nnvmm Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (2, -13, D:1) a frilled lizard corpse (skeletalised by now) (2, 6, D:1) a +0 short sword a kobold skeleton (8, 8, D:1) a +0 whip a kobold corpse (skeletalised by now) (9, 30, D:1) a frilled lizard skeleton (10, 1, D:1) a +0 dagger a goblin skeleton (11, 2, D:1) a kobold skeleton (11, 30, D:1) a +0 dagger (16, 34, D:1) a rat corpse (skeletalised by now) (49, 1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (25, -8, D:2) a hobgoblin skeleton (26, -19, D:2) a +0 flail (28, -36, D:2) a +0 robe (30, -21, D:2) a +0 short sword (39, -15, D:2) the +1 ring mail "Taymm" {rF+ Str+2} rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. (41, 3, D:2) a +0 sling (53, -9, D:2) a +0 dagger Level 3 of the Dungeon (1, 15, D:3) a +0 whip