nonreductive Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (14, -14, D:1) a rat corpse (skeletalised by now) (25, -40, D:1) a +0 hand axe (27, -23, D:1) a +0 leather armour (29, -31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, -16, D:1) a +0 club a goblin skeleton (32, -16, D:1) a +0 club a goblin skeleton (38, -24, D:1) a quokka skeleton (44, -40, D:1) a stone (68, -32, D:1) a bat corpse (skeletalised by now) (68, -24, D:1) a +0 leather armour (68, -22, D:1) a +0 dagger a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a gnoll skeleton (3, 18, D:2) a +0 robe a human skeleton (6, 5, D:2) a quokka skeleton (7, -6, D:2) a hobgoblin skeleton (7, -4, D:2) a +0 flail a gnoll skeleton (13, 41, D:2) a +0 dagger (17, 21, D:2) a +0 mace (20, 16, D:2) a +0 leather armour (21, -7, D:2) a +0 spear a gnoll skeleton (22, -7, D:2) a +0 whip a bat skeleton (23, 9, D:2) a +0 club a goblin skeleton (27, -3, D:2) a staff of cold (29, 14, D:2) a +0 helmet (29, 17, D:2) a +0 whip (40, 34, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 5 gold pieces (2, 0, D:3) a +0 leather armour (10, -3, D:3) 13 gold pieces