Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11046154766442551309 19 nodap the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on May 17, 2026. Slain by an orc priest ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (775 turns). nodap the Conjurer (Deep Elf Conjurer) Turns: 775, Time: 00:01:14 Health: -1/15 AC: 3 Str: 4 XL: 2 Next: 55% Magic: 2/8 EV: 11 Int: 22 God: Gold: 22 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - 3 scrolls of identify {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11225 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You lose 1MP, and have [3/8] MP Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest looks braver for a moment. You lose 1MP, and have [2/8] MP Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You take 12 HP, and have [3/15] HP !!!!! HP Warning !!!!! You lose 1MP, and have [1/8] MP You hit the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 1 HP, and have [2/15] HP You hit the orc priest. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest is severely wounded. The orc priest hits you with a +0 club. You die... #### ...##### h.....## # #..#...### ###..#####....#... ......†.@oh.#...# ###..#####).##$.# # ..........<.##### #####...........# #.#.......#.# #.#.#...#.# #.#.......# #.#.......# #.......# You could see an orc priest and a jackal. Vanquished Creatures 2 orcs (D:2) An endoplasm (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 4 bats (D:1) A frilled lizard (D:2) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nodap the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 253 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 365 | D:1 | Learned a level 2 spell: Searing Ray 768 | D:2 | Reached skill level 5 in Conjurations 775 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, hangedman_abyss_or_decor_lesser_grid D:2: cheibrodos_pilgrimage, layout_loops_ring, shapermc_ecumenical_altar_flowoftime, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.5 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Dagger || 2 Cast: Magic Dart || 29 Searing Ray || 2 Armour: Robe || 2