Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 11544375393518396489 7 nnvmm the Apothecary (level 2, -1/19 HPs) Began as a Merfolk Alchemist on Oct 23, 2025. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (172 turns). nnvmm the Apothecary (Merfolk Alchemist) Turns: 172, Time: 00:00:37 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 14 God: Gold: 9 SH: 4 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) b - +1 hand axe (freeze) rCold . . . (100%) c - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons b - a +1 hand axe of freezing (weapon) Armour a - a +0 robe (worn) c - a +0 buckler (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: + Level 0.3 Fighting + Level 2.8 Dodging + Level 2.3 Stealth + Level 0.0 Shields + Level 2.0 Spellcasting + Level 0.8 Conjurations + Level 0.1 Air Magic * Level 4.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 21% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 50% 3 Olgreb's Toxic Radiance Alch 13% N/A 56% 4 Sticky Flame Fire/Alch 7% 2d4 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You see here a scroll labelled ZUSIUF HAITH. Casting: Poisonous Vapours (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 16% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger Poisonous fumes billow around the goblin! The goblin is poisoned. You kill the goblin! You have reached level 2! c - a scroll labelled ZUSIUF HAITH You see here a +0 dagger. Found a sling. A gnoll comes into view. It is wielding a +0 spear. Found 9 gold pieces. You see here 10 gold pieces. Found a stone staircase leading down. The gnoll shouts! Casting: Poisonous Vapours (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 16% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear Poisonous fumes billow around the gnoll! The gnoll is poisoned. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. Casting: Poisonous Vapours (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 16% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (lightly wounded, poisoned) Poisonous fumes billow around the gnoll! The gnoll looks even sicker. The gnoll hits you from afar with a +0 spear! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! You die... ### #$. # #.# .# #.#####.# #.#.....#. ..######.#....##.##+## .>.....j.@........... ....##...#.##..#. #.# . #.#.#.#####.##.# .##.....#.#.#....###### .....)...#.#....)....^. .##....ß.#ß#.ß......... ####...#.#...##...... #.###.#.###.####### ##.ß.###.ß.## You could see a gnoll (very poisoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A ball python (D:1) A bat (D:1) 2 goblins (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nnvmm the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 120 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 172 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, shapermc_ecumenical_altar_mp_vishouse, nicolae_twisty_statue_hallways Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 3 Hand axe || 1 Cast: Poisonous Vapours || 9 Armour: Robe || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 170 | 170 | 0 | 14 | 94 | 1 | 170.0 | Dungeon | 170 | 170 | 0 | 14 | 94 | 1 | 170.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 170 daAuts