nonreductive Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -3, D:1) 5 poisoned darts (5, 35, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (6, 14, D:1) a +0 dagger (12, -11, D:1) a +0 dagger a goblin skeleton (13, 1, D:1) a bat skeleton (14, 34, D:1) a quokka corpse (skeletalised by now) (19, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 16, D:1) a +0 club a kobold corpse (skeletalised by now) (22, 23, D:1) a +0 pair of boots (35, -24, D:1) a ball python corpse (skeletalised by now) (38, -23, D:1) a +0 leather armour (39, -11, D:1) a +0 dagger a goblin skeleton (41, 3, D:1) 9 stones (43, 13, D:1) a +0 leather armour (45, 31, D:1) a +0 ring mail (47, -21, D:1) a hobgoblin corpse (skeletalised by now) (47, -9, D:1) a +0 mace (47, 30, D:1) 4 javelins (53, -14, D:1) 4 stones (59, -17, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (11, 39, D:2) a +0 leather armour (18, 11, D:2) the +1 scale mail "Juankih" {rPois Str+2 Int+3 SInv} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rPois: It protects you from poison. SInv: It lets you see invisible. (18, 17, D:2) a +0 whip (25, 27, D:2) a +0 robe (26, 28, D:2) 6 stones (26, 34, D:2) a +0 club (31, 16, D:2) a bat skeleton (32, 16, D:2) a rat skeleton (34, 28, D:2) a +0 hand axe (45, 7, D:2) a +0 quarterstaff (50, 43, D:2) a +0 short sword (51, 4, D:2) an adder skeleton (53, 4, D:2) a bat skeleton (53, 13, D:2) an adder corpse (skeletalised by now) (58, 13, D:2) a +0 chain mail (59, 1, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (8, -24, D:3) 4 stones a +0 club a quokka skeleton a kobold skeleton (20, -8, D:3) a +2 hand axe of draining a ball python skeleton an adder skeleton (21, -21, D:3) a quokka skeleton (23, -4, D:3) a +0 short sword 4 stones a kobold skeleton (28, -28, D:3) a +0 dagger (29, -12, D:3) a +0 scale mail (32, -23, D:3) a +2 whip of distortion a kobold corpse (36, -29, D:3) 4 stones (38, -29, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) a scroll of noise a +0 leather armour (1, -6, D:4) a potion of enlightenment (2, 4, D:4) a +4 ring of protection (4, -2, D:4) a scroll of torment (7, -9, D:4) 2 scrolls of identify