Dungeon Crawl Stone Soup version 0.35-a0-546-gb2ce4df294 (webtiles) character file. Game seed: 8139150465393470013 34 nodap the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on June 21, 2026. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:31 (1610 turns). nodap the Conjurer (Draconian Conjurer) Turns: 1610, Time: 00:02:31 Health: -2/26 AC: 5 Str: 9 XL: 3 Next: 14% Magic: 3/6 EV: 11 Int: 20 God: Gold: 51 SH: 0 Dex: 15 Spells: 3/6 levels left rFire . . . (100%) c - +4 mace (heavy) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... d - +6 ring of dexterity Stlth ++ e - +4 ring of slaying HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +1 dagger of draining c - a +4 heavy mace (weapon) Magical Staves b - a staff of cold Jewellery d - a +6 ring of dexterity (worn) e - a +4 ring of slaying (worn) Scrolls c - a scroll of torment {unknown} e - a scroll of amnesia {unknown} h - a scroll of noise {unknown} j - 2 scrolls of blinking {unknown} k - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 24% 2 Inner Flame Hex/Fire 2% N/A 43% 3 Launch Clockwork Bee Frge 2% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10382 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! You hear a bark! You lose 1MP, and have [5/6] MP Found a club. You encounter a gnoll. It is wielding a +0 spear. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll shouts! You hear a shout! You encounter a jackal. The gnoll misses you. The gnoll hits you with a +2 flail of protection! You take 8 HP, and have [18/26] HP !!!!! HP Warning !!!!! You sock the gnoll! The gnoll is almost dead. You encounter a jackal. The gnoll hits you with a +2 flail of protection. The gnoll hits you but does no damage. The gnoll completely misses you. The gnoll hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * The jackal leaves your sight. You take 13 HP, and have [5/26] HP !!!!! HP Warning !!!!! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (severely wounded, 87% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll completely misses you. The gnoll hits you from afar with a +0 spear! You die... ........#### ...........# ####......)###### #.......'.##.. #.......#..#.# #.......##.#.# #.......##.#.# ##########...####.# ##..@ğğh.# ######h..>. ... ) You could see 2 gnolls and 2 jackals. Vanquished Creatures A ribbon worm (D:2) 2 endoplasms 5 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) 4 ball pythons 7 bats A frilled lizard (D:2) 3 goblins 2 kobolds 6 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nodap the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 334 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 362 | D:1 | Learned a level 2 spell: Searing Ray 456 | D:1 | Found a faded altar of an unknown god. 1326 | D:2 | Reached skill level 5 in Conjurations 1326 | D:2 | Reached XP level 3. HP: 9/26 MP: 0/6 1610 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, dreamdust_ecumenical_altar_statues D:2: layout_basic, chequers_serial_rivers_room_b Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Dagger || 15 Tailslap || 1 Mace || 5 Cast: Magic Dart || 58 Searing Ray || 2 Armour: None || 37 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1616 | 1586 | 30 | 250 | 1108 | 2 | 808.0 | Dungeon | 1616 | 1586 | 30 | 250 | 1108 | 2 | 808.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1316 daAuts D:2: 300 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+