nnvmm Level 1 of the Dungeon (9, -28, D:1) a +0 whip a gnoll skeleton (9, -3, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) (18, -13, D:1) a +0 club a goblin skeleton (25, -35, D:1) a ball python corpse (skeletalised by now) (30, -42, D:1) an inkwell talisman (30, -23, D:1) a rat skeleton (33, -27, D:1) a bat skeleton (40, 2, D:1) a bat skeleton (41, -8, D:1) a hobgoblin skeleton (42, -8, D:1) a ball python skeleton (45, -4, D:1) a hobgoblin skeleton a hobgoblin skeleton (47, -4, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (0, 1, D:2) a +0 dagger a stone a kobold corpse a ball python corpse (11, 0, D:2) a +0 hand axe (29, 6, D:2) a jackal corpse (skeletalised by now) (29, 34, D:2) the +8 hammer "Ocuidgh" {flame, rElec Dex+3 SInv Stlth+} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (30, 18, D:2) a quokka skeleton (30, 31, D:2) a poisoned dart (31, 17, D:2) a rat skeleton (40, 0, D:2) a quokka corpse (skeletalised by now) (40, 1, D:2) a +0 dagger (45, -2, D:2) a rat corpse (skeletalised by now) (46, 21, D:2) a hobgoblin corpse (skeletalised by now) (58, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now)