Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 18164077852288443816 9 nodap the Conjurer (level 2, 0/20 HPs) Began as a Gnoll Conjurer on May 9, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (324 turns). nodap the Conjurer (Gnoll Conjurer) Turns: 324, Time: 00:00:37 Health: 0/20 AC: 2 Str: 6 XL: 2 Next: 12% Magic: 2/7 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of butterflies {unknown} d - 2 scrolls of blinking {unknown} e - 2 scrolls of identify {unknown} Potions g - a potion of magic f - 2 potions of heal wounds {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Apportation Tloc 8% N/A 13% 1 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 32% 4 Summon Ice Beast Ice/Summ 4% N/A 36% 3 Hoarfrost Cannonade Ice/Frge 2% 3d6/3d12 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5674 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You encounter a ball python. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. You lose 1MP, and have [3/7] MP Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 2 HP, and have [1/20] HP; You lose 1MP, and have [2/7] MP You hit the jackal but do no damage. The jackal closely misses you. The jackal misses you. You hit the jackal. The jackal is heavily wounded. The ball python hisses angrily. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal completely misses you. The jackal closely misses you. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. You die... # #.####.## ### ####.# #.# #.. .....# #.# ####.# .....# #.. ..##.# ###### #.##.#### #.##.... ######.##S.# ########......##hh# .##......###..##@†# .##.####.# #......# .##.####.###.....## .##....#......#### #....#........# ####...######## .##...## ......# .ß....# You could see 2 jackals and a ball python. Vanquished Creatures 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 3 goblins (D:1) 3 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nodap the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 278 | D:1 | Found a faded altar of an unknown god. 318 | D:1 | Reached XP level 2. HP: 2/19 MP: 4/7 322 | D:1 | HP: 1/20 [jackal (1)] 324 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_ring, hellmonk_ecumenical_altar_prayer_group Action || total ---------------------------++------- Attack: Normal || 7 Melee: Dagger || 7 Cast: Magic Dart || 15 Armour: Robe || 15 Dodge: Dodged || 23