nodap Level 1 of the Dungeon [Shop] Goryfroma's Distillery a potion of attraction (30 gold) a potion of attraction (30 gold) a potion of ambrosia (80 gold) a potion of might (40 gold) a potion of cancellation (80 gold) a potion of curing (30 gold) a potion of mutation (80 gold) a potion of ambrosia (80 gold) (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (10, 8, D:1) a bat corpse (skeletalised by now) (13, 32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -4, D:1) a bat corpse (skeletalised by now) (16, 15, D:1) a +0 mace (22, 22, D:1) a gnoll corpse (skeletalised by now) (24, 27, D:1) a hobgoblin skeleton (34, 10, D:1) a +0 whip (36, 50, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 36, D:1) a +0 ring mail (52, 32, D:1) a +0 club (53, 5, D:1) a +0 short sword (59, 26, D:1) a +0 club Level 2 of the Dungeon (0, 5, D:2) a +0 sling (10, -5, D:2) a rat corpse (skeletalised by now) (10, 0, D:2) a ball python corpse (skeletalised by now) (12, -12, D:2) a +0 dagger (14, -19, D:2) a +0 mace a +0 chain mail (14, -9, D:2) a +0 short sword a +0 club a +0 club a +0 dagger a +2 spectral club a +0 animal skin a +0 helmet a +0 club a +0 club a +0 dagger of draining a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (15, -9, D:2) a +0 club (16, -9, D:2) a hobgoblin corpse (skeletalised by now) (16, 9, D:2) a +0 whip (17, -28, D:2) a frilled lizard skeleton (26, 2, D:2) a +0 scale mail (28, -22, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (28, 9, D:2) a bat skeleton (30, -25, D:2) a +0 club (37, -11, D:2) a +0 club 5 stones (38, -21, D:2) a +0 club (39, -35, D:2) a hobgoblin corpse (skeletalised by now) (39, -34, D:2) a rat corpse (skeletalised by now) (49, -18, D:2) a +0 scale mail Level 3 of the Dungeon (6, -18, D:3) a +0 short sword (14, -16, D:3) a dwarf skeleton (14, -12, D:3) a +0 whip (21, -24, D:3) a +2 trident of distortion a +0 ring mail (21, -15, D:3) a +0 pair of boots (25, -11, D:3) a quill talisman (29, -16, D:3) the +0 leather armour of Sed Dagre {rPois Dex+2} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Level 4 of the Dungeon (21, 21, D:4) a +0 dagger (22, 5, D:4) a +0 mace a +0 leather armour (23, 9, D:4) a +0 short sword (36, 14, D:4) a +0 flail (36, 15, D:4) a +0 short sword a +0 leather armour a +0 hand axe (36, 16, D:4) a +0 hand axe a +0 leather armour (38, 33, D:4) a +0 short sword (42, 7, D:4) a +0 scale mail a scarf of shadows a +2 short sword of electrocution (50, 18, D:4) a +0 whip 4 stones (52, 12, D:4) a +0 spear Level 5 of the Dungeon (1, -5, D:5) a +0 quarterstaff (15, -1, D:5) a parchment of Freeze (17, -10, D:5) a +0 falchion (24, -8, D:5) 3 gold pieces (25, 4, D:5) a goblin skeleton (26, -36, D:5) a +0 short sword (26, -32, D:5) a +0 giant club (29, 10, D:5) a staff of alchemy (31, 4, D:5) a goblin skeleton (33, 4, D:5) a +0 war axe (48, -18, D:5) a +0 whip a +0 whip a +0 flail (48, -17, D:5) a +0 flail a +0 whip a +0 leather armour a +0 whip (49, -32, D:5) a +0 dagger (50, -32, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a rat skeleton (2, -26, D:6) a +0 chain mail (2, -5, D:6) a +0 dagger (2, -3, D:6) a rat skeleton (3, -3, D:6) a rat skeleton (13, -6, D:6) a +0 short sword (14, -19, D:6) a +0 flail (16, -7, D:6) 3 stones a +0 club (16, -6, D:6) a +0 robe a +2 spear (17, -39, D:6) a +0 great sword (17, -6, D:6) a +0 club (18, -6, D:6) a +0 robe a +6 battleaxe a +0 robe a +4 dagger of freezing a +0 short sword (19, -5, D:6) a +0 robe a +0 long sword (23, -12, D:6) a +3 halberd a +0 robe (24, -12, D:6) a +2 great sword a +0 robe a +0 short sword (24, -11, D:6) a +0 giant spiked club a +0 dagger a +0 robe (24, -10, D:6) a +0 scimitar a +0 robe (25, -13, D:6) a +0 club (25, -10, D:6) a +1 halberd a +0 robe (26, -11, D:6) a +0 long sword a +0 robe (32, -22, D:6) a +0 short sword (33, -23, D:6) a +0 club (43, -7, D:6) a +0 dagger (46, -30, D:6) a +0 heavy battleaxe a +0 robe a +5 short sword a +0 robe (46, -28, D:6) a +0 spear a +0 robe (47, -32, D:6) a +0 long sword a +0 robe (48, -34, D:6) a +2 short sword of freezing a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dire flail a +0 robe (2, -25, D:7) a scarab talisman (2, 0, D:7) a +4 war axe a +0 robe a +0 hand axe a +0 robe (2, 1, D:7) a +0 long sword a +0 robe (3, 2, D:7) the +3 leather armour of Okawaru's Approval {^Contam +Inv Fly rCorr} ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (10, -29, D:7) a +0 spear a +0 scale mail a +0 buckler (10, -28, D:7) a +0 club (10, -12, D:7) a medusa talisman (11, -29, D:7) a +0 club a +0 whip (11, -28, D:7) a +0 halberd (12, -28, D:7) a +0 club (12, -9, D:7) a +0 ring mail (26, -32, D:7) a +0 robe a +1 whip of flaming (27, -16, D:7) a +0 falchion (29, -29, D:7) a staff of conjuration (30, 2, D:7) a +0 ring mail (31, -15, D:7) a +0 trident (36, -30, D:7) a +0 plate armour (36, -16, D:7) a +0 leather armour a +0 hand axe (37, -18, D:7) a +0 leather armour a +0 whip (39, -18, D:7) a +0 scale mail a +0 hand axe a +0 plate armour a +0 glaive Level 8 of the Dungeon (3, 1, D:8) a +0 club a +0 short sword (3, 2, D:8) a +0 short sword a +0 club 5 stones (3, 3, D:8) a +0 club a +0 dagger (10, 19, D:8) a +0 short sword 3 stones (10, 22, D:8) a +0 whip a +0 shortbow a +0 club a stone a +0 leather armour (11, -9, D:8) a +0 robe (11, 20, D:8) a +0 dagger a +0 whip (11, 22, D:8) a +0 whip 2 stones (11, 25, D:8) a +0 short sword (28, -13, D:8) a +1 dagger of draining (28, 15, D:8) a +0 chain mail (44, -8, D:8) a +0 spear a +0 robe (44, -7, D:8) a +0 war axe a +0 robe a +0 dagger a +0 robe (45, -7, D:8) a +0 spear a +0 robe Level 9 of the Dungeon (1, 9, D:9) a ring of wizardry a +6 ring of intelligence (10, -10, D:9) a +0 short sword (11, -32, D:9) a +0 scale mail (14, -26, D:9) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (14, -25, D:9) a +0 dagger a +0 robe (15, -26, D:9) a +0 short sword a +0 plate armour (19, 14, D:9) a +0 scimitar (21, -29, D:9) a +0 leather armour (24, -31, D:9) a +0 plate armour (27, -30, D:9) a +0 leather armour of fire resistance a +0 robe (30, -11, D:9) a +0 athame a +0 robe (34, -13, D:9) a +0 spear (35, -21, D:9) a +0 sling (50, 16, D:9) an amulet of faith (52, -4, D:9) 3 flux baubles (52, 16, D:9) a +0 whip (53, 16, D:9) a +0 short sword a +0 club a +0 shortbow Level 10 of the Dungeon [Shop] Peoneax's Armour Shop a +0 scale mail (60 gold) a +0 troll leather armour (225 gold) a +0 leather armour (30 gold) the +2 pair of boots of Ehikuan {rElec Str+3 Stlth+} (564 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 scale mail (60 gold) a +0 leather armour (30 gold) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} (825 gold) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +0 pair of boots "Izyray" {Fly rCorr SInv Stlth-} (330 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. (0, 0, D:10) 6 large rocks (2, -33, D:10) a +0 ring mail (7, -29, D:10) a +0 dagger a +0 robe a +0 short sword (8, -31, D:10) a +3 dagger 5 stones (9, -31, D:10) a +0 whip 4 stones (9, -29, D:10) a +0 dagger a +0 robe (14, -37, D:10) a +0 robe (16, -5, D:10) a ring of see invisible (17, -28, D:10) a +0 battleaxe (23, -18, D:10) a +0 robe (24, -34, D:10) a +0 short sword a +0 ring mail (27, -32, D:10) a +0 hand axe (27, -28, D:10) a +2 dagger of holy wrath a +0 robe (40, -3, D:10) a +0 flail (41, -5, D:10) a +0 hand axe (41, -4, D:10) a +0 club (41, -3, D:10) a +1 scale mail of fire resistance a +0 club a +0 dagger (42, -13, D:10) a +0 plate armour (42, -4, D:10) a +0 flail (44, -2, D:10) a +0 leather armour a +0 dagger (45, -2, D:10) a +0 plate armour a +4 battleaxe (46, -1, D:10) a +0 plate armour a +0 morningstar of venom (47, 1, D:10) a +0 short sword (49, 9, D:10) 4 large rocks (50, -33, D:10) a +0 spear (52, -40, D:10) a +0 giant club a +0 giant club a +0 giant club a +0 dire flail (53, -40, D:10) a +0 short sword a +0 robe (59, -40, D:10) a +0 great mace (60, -4, D:10) an orb of glass (62, -40, D:10) the +8 pair of quick blades "Gyre" and "Gimble" {protect} It cannot be enchanted further. Level 11 of the Dungeon [Shop] Mima's Assorted Antiques a wand of digging (2) (151 gold) a lightning rod (4/4) (720 gold) a sack of spiders (720 gold) a phantom mirror (720 gold) an orb of mesmerism (468 gold) a scroll of identify (36 gold) a sack of spiders (720 gold) a +3 great sword of distortion (756 gold) (15, 24, D:11) a +0 giant spiked club a +0 dire flail (17, 22, D:11) a +0 whip (18, 22, D:11) a +0 flail (22, 21, D:11) a +0 scale mail a +0 spear (31, 28, D:11) a +0 spear (37, 6, D:11) a +0 leather armour (47, 30, D:11) a +0 robe a +0 dagger (47, 31, D:11) a +0 robe a +0 dagger (47, 32, D:11) a +0 halberd (48, 27, D:11) a +0 robe a +0 dagger (50, 27, D:11) a +0 club (55, 15, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (7, 4, D:12) a +0 mace (8, -35, D:12) a +0 ring mail (22, -17, D:12) a +0 quarterstaff (30, -10, D:12) a +2 pair of gloves (38, -9, D:12) 8 gold pieces (41, -14, D:12) a +0 chain mail a +0 flail (41, -12, D:12) 9 gold pieces a +0 plate armour a +0 battleaxe (42, -15, D:12) a +0 plate armour a +0 flail (43, -23, D:12) 9 gold pieces a +0 short sword a +0 chain mail (43, -14, D:12) a +0 halberd a +0 plate armour (45, -17, D:12) a +0 battleaxe a +0 arbalest a +0 plate armour Level 13 of the Dungeon (2, -6, D:13) 19 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines (8, -1, Orc:1) a +0 arbalest a +0 plate armour a +4 battleaxe a +0 plate armour a +0 trident (9, -1, Orc:1) a +0 leather armour a +0 short sword a +2 hand axe of distortion (9, 4, Orc:1) a +1 robe of willpower a +0 dagger (12, 3, Orc:1) a +0 plate armour a +0 flail a +0 orcbow a +0 short sword (13, 5, Orc:1) a +0 chain mail a +0 club (15, 1, Orc:1) a +0 flail (15, 3, Orc:1) a +0 leather armour of poison resistance a +0 flail (15, 6, Orc:1) a +2 arbalest of electrocution (16, 7, Orc:1) a +0 plate armour a +0 long sword (17, 11, Orc:1) a +0 giant club a +0 giant spiked club (18, 9, Orc:1) a +0 arbalest (18, 10, Orc:1) a +0 robe a +0 dagger a +0 hand axe a +0 falchion a +0 robe a +0 dagger (19, 9, Orc:1) a +2 short sword of venom a +0 mace a +0 leather armour a +0 hand axe (20, 8, Orc:1) a +0 leather armour a +0 short sword (20, 10, Orc:1) a +0 robe a +0 dagger (20, 11, Orc:1) a +0 club (21, 0, Orc:1) a +0 dagger of holy wrath (21, 7, Orc:1) a +0 leather armour a +0 club (21, 8, Orc:1) a +0 war axe (21, 10, Orc:1) a +0 club (21, 11, Orc:1) a +0 club (22, -1, Orc:1) a +0 hand axe a +0 leather armour (22, 11, Orc:1) a +0 robe a +0 dagger (23, 0, Orc:1) a +0 club a +0 leather armour (23, 5, Orc:1) a +0 whip Level 2 of the Orcish Mines [Shop] Tiplaj's Antique Weapon Emporium a +0 athame (330 gold) the +6 long sword "Puxzey" {valour, rN++ Int+4 Dex+4} (2237 gold) rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 short sword (99 gold) the +8 long sword of Accord {freeze, Dex+3} (1966 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 dagger of electrocution (561 gold) a +0 spear (99 gold) [Shop] Resogewn's Armour Shoppe a scarf of shadows (192 gold) a +4 scale mail of willpower (496 gold) a +0 ring mail (64 gold) a +0 scale mail (64 gold) a scarf of resistance (512 gold) a +0 leather armour (32 gold) [Shop] Lyikh's Weapon Shoppe a +0 club (8 gold) a +1 orcbow of flaming (241 gold) a +2 dagger of speed (306 gold) a +0 long sword (59 gold) 5 boomerangs (170 gold) a +0 sling (25 gold) the +5 long sword of Subjectivity {freeze, ^Contam +Blink rF++ Int+2} (1043 gold) ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 broad axe (153 gold) a +0 sling (25 gold) a +0 dire flail (85 gold) [Shop] Syturphypti's Assorted Antiques a dragon-coil talisman (930 gold) the +9 athame "Fimbulwinter" {freeze, IceDoom Bane rF- rC++} (2495 gold) IceDoom: Whenever you deal cold damage to an enemy without rColdāˆž, you inflict some doom upon it. Sufficient doom upon those who do not defy fate as you do will eventually result in long amounts of slowing, weakness, vitrification, blinding, or heavy draining. Bane: It inflicts you with a random bane when you equip it. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. a scroll of fog (124 gold) a sack of spiders (1240 gold) a wand of warping (5) (372 gold) a +4 mace of venom (793 gold) a scroll of identify (62 gold) [Shop] Guitojec's Assorted Antiques a scroll of identify (30 gold) a Gell's gravitambourine (2/2) (600 gold) a +1 trident of venom (168 gold) a sack of spiders (600 gold) the +6 ring mail of Xexon {rElec rC+ SInv} (888 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. a +2 chain mail of poison resistance (300 gold) the +0 plate armour of Rihoale {rPois rN+ Dex+3} (595 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 scale mail of willpower (315 gold) a potion of lignification (45 gold) (0, 0, Orc:2) a +0 hand axe a +0 ring mail a +0 flail a +0 leather armour (0, 1, Orc:2) a +0 partisan a +0 chain mail (1, 0, Orc:2) a +0 dagger a +0 leather armour (9, -5, Orc:2) a +0 chain mail a +0 scimitar (10, -4, Orc:2) a +0 robe a +0 dagger (10, -2, Orc:2) a +0 plate armour a +0 trident a +0 leather armour a +0 trident (11, -6, Orc:2) a +0 robe a +0 dagger (11, -5, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +1 dagger of freezing a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 club a +0 mace (11, -3, Orc:2) a +0 chain mail a +0 mace a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 mace (11, -2, Orc:2) a +0 robe a +2 dagger of venom a +0 robe a +0 dagger (11, -1, Orc:2) a +0 robe of fire resistance a +0 dagger a +0 scale mail a +0 mace (12, -7, Orc:2) a +0 robe a +0 dagger a +0 robe of positive energy a +0 battleaxe a +0 robe a +0 dagger (12, -5, Orc:2) a +2 robe of willpower a +0 athame a +0 robe a +0 dagger a +0 robe a +2 devious athame a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +4 battleaxe a +0 chain mail a +0 battleaxe a +0 orcbow (12, -3, Orc:2) a +0 robe a +0 dagger (12, -2, Orc:2) a +0 ring mail a +0 whip (13, -7, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 dagger (13, -6, Orc:2) a +0 plate armour a +0 scimitar a +0 robe a +0 dagger a +0 robe a +0 dagger (14, -6, Orc:2) a +0 leather armour a +0 dagger a +0 dagger (14, -5, Orc:2) a +0 robe a +0 dagger a +0 robe a +1 devious dagger (14, 16, Orc:2) a +0 pair of gloves of infusion (15, -5, Orc:2) a +0 short sword (15, -4, Orc:2) a +1 trident of protection (15, 14, Orc:2) a +0 dagger a +0 cloak (16, 12, Orc:2) a +0 giant club (18, -27, Orc:2) a +0 dagger (20, -29, Orc:2) a +0 plate armour a +0 glaive (21, -30, Orc:2) a +0 scale mail a +0 club (37, -29, Orc:2) a +0 club (38, -27, Orc:2) a +0 robe a +0 dagger (39, -29, Orc:2) a +0 ring mail a +0 short sword (39, -27, Orc:2) a +0 chain mail a +0 flail (51, -17, Orc:2) a +0 club (51, -16, Orc:2) a +0 trident (52, -16, Orc:2) a +0 robe a +0 dagger (53, -17, Orc:2) a +0 flail (53, -15, Orc:2) a +0 short sword (54, 9, Orc:2) a +3 ring mail of cold resistance a +0 great mace of protection (58, -36, Orc:2) a staff of earth a +0 robe Level 1 of the Lair of Beasts (3, -11, Lair:1) a +0 ring mail (9, -18, Lair:1) a spore talisman (39, -40, Lair:1) a ring of wizardry (39, -2, Lair:1) the +3 long sword "Guptola" {flame, rF+ Int+4 SInv} rF+: It protects you from fire. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. (49, -1, Lair:1) 3 flux baubles (56, 3, Lair:1) a +0 robe Level 2 of the Lair of Beasts [Shop] Luduzapsue's Armour Shoppe the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (610 gold) *Dazzle: It may blind adjacent enemies who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. It cannot be enchanted further. a +2 chain mail of cold resistance (460 gold) the +0 chain mail of Xuesis {Ponderous, rElec Dex+2 Slay+2} (152 gold) rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. an orb of glass (520 gold) the +6 scale mail "Gaemojua" {rN+ rCorr Dex+2} (1100 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 pair of gloves of stealth (230 gold) a +1 ring mail of positive energy (260 gold) a +2 chain mail of resonance (430 gold) the +1 plate armour of the Charming Gods {rElec rPois} (824 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. an orb of stardust (520 gold) a +2 ring mail of fire resistance (420 gold) [Shop] Maama's Antique Armour Boutique the +1 chain mail "Pofew" {*Slow Dex+4} (416 gold) *Slow: It may slow you when you take damage. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +2 pair of gloves of strength (430 gold) a +2 robe of positive energy (298 gold) a +3 scale mail of fire resistance (520 gold) a +1 pair of gloves of parrying (330 gold) a +2 helmet of sniping (430 gold) the +0 ring mail "Nolumn" {Will+ SInv} (416 gold) Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Geipp's Armour Boutique a +1 robe of positive energy (178 gold) the +1 scale mail of the Enchanting Gods {Str+3 Int+3} (514 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. +2 fire dragon scales (1116 gold) a +1 plate armour of cold resistance (540 gold) a +0 scale mail of poison resistance (144 gold) a +2 pair of gloves of hurling (387 gold) a +2 leather armour of poison resistance (288 gold) the +0 pair of gloves of the Circus Animal {rF++ Dex+2} (597 gold) rF++: It greatly protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. [Shop] Itropo's Weapon Boutique a +4 orcbow of freezing (788 gold) 3 silver javelins (729 gold) the +2 morningstar "Dofrydd" {elec, Str+8} (1317 gold) Str+8: It affects your strength (+8). It cannot be enchanted further. the +6 mace "Afocileh" {freeze, rC+ Str+3} (1503 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the +8 quarterstaff "Wysimeet" {flame, rElec rF- Int+6 Stlth+} (1927 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 mace of protection (286 gold) a +1 vampiric spear (432 gold) 4 silver javelins (972 gold) 3 atropa-tipped darts (72 gold) (0, 0, Lair:2) a +0 club (9, -7, Lair:2) a +5 quarterstaff (20, 17, Lair:2) a +0 scale mail (41, 1, Lair:2) a +0 leather armour (42, 1, Lair:2) 5 large rocks (44, 34, Lair:2) a poisoned dart (45, 35, Lair:2) a poisoned dart (46, 18, Lair:2) 3 flux baubles (49, 16, Lair:2) a +0 buckler (49, 30, Lair:2) a +0 hand axe (49, 31, Lair:2) 18 gold pieces (49, 32, Lair:2) a parchment of Dispel Undead (50, 30, Lair:2) a scroll of amnesia (50, 32, Lair:2) a +2 robe of fire resistance (unseen) (51, 30, Lair:2) 5 poisoned darts (51, 32, Lair:2) 17 gold pieces (52, 30, Lair:2) a wand of flame (6) (52, 31, Lair:2) the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. (unseen) (52, 32, Lair:2) a +0 robe of resistance (unseen) Level 3 of the Lair of Beasts (17, -48, Lair:3) a +0 chain mail of cold resistance (20, -8, Lair:3) an amulet of dissipation (32, -29, Lair:3) a ring of see invisible Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (0, 5, Lair:4) 3 flux baubles (3, 1, Lair:4) a +0 pair of gloves (10, -38, Lair:4) a dream sheep skeleton (11, -39, Lair:4) a spore talisman (11, -38, Lair:4) a yak skeleton (12, 13, Lair:4) a +0 rapier (14, 6, Lair:4) a +0 pair of boots (22, -20, Lair:4) a +0 leather armour (28, 11, Lair:4) a +0 rapier (50, -16, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (0, 0, Lair:5) an amulet of magic regeneration (13, 16, Lair:5) a parchment of Gloom (17, 19, Lair:5) a +0 short sword (37, 30, Lair:5) a staff of conjuration (37, 32, Lair:5) a +2 war axe of freezing (38, 29, Lair:5) a +2 rapier of holy wrath (38, 32, Lair:5) a staff of conjuration (39, 6, Lair:5) a human skeleton (39, 7, Lair:5) a human skeleton (39, 32, Lair:5) an orb of attunement (50, 38, Lair:5) a +0 war axe