nodap Level 1 of the Dungeon (8, -17, D:1) a +0 club (9, -17, D:1) a +0 dagger a rat skeleton a goblin skeleton a rat skeleton a jackal skeleton a jackal skeleton (12, -17, D:1) a +0 dagger (26, -10, D:1) a +0 dagger (28, -8, D:1) a rat corpse (skeletalised by now) (33, -25, D:1) a +0 short sword a kobold skeleton (33, 7, D:1) a bat corpse (skeletalised by now) (39, -21, D:1) a +0 spear (39, -5, D:1) a +0 club (40, -21, D:1) a bat skeleton Level 2 of the Dungeon (20, 7, D:2) a +0 ring mail (35, 8, D:2) a rat skeleton (42, -25, D:2) an adder corpse (skeletalised by now) (42, 15, D:2) a +0 club (44, -11, D:2) a +0 hand axe a hobgoblin skeleton (44, -10, D:2) a +0 club a kobold skeleton (46, -17, D:2) a +0 hand axe (49, 10, D:2) a +0 dagger (51, 9, D:2) a +0 dagger Level 3 of the Dungeon (3, 17, D:3) a +0 club (15, -5, D:3) a +0 ring mail a +0 flail an orc skeleton (20, -7, D:3) a +0 dagger a goblin skeleton (22, 33, D:3) an amulet of wildshape a +0 scale mail (23, 20, D:3) a +0 robe (24, -6, D:3) the felid corpse of Natasha (skeletalised by now) (29, -6, D:3) a +0 falchion (31, -5, D:3) a +0 whip an adder skeleton (32, -16, D:3) a +0 club (40, -5, D:3) a +0 quarterstaff a goblin corpse (skeletalised by now) (40, 26, D:3) a +0 club a goblin corpse (skeletalised by now) (43, 28, D:3) a +0 dagger (61, 7, D:3) a +0 whip a kobold corpse (skeletalised by now) (61, 16, D:3) a +0 dagger a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 4, D:4) an iguana skeleton (6, -27, D:4) a +0 club (10, 7, D:4) a +0 leather armour (12, 1, D:4) a +0 club an orc skeleton (13, 0, D:4) a +0 whip a +0 ring mail (13, 1, D:4) a +0 club a +0 leather armour (27, 0, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, -2, D:4) a +0 chain mail the +0 long sword of the Wheel {flame, rC++ Int+2} rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (31, -17, D:4) a +0 short sword a +0 leather armour an orc skeleton (32, -26, D:4) the +0 leather armour "Mioq" {Harm rN+ rCorr Stlth-} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. It cannot be enchanted further. (33, -17, D:4) a +0 dagger (33, -1, D:4) a +1 trident of freezing (53, -14, D:4) a spore talisman (53, -12, D:4) a hound corpse (skeletalised by now) (64, -40, D:4) a black bear corpse (skeletalised by now) Level 5 of the Dungeon (2, 12, D:5) a +2 short sword of electrocution an orc corpse (skeletalised by now) (10, 19, D:5) a +0 whip (12, -16, D:5) a +0 whip (13, 7, D:5) a +0 dagger (17, 21, D:5) a +0 rapier (30, 3, D:5) a +0 club (38, 5, D:5) a +0 whip (41, 11, D:5) a +1 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (62, 25, D:5) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) Level 6 of the Dungeon (1, 0, D:6) a howler monkey corpse (1, 4, D:6) 3 javelins the Ecumenical Temple