nodap Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (0, 12, D:1) a +0 dagger (1, 1, D:1) a +0 club (2, 0, D:1) a hobgoblin corpse (skeletalised by now) (7, 20, D:1) a bat corpse (skeletalised by now) (11, 28, D:1) a +0 hand axe (16, 33, D:1) a +0 hand axe (20, -5, D:1) a +0 robe (24, 12, D:1) a +0 club (26, 33, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (32, 14, D:1) an inkwell talisman (35, 0, D:1) a +0 dagger (36, 4, D:1) a ball python corpse (skeletalised by now) (40, 3, D:1) a +0 spear (41, 2, D:1) a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (41, 17, D:1) a +0 club (42, 14, D:1) a ball python corpse (skeletalised by now) (44, 23, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -12, D:2) a staff of cold (4, -38, D:2) a +0 club a goblin corpse (skeletalised by now) (16, -49, D:2) a rat skeleton (19, -9, D:2) the +1 robe of Hide-and-Seek {rN+ rCorr Str-5} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). It cannot be enchanted further. (28, -45, D:2) a +0 flail a +0 club a +0 dagger a gnoll skeleton a gnoll skeleton a goblin skeleton a frilled lizard skeleton (29, -45, D:2) a +0 spear a gnoll skeleton a rat skeleton (29, -21, D:2) a +0 kite shield (34, -31, D:2) the +7 mace "Coray" {flame, *Corrode rPois Str+3} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. (43, -24, D:2) a +0 club (48, -47, D:2) a rat corpse (skeletalised by now) (52, -32, D:2) a +0 leather armour (54, -35, D:2) a hobgoblin corpse (skeletalised by now) (56, 7, D:2) a +0 mace (57, -38, D:2) a +0 robe (62, 9, D:2) a hobgoblin corpse (skeletalised by now) (68, 5, D:2) a +0 ring mail (71, -31, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a potion of curing (0, 6, D:3) a +0 short sword an orc corpse (7, 1, D:3) a potion of curing