Dungeon Crawl Stone Soup version 0.34-a0-916-ga168a4e2c1 (webtiles) character file. Game seed: 5907852059632585121 456 nnvmm the Spear-Bearer (level 7, -8/54 HPs) Began as a Merfolk Gladiator on Oct 7, 2025. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 4 of the Dungeon. The game lasted 00:03:20 (3280 turns). nnvmm the Spear-Bearer (Merfolk Gladiator) Turns: 3280, Time: 00:03:21 Health: -8/54 AC: 7 Str: 16 XL: 7 Next: 6% Magic: 7/7 EV: 10 Int: 8 God: Gold: 79 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg + . . (50%) k - +0 scale mail rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - ring of positive energy HPRegen 0.29/turn l - ring of flight MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-8 -> -32), attractive, flying A: (nimble swimmer 2), mertail a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) i - a +0 halberd j - the +4 whip of Sunlight {flame, Dex+6} (You found it on level 2 of the Dungeon) Dex+6: It affects your dexterity (+6). Missiles d - 3 throwing nets (quivered) e - a javelin f - 2 curare-tipped darts h - 11 stones m - 3 boomerangs Armour b - a +0 leather armour c - a +0 helmet (worn) k - a +0 scale mail (worn) Jewellery g - a ring of positive energy (worn) l - a ring of flight (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of amnesia {unknown} e - a scroll of noise {unknown} h - 2 scrolls of enchant armour {unknown} m - 3 scrolls of teleportation {unknown} q - a scroll of poison {unknown} u - a scroll of vulnerability {unknown} Potions f - a potion of resistance {unknown} j - a potion of cancellation {unknown} A - 2 potions of attraction l - a potion of curing {unknown} n - 2 potions of heal wounds {unknown} o - a potion of brilliance {unknown} Skills: + Level 4.1 Fighting * Level 8.0 Polearms - Level 2.0 Throwing + Level 5.8 Dodging - Level 3.0 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 86% 1 Summon Small Mammal Summ 0% N/A 86% 1 Call Imp Summ 0% N/A 94% 2 Call Canine Familiar Summ 0% N/A 99% 3 Confusing Touch Hex 0% N/A 99% 3 Ozocubu's Armour Ice 0% N/A 99% 3 Summon Ice Beast Ice/Summ 0% N/A 99% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Eringya's Surprising Cr Summ 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! No target in view! You fly downwards. There is a stone staircase leading up here. The orc priest hits you from afar with a +3 trident of venom! You are poisoned. You reach to attack! You puncture the orc priest! The orc priest is heavily wounded. You feel very sick. The orc priest hits you from afar with a +3 trident of venom! You are more poisoned. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc priest, wielding a +3 trident of venom (heavily wounded, 65% to hit) You reach to attack! You hit the orc priest but do no damage. The orc priest is heavily wounded. You feel very sick. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc priest, wielding a +3 trident of venom (heavily wounded, 65% to hit) You reach to attack! You hit the orc priest. The orc priest is severely wounded. You feel very sick. The orc priest hits you from afar with a +3 trident of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. It was a potion of attraction. You feel attractive to monsters. k -> A - 2 potions of attraction * * * LOW HITPOINT WARNING * * * You feel extremely sick. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #............## #............'' #........†...## #............## ###..........## . ####.######## ... #.# .....###########.####### ......o.@..<............ .....################### ... # You could see an orc priest. Vanquished Creatures A kobold brigand (D:4) 2 hounds 2 orc priests (D:3) An orc wizard (D:3) 11 gnolls 7 adders 2 dart slugs A ribbon worm (D:1) 12 orcs 3 hobgoblins 2 jackals (D:2) 5 quokkas 5 ball pythons 7 bats 7 endoplasms 5 frilled lizards 6 goblins 6 kobolds 6 rats 91 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nnvmm the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 206 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 410 | D:1 | Reached skill level 1 in Stealth 606 | D:1 | Reached skill level 5 in Polearms 800 | D:2 | Reached XP level 3. HP: 26/28 MP: 3/3 951 | D:1 | HP: 1/28 [kobold/+0 whip (3)] 1075 | D:2 | Reached XP level 4. HP: 31/34 MP: 4/4 1305 | D:2 | Identified the +4 whip of Sunlight {flame, Dex+6} 1402 | D:2 | Reached skill level 6 in Polearms 1632 | D:2 | Reached XP level 5. HP: 41/41 MP: 5/5 1983 | D:3 | Found a faded altar of an unknown god. 2126 | D:3 | Reached skill level 5 in Dodging 2538 | D:3 | Reached XP level 6. HP: 29/47 MP: 6/6 2903 | D:4 | Reached skill level 7 in Polearms 3261 | D:3 | Reached skill level 8 in Polearms 3261 | D:3 | Reached XP level 7. HP: 53/54 MP: 7/7 3280 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_loops_ring, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh D:2: layout_rooms D:3: layout_basic, ebering_ecumenical_altar_rust D:4: layout_basic, minmay_cut_off, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 1 2 3 | 3.0 Polearms | 5 6 8 | 8.0 Fighting | 3 4 | 4.1 Dodging | 5 | 5.8 Throwing | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 98 | 251 | 10 || 359 Melee: Trident | 98 | 183 | 10 || 291 Whip | | 21 | || 21 Halberd | | 47 | || 47 Drink: Attraction | | | 1 || 1 Stab: Sleeping | 2 | 1 | || 3 Armour: Leather armour | 51 | 9 | || 60 Scale mail | | 143 | 8 || 151 Dodge: Dodged | 43 | 126 | 4 || 173 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3280 | 3137 | 143 | 484 | 1940 | 4 | 820.0 | Dungeon | 3280 | 3137 | 143 | 484 | 1940 | 4 | 820.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1236 daAuts D:1: 1019 daAuts D:2: 769 daAuts D:4: 254 daAuts