Dungeon Crawl Stone Soup version 0.34-a0-1292-g7f56f43775 (webtiles) character file. Game seed: 4571449007190134803 1008 nnvmm the Spear-Bearer (level 8, -4/63 HPs) Began as a Merfolk Gladiator on Nov 19, 2025. Was a Follower of Ashenzari. Slain by a two-headed ogre ... wielding a +0 giant club (26 damage) ... on level 6 of the Dungeon. The game lasted 00:06:51 (5284 turns). nnvmm the Spear-Bearer (Merfolk Gladiator) Turns: 5284, Time: 00:06:51 Health: -4/63 AC: 7 Str: 17 XL: 8 Next: 20% Magic: 10/10 EV: 13 Int: 7 God: Ashenzari [*.....] Gold: 236 SH: 0 Dex: 15 Spells: 8/10 levels left rFire . . . (100%) a - +0 trident rCold + . . (50%) (no offhand) rNeg . . . (100%) g - +0 ring mail rPois . (100%) n - +0 helmet of the Gnostic Heavens {Light, Fort, Melee} (curse) rElec . (100%) o - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... m - amulet of alchemy Stlth + h - ring "Circumscribed Omen" {Wiz, Cun, Melee} (curse) HPRegen 0.30/turn k - ring of protection from cold MPRegen 0.12/turn %: wizardry (x1) @: glowing A: (nimble swimmer 2), mertail a: Renounce Religion, Shatter the Chains You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 256 gold pieces. You spent 20 gold pieces at shops. Inventory: Hand Weapons a - a +0 trident (weapon) l - a +4 sling Missiles d - 2 throwing nets (quivered) e - 5 javelins f - 5 poisoned darts Armour b - a +0 leather armour of fire resistance g - a +0 ring mail (worn) n - the cursed +0 helmet of the Gnostic Heavens (worn) {Light, Fort, Melee} (You took it off Robin on level 3 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Fortitude: Armour and Shields. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. o - a +0 cloak (worn) Magical Staves c - a staff of alchemy Jewellery h - the cursed ring "Circumscribed Omen" (worn) {Wiz, Cun, Melee} (You found it on level 1 of the Dungeon) [ring of wizardry] Wiz: It increases the success rate of your magical spells. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. i - a ring of resist corrosion j - a ring of see invisible k - a ring of protection from cold (worn) m - an amulet of alchemy (worn) Wands p - a wand of polymorph (6) e - a wand of charming (5) d - a wand of digging (8) Scrolls i - 8 scrolls of identify t - 2 scrolls of teleportation g - 2 scrolls of fog x - a scroll of amnesia T - a scroll of torment f - a scroll of fear Potions g - a potion of magic r - a potion of resistance c - 5 potions of curing B - a potion of berserk rage Skills: * Level 5.4 Fighting * Level 8.0(9.2) Polearms - Level 2.0 Throwing + Level 2.1(2.8) Armour + Level 6.0(6.8) Dodging - Level 3.3(4.0) Stealth + Level 1.5 Spellcasting + Level 1.6 Summonings + Level 1.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Call Imp Summ 4% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 28% 1 Mephitic Cloud Conj/Alch/Air 0% N/A 61% 3 Stone Arrow Conj/Erth 0% 3d7 61% 3 Forge Lightning Spire Air/Frge 0% 3d4 94% 4 Fireball Conj/Fire 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Fedhas Gozag Hepliaklqana Qazlal Sif Muna Xom Shops: D:2 * Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The hound barely misses you. The hound bites you but does no damage. You puncture the hound! You kill the hound! An orc priest comes into view. It is wielding a +0 hand axe. Your Evocations skill increases to level 1! An orc comes into view. It is wielding a +0 club. The orc priest looks satisfied for a moment. The orc shouts! You puncture the orc! You kill the orc! The orc wizard casts a spell at you. The puff of flame hits you. Things that are here: 15 gold pieces; a +0 dagger; an orc corpse You hit the two-headed ogre. The two-headed ogre is lightly wounded. Things that are here: 15 gold pieces; a +0 dagger; an orc corpse You hit the two-headed ogre but do no damage. The two-headed ogre is lightly wounded. Things that are here: 15 gold pieces; a +0 dagger; an orc corpse You hit the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre closely misses you. Things that are here: 15 gold pieces; a +0 dagger; an orc corpse You hit the two-headed ogre. The two-headed ogre is moderately wounded. The orc wizard hits you with a +0 dagger. The orc priest hits you with a +0 hand axe. Things that are here: 15 gold pieces; a +0 dagger; an orc corpse The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The two-headed ogre attacks as it pursues you! The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 giant spiked club!! You die... .#.......#...# .............. ..#.#.#.#.#..# .............# ..<..........# .............# .............# . #.........###..# #...<@O......... #.........oo....... #..........o....... .....:............. #......$........... #.................. ##..........##..... ...........# ..... ......... ..... You could see a two-headed ogre, an orc priest, an orc wizard and an orc. Vanquished Creatures Menkaure (D:4) A black bear (D:5) An ogre (D:4) 2 scorpions 2 bombardier beetles 2 hounds An orc priest (D:4) Crazy Yiuf (D:3) A jelly (D:5) A sleepcap (D:5) 2 clockroaches An iguana (D:5) Ijyb (D:3) 2 orc wizards Robin (D:3) 8 adders 4 ufetubi (D:4) 4 dart slugs A ribbon worm (D:2) 12 orcs 13 hobgoblins 3 jackals (D:1) 4 quokkas 6 ball pythons 5 bats 4 endoplasms 5 frilled lizards 16 goblins 7 kobolds 9 rats 121 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nnvmm the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 129 | D:1 | Reached XP level 2. HP: 20/23 MP: 2/2 363 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 462 | D:1 | Reached skill level 5 in Polearms 811 | D:2 | Found a faded altar of an unknown god. 886 | D:2 | Reached skill level 1 in Stealth 1235 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1246 | D:2 | Found Cuisutria's Assorted Antiques. 1260 | D:2 | Bought a scroll labelled GIRIUNOJOFUI for 20 gold pieces 2029 | D:3 | Reached skill level 1 in Armour 2029 | D:3 | Reached XP level 5. HP: 12/41 MP: 5/5 2141 | D:3 | Found a blossoming altar of Fedhas. 2171 | D:3 | Found a stormy altar of Qazlal. 2250 | D:3 | Noticed Robin 2420 | D:3 | Killed Robin 2528 | D:3 | Reached skill level 6 in Polearms 2565 | D:3 | Noticed Ijyb 2596 | D:3 | Killed Ijyb 2597 | D:3 | Reached skill level 5 in Dodging 2636 | D:3 | Reached XP level 6. HP: 46/48 MP: 6/6 2723 | D:3 | Noticed Crazy Yiuf 2866 | D:3 | Killed Crazy Yiuf 3008 | D:4 | Noticed Menkaure 3008 | D:4 | Found a shimmering altar of Xom. 3098 | D:4 | Killed Menkaure 3277 | D:4 | Found a broken altar of Ashenzari. 3286 | D:4 | Became a worshipper of Ashenzari the Shackled 3368 | D:4 | Found a shimmering blue altar of Sif Muna. 3400 | D:4 | Learned a level 2 spell: Call Imp 3628 | D:4 | Reached skill level 7 in Polearms 3628 | D:4 | Reached XP level 7. HP: 54/55 MP: 7/7 4126 | D:4 | Reached skill level 1 in Summonings 4363 | D:5 | Entered Level 5 of the Dungeon 4390 | D:5 | Found a hazy altar of Hepliaklqana. 4569 | D:5 | Found an opulent altar of Gozag. 4637 | D:5 | Reached skill level 5 in Fighting 4637 | D:5 | Reached skill level 1 in Spellcasting 4766 | D:5 | Reached XP level 8. HP: 44/62 MP: 9/9 4904 | D:5 | Reached * piety under Ashenzari 5187 | D:5 | Reached skill level 8 in Polearms 5273 | D:6 | Noticed a two-headed ogre 5275 | D:6 | Reached skill level 1 in Evocations 5284 | D:6 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_rooms, serial_glass, glass_columns_b, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, hangedman_decor_clover_reticule, chequers_serial_rivers_room_a D:2: layout_loops_corners, shapermc_ecumenical_altar_pompeii, serial_shops, nicolae_shop_trees, serial_bayou_pond_c D:3: layout_basic, grunt_temple_overflow_forces_of_nature, hex_tiny, minmay_distorted, uniq_robin, uniq_crazy_yiuf_cottage, uniq_ijyb D:4: layout_loops_ring, overflow_temple_1_default, lemuel_round_altar, kennysheep_mini, kennysheep_diamond, uniq_menkaure D:5: layout_basic, mainiacjoe_overflow_paths, amcnicky_altar_gilded, serial_glass, glass_columns_a, glass_columns_c, feat_on_display, minmay_strange_pillars, chequers_serial_rivers_small_b, minmay_misc_feat_five, minmay_checkerbox D:6: layout_cave_pools, minmay_temple_entry_glass, gup_ossuary_entry_pyramid, kb_rosetta Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Polearms | 5 6 7 8 | 8.0 Stealth | 1 2 3 | 3.3 Fighting | 3 4 5 | 5.4 Armour | 1 2 | 2.1 Dodging | 5 6 | 6.0 Summonings | 1 | 1.6 Spellcasting | 1 | 1.5 Evocations | 1 | 1.0 Throwing | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 113 | 203 | 120 || 436 Melee: Trident | 113 | 177 | 120 || 410 Unarmed | | 26 | || 26 Fire: Sling | 8 | 32 | || 40 Throw: Throwing net | | 4 | || 4 Javelin | | 1 | || 1 Invoke: Curse Item | | | 2 || 2 Drink: Curing | | 1 | || 1 Read: Identify | | 1 | 3 || 4 Fear | | 1 | || 1 Poison | | 1 | || 1 Stab: Sleeping | 1 | | || 1 Held in net/web | | 3 | || 3 Armour: Leather armour | 17 | | || 17 Ring mail | 35 | 134 | 57 || 226 None | | 4 | || 4 Dodge: Dodged | 65 | 155 | 43 || 263 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5276 | 5094 | 182 | 702 | 3388 | 6 | 879.3 | Dungeon | 5276 | 5094 | 182 | 702 | 3388 | 6 | 879.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1246 daAuts D:2: 1236 daAuts D:4: 1188 daAuts D:5: 891 daAuts D:1: 697 daAuts D:6: 15 daAuts