Dungeon Crawl Stone Soup version 0.35-a0-380-gef065ebc68 (webtiles) character file. Game seed: 16085073649478031110 582 nodap the Conjurer (level 7, -2/40 HPs) Began as a Deep Elf Conjurer on May 24, 2026. Was a Follower of Vehumet. Slain by Edmund ... wielding a +3 flail of protection (7 damage) ... on level 4 of the Dungeon. The game lasted 00:08:56 (3495 turns). nodap the Conjurer (Deep Elf Conjurer) Turns: 3495, Time: 00:08:57 Health: -2/40 AC: 7 Str: 4 XL: 7 Next: 14% Magic: 3/16 EV: 11 Int: 25 God: Vehumet [*.....] Gold: 157 SH: 0 Dex: 13 Spells: 5/16 levels left rFire . . . (100%) e - +6 scythe (protect) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) c - +1 leather armour {Will+} rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . a - +1 pair of boots {Earth} Will +.... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: on blink cooldown A: magic regeneration a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 157 gold pieces. Inventory: Hand Weapons e - a +6 scythe of protection (weapon) Armour a - a +1 pair of boots of earth (worn) c - a +1 leather armour of willpower (worn) d - a +0 helmet (worn) Magical Staves b - a staff of air Wands a - a wand of flame (26) Scrolls p - a scroll of poison i - a scroll of identify c - 2 scrolls of enchant weapon {unknown} e - a scroll of blinking {unknown} h - 2 scrolls of amnesia {unknown} j - 2 scrolls of fear {unknown} k - a scroll of fog {unknown} Potions g - a potion of magic d - 2 potions of lignification {unknown} f - a potion of moonshine {unknown} l - a potion of resistance {unknown} Skills: + Level 2.4 Fighting + Level 4.5 Dodging + Level 4.8 Stealth + Level 5.0 Spellcasting * Level 6.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Blink Tloc 12% N/A 22% 2 d - Foxfire Conj/Fire 88% 2x1d8 4% 1 e - Fulminant Prism Conj/Alch 11% 3d9 36% 4 f - Slow Hex 24% N/A 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 24% 1d4 14% 1 Sandblast Erth 18% 2d7 14% 1 Sublimation of Blood Necr 6% N/A 22% 2 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 36% 4 Passwall Erth 9% N/A 41% 3 Ignite Poison Fire/Alch 6% N/A 82% 4 Leda's Liquefaction Alch/Erth 4% N/A 82% 4 Petrify Alch/Erth 4% N/A 82% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 82% 4 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26496 Temple: D:4-7 Altars: Vehumet Shops: D:4 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You blink. Found a scroll of identify. The foxfire burns Edmund but does no damage. Edmund is heavily wounded. The foxfire burns Edmund but does no damage. Edmund is heavily wounded. You lose 1MP, and have [6/16] MP Casting: Blink (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Edmund hits you but does no damage. You lose 1MP, and have [5/16] MP The foxfire burns Edmund. Edmund is severely wounded. The foxfire burns Edmund. Edmund is severely wounded. Edmund closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +3 flail of protection and wearing a +0 ring mail (severely wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is almost dead. (Press . to maintain the ray.) Edmund hits you with a +3 flail of protection. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You take 5 HP, and have [7/40] HP; You lose 2MP, and have [4/16] MP The searing ray hits Edmund. Edmund is almost dead. Edmund hits you with a +3 flail of protection. * * * LOW HITPOINT WARNING * * * You take 2 HP, and have [5/40] HP; You lose 1MP, and have [3/16] MP The searing ray hits Edmund but does no damage. Edmund is almost dead. Edmund hits you with a +3 flail of protection! You die... Edmund whines, "They better pay attention to me now!" ##..###..## #.. ##..##..# #.. ##....## ##. #....# #. ##...## ##. ####...#####.. ###............. ######......#........ #...@@......#...##... ####........#...##### ##......###..# #.. ##.....# #..# ##. ##....# #..# #. #...## #..##### ##..####...##.. #...##........ ##......###...# You could see Edmund. Vanquished Creatures Sigmund (D:4) An ogre (D:3) A centaur (D:4) A hound (D:4) A clockroach (D:3) An iguana (D:4) Natasha (thrice) (D:2) 5 adders 3 dart slugs 2 ribbon worms An orc (D:4) 9 endoplasms 7 hobgoblins 3 quokkas 5 ball pythons 9 bats 3 frilled lizards (D:1) 4 goblins 5 kobolds 11 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nodap the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 156 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 651 | D:1 | Learned a level 2 spell: Searing Ray 654 | D:1 | Learned a level 2 spell: Blink 713 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/9 737 | D:2 | Encountered Natasha 741 | D:2 | Killed Natasha 742 | D:2 | Reached skill level 1 in Fighting 761 | D:2 | Encountered Natasha 766 | D:2 | Killed Natasha 767 | D:2 | Reached XP level 4. HP: 13/25 MP: 5/11 1095 | D:2 | Encountered Natasha 1100 | D:2 | HP: 1/25 [Natasha/magic dart (10)] 1215 | D:3 | Found a radiant altar of Vehumet. 1224 | D:3 | Became a worshipper of Vehumet 1224 | D:3 | Offered knowledge of Foxfire by Vehumet. 1242 | D:3 | Learned a level 1 spell: Foxfire 1375 | D:3 | Found a faded altar of an unknown god. 1486 | D:3 | Reached skill level 5 in Conjurations 1684 | D:3 | Encountered an ogre 1691 | D:3 | Reached XP level 5. HP: 29/29 MP: 6/13 1694 | D:3 | Killed an ogre 1965 | D:2 | Killed Natasha 1966 | D:2 | Reached XP level 6. HP: 35/35 MP: 9/14 2180 | D:4 | Learned a level 4 spell: Fulminant Prism 2182 | D:4 | Learned a level 1 spell: Slow 2487 | D:4 | Reached * piety under Vehumet 2596 | D:4 | Encountered Sigmund 2604 | D:4 | Killed Sigmund 2605 | D:4 | Reached skill level 5 in Spellcasting 2605 | D:4 | Reached skill level 6 in Conjurations 2605 | D:4 | Reached XP level 7. HP: 40/40 MP: 11/16 2724 | D:4 | Found Nuiwycwo's Book Shop. 3450 | D:5 | Entered Level 5 of the Dungeon 3475 | D:5 | Encountered Edmund 3495 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, st_stairs_1, minivault_11 D:2: layout_rooms, ebering_dispersal_statue_hall, minmay_pentomino_t2, uniq_natasha D:3: layout_basic, nicolae_vehumet_console_conduits, basic_ecumenical_altar D:4: layout_layer_cave, serial_shops, nicolae_shop_real_fake_doors, uniq_sigmund D:5: layout_basic, mainiacjoe_overflow_brackets, serial_corexii_hall, chequers_hall_statues_corner_a, corexii_hall_statues_u, corexii_hall_statues_t, chequers_serial_rivers_micro_d, uniq_ijyb, uniq_edmund, uniq_eustachio Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.8 Fighting | 1 2 | 2.4 Dodging | 3 4 | 4.5 Spellcasting | 4 5 | 5.0 Conjurations | 5 6 | 6.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 8 | || 8 Melee: Short sword | | 8 | || 8 Cast: Magic Dart | 60 | 54 | 6 || 120 Searing Ray | 2 | 5 | 1 || 8 Foxfire | | 35 | 17 || 52 Blink | | 1 | 1 || 2 Read: Identify | 2 | | || 2 Stab: Sleeping | | 1 | || 1 Armour: Robe | 3 | 15 | || 18 Leather armour | | | 11 || 11 Dodge: Dodged | 1 | 14 | 2 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3502 | 3317 | 185 | 258 | 2581 | 5 | 700.4 | Dungeon | 3502 | 3317 | 185 | 258 | 2581 | 5 | 700.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1423 daAuts D:3: 771 daAuts D:1: 703 daAuts D:2: 563 daAuts D:5: 41 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 12310 | 15 | 17 | 0 | 0 | 0 | 1 | 1 Vehumet | 1 | 25165 | 30 | 6 | 0 | 0 | 0 | 3 | 3 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 18 | 3 || 21 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 27 | 5 || 32 ----------------------+-------+-------+-------++-------