Dungeon Crawl Stone Soup version 0.35-a0-557-g7e1f3d532c (webtiles) character file. Game seed: 14606711909389934350 23 nodap the Trooper (level 2, -2/16 HPs) Began as a Vine Stalker Cinder Acolyte on June 23, 2026. Was a High Priest of Ignis. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (781 turns). nodap the Trooper (Vine Stalker Cinder Acolyte) Turns: 781, Time: 00:01:26 Health: -2/16 AC: 2 Str: 16 XL: 2 Next: 95% Magic: 0/4 EV: 10 Int: 14 God: Ignis [*****.] Gold: 36 SH: 0 Dex: 9 Spells: 1/3 levels left rFire + . . (50%) a - -1 short sword (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: lethally poisoned (-2 -> -4) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion (0%), Fiery Armour (0%), Foxfire Swarm (0%), Rising Flame (0%) You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a -1 short sword of flaming (weapon) b - a +2 sling of freezing Armour c - a +0 robe (worn) Scrolls c - a scroll of torment {unknown} d - a scroll of noise {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of fear {unknown} m - 3 scrolls of brand weapon {unknown} Potions f - 2 potions of mutation {unknown} j - 2 potions of haste {unknown} k - 2 potions of might {unknown} l - a potion of brilliance {unknown} Skills: * Level 3.3 Fighting + Level 3.0 Short Blades - Level 1.1 Spellcasting - Level 3.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 26% 1 Ignite Poison Fire/Alch 4% N/A 80% 4 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11223 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The adder is moderately wounded. You feel sick. The adder bites you but does no damage. You closely miss the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. You take 1 HP, and have [8/16] HP You barely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You take 3 HP, and have [5/16] HP You hit the adder but do no damage. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You take 3 HP, and have [2/16] HP You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder but do no damage. Your bite misses the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... Ignis goes out, and joins you in death. .#####...##..## #.### ##)#..#.###....##. #...#.......#####. #...#..###### ##. #.•.#....### #.. #.....##...#####.. #$.....###........ #...##...#........ #@.#####..†.#..... .......S.# #.......... ........## #.##.#..... ........# #.##.#..... .....>..# ..##.#..... ...##.... ####..#..).. ### #..## .####### ... .. ## You could see an adder. Vanquished Creatures An adder (D:2) A dart slug (D:2) A hobgoblin (D:1) A ball python (D:2) A bat (D:1) 2 endoplasms (D:1) A frilled lizard (D:2) 5 goblins 4 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nodap the Vine Stalker Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 25 | D:1 | Found a faded altar of an unknown god. 35 | D:1 | Got Plato's Elementary Sciomancy 368 | D:1 | Reached XP level 2. HP: 13/16 MP: 2/4 520 | D:1 | Learned a level 2 spell: Scorch 781 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_rooms, shapermc_ecumenical_altar_rom_forum, minmay_tree_intersection, serial_bayou_ford_a D:2: layout_rooms, grunt_decor_fettered Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.3 Short Blades | 3 | 3.0 Spellcasting | | 1.1 Fire Magic | | 3.0 Action || total ---------------------------++------- Attack: Normal || 73 Melee: Short sword || 73 Bite || 11 Stab: Sleeping || 2 Armour: Robe || 41 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 775 | 763 | 12 | 0 | 614 | 2 | 387.5 | Dungeon | 775 | 763 | 12 | 0 | 614 | 2 | 387.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 534 daAuts D:2: 241 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+