Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10761071338971454579 0 nodap the Charlatan (level 1, 11/11 HPs) Began as an Octopode Wanderer on May 3, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (0 turns). nodap the Charlatan (Octopode Wanderer) Turns: 0, Time: 00:00:08 Health: 11/11 AC: 1 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 12 poisoned darts (quivered) Wands f - a wand of mindburst (16) Potions i - a potion of invisibility Skills: + Level 3.0 Throwing + Level 2.0 Dodging + Level 1.0 Spellcasting + Level 1.0 Air Magic + Level 3.2 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 4% 1d3 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 3% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, nodap the Octopode Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 12 poisoned darts, a wand of mindburst (16), a potion of invisibility; and the following spell memorised: Shock; and the following spells available to memorise: Swiftness. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##. #.. ###.### ##~#.#~## ##~P...P~## #~PßP.PßP~# #~P...P~# ♣.@.P~# ♣ß♣~PßP~# #~ ~~~P~## # ~#.#~ # ###.### #.. ##. # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nodap the Octopode Wanderer began the quest for the Orb. 0 | D:1 | nodap set off with the following items: a +0 club, 12 | poisoned darts, a wand of mindburst (16), a potion of | invisibility; and the following spell memorised: Shock; and | the following spells available to memorise: Swiftness. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic