nodap Level 1 of the Dungeon [Shop] Vima's Weapon Shop a throwing net (36 gold) a +0 hand axe (36 gold) a +0 flail (42 gold) 5 large rocks (90 gold) a +0 quarterstaff (60 gold) a +0 hand axe (36 gold) a +3 dagger of venom (232 gold) the +10 athame "Anuwk" {freeze, *Rage rElec rPois Int+3} (1084 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. [Shop] Pasi's Assorted Antiques a scroll of revelation (150 gold) a +0 leather armour (40 gold) a ring of resist corrosion (400 gold) a condenser vane (800 gold) a condenser vane (800 gold) a +0 leather armour (40 gold) a condenser vane (800 gold) a +0 leather armour of fire resistance (180 gold) a +0 hand axe (60 gold) a +0 buckler (90 gold) [Shop] Junaxa's Weapon Shoppe a +0 hand axe (33 gold) a +0 short sword (33 gold) a +0 sling (16 gold) a +0 sling (16 gold) a +0 whip (27 gold) a +1 dagger of holy wrath (116 gold) a +0 rapier (60 gold) a +0 dagger (22 gold) 2 atropa-tipped darts (19 gold) [Shop] Meapofite's Weapon Shop a +0 club (5 gold) a +0 trident (35 gold) a +0 mace (30 gold) the +2 rapier of Ixablaly {flame, *Slow rPois rF+ rC+} (395 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. 2 poisoned darts (12 gold) a +3 flail of protection (212 gold) 4 large rocks (60 gold) [Shop] Uren's Jewellery Shop a +6 ring of intelligence (unknown) (360 gold) a ring of wizardry (unknown) (300 gold) a +6 ring of strength (unknown) (360 gold) a ring of protection from cold (unknown) (250 gold) a ring of flight (unknown) (175 gold) a +4 ring of slaying (unknown) (360 gold) an inkwell talisman (75 gold) a +6 ring of intelligence (unknown) (360 gold) an amulet of regeneration (unknown) (300 gold) the ring "Qaebaal" {rF- rN+ Will+ Str+7 Int+6} (605 gold) [ring of intelligence] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Str+7: It affects your strength (+7). Int+6: It affects your intelligence (+6). (4, -6, D:1) a rat skeleton (5, 13, D:1) a +0 flail a gnoll skeleton (10, -16, D:1) a bat skeleton (12, -33, D:1) a ball python corpse (skeletalised by now) (13, -15, D:1) a bat corpse (skeletalised by now) (14, 13, D:1) a +0 short sword (18, -21, D:1) a ball python corpse (skeletalised by now) (19, -21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -7, D:1) a +0 club a goblin skeleton (19, -5, D:1) a +0 dagger a goblin skeleton (27, 6, D:1) a +0 dagger (28, 6, D:1) a staff of cold (30, 16, D:1) a +0 club (32, 1, D:1) a rat skeleton (43, -8, D:1) a rat corpse (skeletalised by now) (46, -22, D:1) a +0 ring mail (50, -20, D:1) a +0 robe Level 2 of the Dungeon (3, 3, D:2) a +0 club (5, 0, D:2) a bat corpse (skeletalised by now) (10, 8, D:2) a staff of fire (22, -11, D:2) a +0 dagger a goblin skeleton (22, 24, D:2) a +0 hammer (30, -7, D:2) a jackal skeleton (34, -14, D:2) a +0 dagger (34, -2, D:2) a +0 robe (48, -10, D:2) an adder corpse (skeletalised by now)