Dungeon Crawl Stone Soup version 0.34-a0-893-g17c18ac9d2 (webtiles) character file. Game seed: 5591797315691617370 7 nnvmm the Poker (level 2, 0/22 HPs) Began as a Merfolk Gladiator on Oct 2, 2025. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (147 turns). nnvmm the Poker (Merfolk Gladiator) Turns: 147, Time: 00:00:20 Health: 0/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 7 God: Gold: 21 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions d - a potion of might {unknown} Skills: + Level 2.3 Fighting * Level 4.7 Polearms + Level 2.1 Throwing + Level 4.1 Dodging + Level 0.3 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a bat (46% to hit) You reach to attack! You barely miss the bat. The endoplasm barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a bat (46% to hit) The endoplasm is in the way. You hit the endoplasm. You kill the endoplasm! The bat closely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a bat (46% to hit) You reach to attack! You puncture the bat! You kill the bat! You have reached level 2! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club (53% to hit) You closely miss the goblin. The goblin misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club (53% to hit) You closely miss the goblin. The goblin hits you but does no damage. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club (53% to hit) You closely miss the goblin. The goblin closely misses you. The goblin hits you but does no damage. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club (53% to hit) You barely miss the goblin. The goblin closely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club (53% to hit) You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You die... #. #.# #.# #.######### #.#..)..... ### #.#@# ##... #.#g## ......#..†.### ......g.###..#### ........# #.....# .#.##.#.###.....# . #.##.....#..## # #####....)# ####.#.#.### You could see a goblin. Vanquished Creatures 2 endoplasms (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nnvmm the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 143 | D:1 | Reached XP level 2. HP: 2/22 MP: 2/2 147 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring, hangedman_decor_riveting, wander_ebering_terrifying_dragon_lair Action || total ---------------------------++------- Attack: Normal || 30 Melee: Trident || 30 Armour: Leather armour || 23 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 149 | 149 | 0 | 0 | 97 | 1 | 149.0 | Dungeon | 149 | 149 | 0 | 0 | 97 | 1 | 149.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 149 daAuts