Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11015634601326583224 351 nodap the Magician (level 6, -10/46 HPs) Began as a Djinni Fire Elementalist on May 16, 2026. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 4 of the Dungeon. The game lasted 00:06:34 (2989 turns). nodap the Magician (Djinni Fire Elementalist) Turns: 2989, Time: 00:06:34 Health: -10/46 AC: 3 Str: 7 XL: 6 Next: 93% Gold: 143 EV: 12 Int: 19 God: SH: 5 Dex: 13 rFire + + . (33%) e - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . f - amulet of reflection Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: reflection, infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 143 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles b - 11 poisoned darts (quivered) c - 3 boomerangs Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Jewellery f - an amulet of reflection (worn) g - an amulet of chemistry Wands a - a wand of flame (37) Scrolls t - a scroll of teleportation a - a scroll of enchant armour Potions h - a potion of haste d - 2 potions of enlightenment {unknown} w - 3 potions of heal wounds c - a potion of curing Skills: * Level 3.3 Fighting + Level 3.3 Dodging + Level 2.6 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations - Level 4.2 Hexes - Level 4.2 Summonings - Level 4.2 Necromancy - Level 4.2 Translocations - Level 4.2 Forgecraft + Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 b - Scorch Fire 40% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 40% 2d13 7% 3 d - Inner Flame Hex/Fire 20% N/A 7% 3 e - Flame Wave Conj/Fire 20% 2d7 22% 4 f - Summon Small Mammal Summ 80% N/A 2% 1 g - Static Discharge Conj/Air 40% 3-5/arc 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21147 Sewer (visited) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (press Y on the ability menu to convert to Beogh) You take 15 HP, and have [24/46] HP !!!!! HP Warning !!!!! A wave of flame ripples out! The flame wave engulfs the orc priest. The orc priest is moderately wounded. The flame wave engulfs the orc priest! You kill the orc priest! You encounter an orc. It is wielding a +0 club. The orc priest hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You take 11 HP, and have [13/46] HP !!!!! HP Warning !!!!! You stop channelling waves of flame. The orc priest misses you. The orc priest hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Flame Wave (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You take 8 HP, and have [5/46] HP Okay, then. Casting: Flame Wave (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (moderately wounded, chance to affect: 75%) Okay, then. Casting: Inner Flame (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Flame Wave (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 22% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the orc priest. The orc priest is heavily wounded. (Press . to intensify the flame waves.) * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ## #.#######.# #..# .## #.# #.# #..# ..#####.# #.# #..# ........## #.####..# ~~~##....# #.......# ~~~##.##.# #..####.# ### ...~≈~##.# #†..#.#.###.... ...~~.#..# #..#.#...>..... ........## #.@####..##>### ...~~...# #..o..:.## ...≈~...# #..#.#.## ~≈~##...#######.o#.#.# ~≈~##............#o#.### ...........J....o......# .##### .##.####...####.# .# # #...# .. #...# You could see an orc priest and 2 orcs. Vanquished Creatures A bullfrog (D:3) 2 hounds (D:4) An orc priest (D:4) A hell rat (Sewer) 4 adders 4 gnolls (D:4) 3 river rats (Sewer) 2 ufetubi (D:3) 2 dart slugs 4 ribbon worms 2 orcs (D:3) 6 hobgoblins 2 jackals (D:2) 2 quokkas 6 ball pythons 5 bats 6 endoplasms 5 frilled lizards 6 goblins 7 kobolds 7 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nodap the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | nodap set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 191 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 566 | D:1 | Reached skill level 1 in Fighting 887 | D:2 | Reached XP level 3. HP: 25/27 MP: 0/0 887 | D:2 | Learned a level 1 spell: Summon Small Mammal 1339 | D:2 | Identified the +6 spear of Sulphur {venom, Will+ Int+4} 1585 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1780 | D:3 | Encountered a bullfrog 1783 | D:3 | Killed a bullfrog 1784 | D:3 | Reached XP level 5. HP: 33/38 MP: 0/0 1784 | D:3 | Learned a level 2 spell: Static Discharge 2719 | D:4 | Found a glowing drain. 2738 | Sewer | Entered a sewer 2741 | Sewer | Reached XP level 6. HP: 38/45 MP: 0/0 2989 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic D:2: layout_loops_cross D:3: layout_loops_ring D:4: layout_loops_ring, mainiacjoe_overflow_chevrons, cheibrodos_sewer_entry_sluice, minmay_misc_feat_tiny, chequers_serial_rivers_micro_a Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Fighting | 1 2 3 | 3.3 Stealth | 2 | 2.6 Dodging | 3 | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | 1 || 4 Melee: Unarmed | 3 | || 3 Dagger | | 1 || 1 Throw: Dart | | 6 || 6 Cast: Foxfire | 41 | 26 || 67 Scorch | 30 | 31 || 61 Summon Small Mamm | 6 | 3 || 9 Flame Wave | | 2 || 2 Inner Flame | | 1 || 1 Volatile Blastmot | | 1 || 1 Drink: Curing | | 1 || 1 Might | | 1 || 1 Magic | | 1 || 1 Read: Identify | 2 | 2 || 4 Enchant weapon | 1 | || 1 Vulnerability | 1 | || 1 Amnesia | | 1 || 1 Noise | | 1 || 1 Immolation | | 1 || 1 Revelation | | 1 || 1 Fog | | 1 || 1 Armour: Robe | 10 | 7 || 17 Dodge: Dodged | 11 | 12 || 23 Block: Other | | 2 || 2 Reflection | | 1 || 1