Dungeon Crawl Stone Soup version 0.35-a0-425-g17204b03b8 (webtiles) character file. Game seed: 14157585262457236104 48 nodap the Poker (level 3, -1/27 HPs) Began as a Merfolk Gladiator on May 30, 2026. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:54 (1281 turns). nodap the Poker (Merfolk Gladiator) Turns: 1281, Time: 00:01:55 Health: -1/27 AC: 4 Str: 16 XL: 3 Next: 72% Magic: 3/3 EV: 12 Int: 7 God: Gold: 113 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 troll leather armour rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin h - 2 boomerangs Armour b - a +0 helmet (worn) c - a +0 troll leather armour (worn) g - a +0 chain mail Jewellery f - a +6 ring of intelligence Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} Potions d - a potion of resistance {unknown} f - 2 potions of curing {unknown} j - a potion of haste {unknown} Skills: - Level 2.1 Fighting + Level 6.7 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 0% N/A 86% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10719 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The orc wizard flickers and vanishes! You bump into the rock wall. Something tries to affect you, but you resist. HP Full. (27) You're too confused to move! Something hits you but does no damage. You're too confused to attack without stumbling around! You feel less confused. You swing at nothing. You swing at nothing. You hear some strange, mumbled words. You are confused. You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to aim your attacks! Something hits you. You take 1 HP, and have [26/27] HP Something hits you but does no damage. HP Full. (27) You bump into the rock wall. Something hits you. You take 4 HP, and have [23/27] HP You miss something. Something hits you! You take 7 HP, and have [16/27] HP !!!!! HP Warning !!!!! You bump into the rock wall. You feel less confused. You hit something but do no damage. Something hits you. You take 4 HP, and have [13/27] HP You hit something. Something hits you! * * * LOW HITPOINT WARNING * * * You take 6 HP, and have [7/27] HP !!!!! HP Warning !!!!! You hit something. You hear some strange, mumbled words. You barely miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You puncture something! Something hits you! You die... ############# #...........# #.##.# #.##.######## #############.##.# #........... ....%...>.<......###..........# .#####..[.รทรท....o.......#####.### .#...#.)#####.##{####o..........# ........# #.##{# #.....####o#.. ......).# ###.##@# ##...## #.### ......#.###......# ##.## #.# .#...##..........# #)# #.# .##.###...)...##.# #.# #.# .##.# #..))....#.# #.# #.# .##.# ##......##.#####.# #.# .##.# #...<............# #.# .##.# #...#..##....###.######.# .##.###...#..##...............# You could see an orc. Vanquished Creatures Robin (D:2) An adder (D:2) A ribbon worm (D:2) 2 endoplasms 6 hobgoblins 4 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:2) 8 goblins (D:2) 4 kobolds 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nodap the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 306 | D:1 | Reached skill level 5 in Polearms 374 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 473 | D:1 | Found a faded altar of an unknown god. 562 | D:2 | Encountered Robin 571 | D:2 | Killed Robin 572 | D:2 | Reached skill level 6 in Polearms 572 | D:2 | Reached XP level 3. HP: 26/27 MP: 3/3 1235 | D:2 | Found the +1 Delatra's gloves {ID++} 1235 | D:2 | Encountered Sigmund 1281 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: layout_loops_ring, glass_columns_c, pf_guarded_unrand_delatra, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 6 | 6.7 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Attack: Normal || 105 Melee: Trident || 105 Stab: Sleeping || 2 Armour: Leather armour || 38 Troll leather arm || 15 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1279 | 1227 | 52 | 10 | 936 | 2 | 639.5 | Dungeon | 1279 | 1227 | 52 | 10 | 936 | 2 | 639.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 733 daAuts D:1: 545 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+