nodap Level 1 of the Dungeon (0, 34, D:1) 7 stones (7, 17, D:1) a rat skeleton (18, 24, D:1) a +0 sling (18, 26, D:1) a hobgoblin corpse (skeletalised by now) (23, 4, D:1) a hobgoblin corpse (skeletalised by now) (23, 13, D:1) a hobgoblin skeleton (28, -16, D:1) an inkwell talisman (31, -20, D:1) a +0 spear (31, 29, D:1) a bat skeleton (33, 33, D:1) a rat skeleton (34, 32, D:1) a +0 ring mail (37, -18, D:1) a +0 whip a kobold corpse (skeletalised by now) (37, 9, D:1) a +0 leather armour (37, 22, D:1) a +0 club (43, -11, D:1) a +0 ring mail (47, 7, D:1) a hobgoblin skeleton Level 2 of the Dungeon (4, 33, D:2) a +0 club (6, 32, D:2) a +0 flail (7, 32, D:2) a +0 whip (8, 30, D:2) a +0 flail (12, 13, D:2) a +0 dagger (20, 11, D:2) a +0 quarterstaff (23, 44, D:2) a +0 robe (25, 36, D:2) a +0 dagger (31, 43, D:2) a ball python skeleton (41, 11, D:2) a bat skeleton (47, -1, D:2) a +0 whip 3 stones a kobold skeleton (47, 0, D:2) a frilled lizard skeleton (51, -4, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -20, D:3) a +0 club a +0 leather armour (15, -22, D:3) a +0 mace (15, -18, D:3) a +0 flail (16, -22, D:3) a +0 scythe a +0 robe (17, -19, D:3) a +0 dagger a +0 robe (18, -37, D:3) a +0 short sword (37, 12, D:3) a +0 club (51, -28, D:3) the +4 quarterstaff "Orb Guardian's Death" {antimagic, rC- Int+3 Dex+3} rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (55, -27, D:3) a staff of air Level 4 of the Dungeon (5, 42, D:4) a +1 morningstar of concussion (7, 43, D:4) a +0 falchion (7, 44, D:4) a +0 glaive a +0 plate armour (24, 26, D:4) a staff of fire (55, 9, D:4) a +0 cloak (58, 41, D:4) a +0 spear (60, 29, D:4) a +0 club (69, -4, D:4) an orb of guile Level 5 of the Dungeon (18, 2, D:5) a +0 chain mail (25, 5, D:5) a +0 pair of gloves (26, 25, D:5) a +2 flail of protection a +0 spear a +0 flail a +0 spear (28, 22, D:5) a +0 leather armour a +0 club (28, 24, D:5) a +0 spear (32, 22, D:5) a +0 whip (34, 27, D:5) a +0 whip a +0 flail (35, 25, D:5) a +0 halberd (36, 26, D:5) a +0 spear (38, 0, D:5) a +0 trident (38, 26, D:5) a +0 leather armour a +0 whip (41, 12, D:5) a +0 scale mail (41, 25, D:5) a +0 flail (44, 20, D:5) a +0 flail (47, 18, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (0, 1, D:6) a +0 short sword (1, -3, D:6) a +0 trident a +0 sling a +0 leather armour (4, 14, D:6) a +0 morningstar a +0 scale mail (4, 15, D:6) a +0 flail a +0 ring mail (4, 16, D:6) a +0 hand axe a +0 dagger a +0 robe (5, 14, D:6) a +0 dagger a +0 leather armour (13, 38, D:6) a +4 falchion a +0 robe a +2 dagger a +0 robe (26, 45, D:6) a +0 orcbow (28, 36, D:6) a +2 battleaxe of venom a +0 robe (31, 35, D:6) a +0 dagger (32, 6, D:6) a +0 hand axe (50, 11, D:6) a +0 robe (52, 12, D:6) a +0 pair of boots (57, 27, D:6) a +0 dagger (63, 19, D:6) a parchment of Kiss of Death Level 7 of the Dungeon [Shop] Mel Zuhe's Antique Weapon Shop a +2 heavy quarterstaff (336 gold) the +12 glaive of Prune {freeze, Prune} (1360 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. the +12 mace "Lofu" {heavy, rElec rPois rN+ Stlth-} (1382 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +3 quarterstaff of speed (512 gold) a +1 falchion of holy wrath (198 gold) a +3 falchion of flaming (358 gold) a +3 mace of protection (329 gold) (7, 7, D:7) a parchment of Summon Ice Beast (11, 9, D:7) a +0 orcbow (16, 2, D:7) a parchment of Foxfire (33, 26, D:7) a +0 falchion (45, 6, D:7) a parchment of Sublimation of Blood (52, 5, D:7) a +0 whip (52, 9, D:7) a +0 hand axe a +0 ring mail (52, 10, D:7) a +0 club (52, 11, D:7) a +0 flail a +0 leather armour Level 8 of the Dungeon (10, 35, D:8) a +0 spear (18, 17, D:8) 3 stones a +0 dagger (23, 17, D:8) a +0 leather armour a +2 vampiric war axe (26, 21, D:8) an orb of stardust a +0 robe a +3 trident of draining (30, 2, D:8) a +0 short sword 5 stones (31, 11, D:8) a +0 animal skin a +0 halberd (31, 17, D:8) a +0 dagger (32, 2, D:8) a +0 dagger a +0 whip a +0 club (34, 22, D:8) a +0 orcbow (48, 30, D:8) a +4 scimitar of flaming Level 9 of the Dungeon [Shop] Akhluz's Assorted Antiques a +0 flail (66 gold) a blade talisman (570 gold) a lightning rod (4/4) (760 gold) a +0 broad axe (171 gold) (2, -4, D:9) a scroll of identify (16, -18, D:9) a +1 whip of flaming a +0 robe (19, -21, D:9) a +0 scale mail (30, -15, D:9) a +0 flail (33, -23, D:9) a +0 robe a +0 dagger (33, -20, D:9) a +0 scimitar a +0 orcbow (34, 4, D:9) a +0 dagger of speed a +0 robe a +0 dagger a +0 robe (34, 6, D:9) a +0 dagger a +0 robe (35, -24, D:9) a +0 dagger (35, 6, D:9) a +0 short sword (36, -13, D:9) +0 acid dragon scales a +0 partisan of flaming (37, 3, D:9) a +0 falchion