Dungeon Crawl Stone Soup version 0.35-a0-381-ga33ec1f848 (webtiles) character file. Game seed: 17781656308930880937 23 nodap the Grave Robber (level 2, -2/27 HPs) Began as a Troll Necromancer on May 24, 2026. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (299 turns). nodap the Grave Robber (Troll Necromancer) Turns: 299, Time: 00:01:04 Health: -2/27 AC: 4 Str: 15 XL: 2 Next: 72% Magic: 2/3 EV: 9 Int: 11 God: Gold: 17 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . (100%) - Claws rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 1.04/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} Potions g - a potion of magic Skills: * Level 1.0 Fighting + Level 1.8 Dodging - Level 1.0 Stealth + Level 0.6 Unarmed Combat + Level 1.4 Spellcasting + Level 3.3 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 32% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 12% 2 Vampiric Draining Necr 8% 2d6 24% 3 Animate Dead Necr 8% N/A 61% 4 Curse of Agony Necr 8% N/A 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5701 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Soul Splinter (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (chance to affect: 62%) A fragment of the quokka's soul is dislodged from its body. The quokka looks weaker. The gnoll hits you from afar with a +0 spear. The quokka barely misses you. Your soul wisp barely misses the quokka. You take 4 HP, and have [10/27] HP; You lose 1MP, and have [2/3] MP You are too injured to fight recklessly! You claw the quokka! You kill the quokka! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Your soul wisp touches the gnoll. You take 6 HP, and have [4/27] HP !!!!! HP Warning !!!!! The gnoll attacks as it pursues you! The gnoll barely misses you. Your soul wisp barely misses the gnoll. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the gnoll. You take 1 HP, and have [5/27] HP You scratch the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear! You die... .##.# #.# .##.. ..# #.# .#### ### #.# +## #.# ..## #.# ...## ####.# #### ....## ##.##.# ... .....####...#.####†####.. .....'..........@j*...... .....####.†....###†..##.. ....## ##.....# #..# ...## ##....# ..ß# ..## #.#### .... +## #.# >.... #.# ß#.. #.# ##.# You could see a gnoll (ally target) and a friendly soul wisp (summoned). Vanquished Creatures 5 dart slugs (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 2 goblins (D:1) 2 kobolds (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nodap the Troll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 246 | D:1 | Reached XP level 2. HP: 26/26 MP: 3/3 285 | D:1 | Reached skill level 1 in Fighting 299 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_corners, st_stairs_6, minmay_misc_feat_doors Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 1.8 Stealth | | 1.0 Unarmed Combat | | 0.6 Spellcasting | | 1.4 Necromancy | | 3.3 Action || total ---------------------------++------- Attack: Normal || 44 Melee: Unarmed || 40 Dagger || 4 Cast: Soul Splinter || 1 Stab: Sleeping || 2 Armour: Robe || 37 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 297 | 297 | 0 | 0 | 212 | 1 | 297.0 | Dungeon | 297 | 297 | 0 | 0 | 212 | 1 | 297.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 297 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+