nnvmm Level 1 of the Dungeon (7, -10, D:1) a frilled lizard corpse (skeletalised by now) (11, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 2, D:1) a +0 club (13, 15, D:1) a +0 leather armour (15, 0, D:1) a parchment of Flame Wave (15, 2, D:1) a +0 whip (15, 22, D:1) a +0 robe (16, -4, D:1) a +0 club a goblin skeleton (18, -3, D:1) a ball python skeleton (33, 28, D:1) a +0 scale mail (34, -8, D:1) a frilled lizard skeleton (36, 11, D:1) a rat skeleton (45, 31, D:1) a +0 whip a kobold corpse (skeletalised by now) (47, 3, D:1) a +0 leather armour Level 2 of the Dungeon (2, -8, D:2) an adder corpse (skeletalised by now) (5, 20, D:2) a +0 mace (15, -8, D:2) a rat skeleton (16, -6, D:2) a +0 club (26, -16, D:2) a bat corpse (skeletalised by now) (27, 12, D:2) a rat corpse (skeletalised by now) (28, -16, D:2) a +0 quarterstaff a hobgoblin corpse (skeletalised by now) (32, -23, D:2) the +1 leather armour "Wogiergh" {Harm Dex+2} Harm: It increases damage dealt and taken. Dex+2: It affects your dexterity (+2). (33, 10, D:2) a +0 hand axe (42, 11, D:2) a +0 club a kobold skeleton (43, 26, D:2) a ball python corpse (skeletalised by now) (50, -21, D:2) a +0 club (50, 15, D:2) a +0 hammer (53, -8, D:2) a hobgoblin corpse (skeletalised by now)