Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 7390589147366150608 26 nodap the Vexing (level 3, -5/28 HPs) Began as a Gnoll Hexslinger on May 17, 2026. Killed from afar by Ijyb (18 damage) ... with a bolt of dispelling energy ... on level 2 of the Dungeon. The game lasted 00:01:18 (1298 turns). nodap the Vexing (Gnoll Hexslinger) Turns: 1298, Time: 00:01:18 Health: -5/28 AC: 2 Str: 7 XL: 3 Next: 8% Magic: 7/7 EV: 13 Int: 12 God: Gold: 51 SH: 0 Dex: 16 Spells: 5/7 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of positive energy Scrolls p - 2 scrolls of poison Potions m - a potion of might Skills: + Level 2.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 4.5 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 0.6 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 2.8 Spellcasting + Level 0.4 Conjurations + Level 5.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 2.1 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% 2d2 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 14% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 16% 3 Cause Fear Hex 7% N/A 26% 4 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10642 Altars: Annotations: D:2 Ijyb Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. You encounter a bat. HP Full. (28) You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! No target in view! What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You bark for attention! You hear a shout! x2 You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb zaps a wand. The bolt of dispelling energy hits you! Ouch! That really hurt! You take 16 HP, and have [12/28] HP !!!!! HP Warning !!!!! You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is moderately wounded. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is heavily wounded. You shoot a sling bullet. The sling bullet barely misses Ijyb. You shoot a sling bullet. The sling bullet closely misses Ijyb. Ijyb zaps a wand. The bolt of dispelling energy hits you!! Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" #......#+#### ∆ ∆ #.#.##.#.# #.#.##.#.# #.#.##)#.## #.#.##....# #.#.......# #.....)...# ∆ #######.g..# .......)..@# .######.###...)... #....#.# ......† #.##.#.# ....... #.##...# ....... #.###### ....... #<# ....... ### ....... You could see Ijyb. Vanquished Creatures A dart slug (D:1) 6 endoplasms A hobgoblin (D:1) A quokka (D:1) 7 ball pythons (D:1) 4 bats 7 goblins 2 kobolds (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nodap the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 256 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 374 | D:1 | Learned a level 2 spell: Jinxbite 1130 | D:2 | Encountered Ijyb 1143 | D:1 | Reached XP level 3. HP: 3/28 MP: 7/7 1298 | D:2 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_corners, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_a, chequers_serial_rivers_large_b, chequers_serial_rivers_small_a, minmay_pentomino_q4 D:2: kennysheep_the_goblin_king, layout_basic, dreamdust_ecumenical_altar_drowned_temple Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.1 Fighting | | 2.5 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 4.5 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 0.6 Shields | | 0.6 Unarmed Combat | | 0.6 Spellcasting | | 2.8 Conjurations | | 0.4 Hexes | | 5.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 0.5 Action || total ---------------------------++------- Fire: Sling || 75 Read: Identify || 1 Teleportation || 1 Blinking || 1 Armour: Robe || 25 Dodge: Dodged || 10