a +3 mace of protection (618 gold) a scroll of blinking (225 gold) a scroll of fog (120 gold) a scroll of vulnerability (120 gold) a scroll of enchant weapon (225 gold) a +0 dagger (60 gold) a +0 club (30 gold) a +0 rapier of electrocution (360 gold) a +0 spear (90 gold) [Shop] Ottomn's General Store 5 stones (5 gold) a scroll of teleportation (33 gold) the +8 shortbow "Tael" {freeze, MP+5 Stlth+} (722 gold) MP+5: It affects your magic capacity (+5). Stlth+: It makes you more stealthy. a +1 hat of stealth (176 gold) the +0 pair of gloves of Wusesid {Fly Str+2} (195 gold) Str+2: It affects your strength (+2). Fly: It grants you flight. a potion of lignification (33 gold) 3 stones (3 gold) a +0 dagger (22 gold) a scroll of identify (22 gold) a potion of resistance (110 gold) 3 stones (3 gold) 7 stones (7 gold) (0, 0, D:1) 2 javelins (2, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 2, D:1) a staff of earth (14, 3, D:1) a ball python corpse (skeletalised by now) (18, 9, D:1) a +0 dagger (20, 0, D:1) a +0 dagger (24, 5, D:1) a +0 hand axe (32, 2, D:1) a +0 club a goblin skeleton (32, 12, D:1) a +0 club a goblin skeleton (39, -4, D:1) a rat corpse (skeletalised by now) (40, 8, D:1) a +0 pair of boots (41, 7, D:1) a +0 robe (42, 14, D:1) a +0 club (42, 27, D:1) a bat corpse (skeletalised by now) (46, 13, D:1) a +2 heavy war axe (51, 32, D:1) a quokka skeleton a bat skeleton a quokka skeleton (52, 31, D:1) a +0 club a goblin skeleton (53, 31, D:1) a +0 dagger (57, 28, D:1) a stone (59, 31, D:1) 4 stones (60, 23, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 dagger (2, 0, D:2) a +0 dagger a +0 club a +0 club 3 stones a +0 club a kobold corpse a hobgoblin corpse a goblin corpse (3, 0, D:2) a +0 dagger a +0 trident a +0 animal skin a +2 helmet a +0 whip a +0 dagger a +0 sling a kobold corpse a goblin corpse (8, -3, D:2) a +0 whip a +0 short sword 8 stones a kobold corpse (9, -7, D:2) 4 stones (10, -3, D:2) a scroll of acquirement (13, -3, D:2) an amulet of faith 11 gold pieces (13, -2, D:2) a potion of heal wounds (14, -20, D:2) a bat corpse (skeletalised by now) (18, -29, D:2) a hobgoblin corpse (skeletalised by now) (19, -15, D:2) a +0 leather armour