Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 149947353654846932 0 nodap the Charlatan (level 1, 13/13 HPs) Began as an Octopode Wanderer on May 3, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (0 turns). nodap the Charlatan (Octopode Wanderer) Turns: 0, Time: 00:00:08 Health: 13/13 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 17 God: Gold: 0 SH: 4 Dex: 11 Spells: 1/2 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) b - +0 buckler rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 buckler (worn) Potions B - a potion of berserk rage Miscellaneous a - a +0 phantom mirror Skills: + Level 1.0 Fighting + Level 1.0 Dodging + Level 2.0 Shields + Level 1.0 Spellcasting + Level 1.0 Fire Magic + Level 1.0 Invocations + Level 3.2 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 8% 2x1d4 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, nodap the Octopode Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a hand axe. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 buckler, a +0 phantom mirror, a potion of berserk rage; and the following spell memorised: Foxfire; and the following spells available to memorise: Inner Flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # .# . # .# ####.####.####. ............... .......@.)..... ............... ####.####.####. # .# . .# # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nodap the Octopode Wanderer began the quest for the Orb. 0 | D:1 | nodap set off with the following items: a +0 dagger, a +0 | buckler, a +0 phantom mirror, a potion of berserk rage; and | the following spell memorised: Foxfire; and the following | spells available to memorise: Inner Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, corner_web_ring, chequers_garden, nicolae_houndstooth_variations