Dungeon Crawl Stone Soup version 0.34-a0-573-gddf292f8a0 (webtiles) character file. Game seed: 8837541354148778713 50 nnvmm the Chiller (level 3, 0/27 HPs) Began as a Merfolk Ice Elementalist on Aug 6, 2025. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:16 (2009 turns). nnvmm the Chiller (Merfolk Ice Elementalist) Turns: 2009, Time: 00:03:16 Health: 0/27 AC: 2 Str: 8 XL: 3 Next: 79% Magic: 0/6 EV: 12 Int: 16 God: Gold: 79 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles b - 6 poisoned darts Armour a - a +0 robe (worn) Wands b - a wand of acid (13) Scrolls c - 3 scrolls of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of immolation {unknown} Potions g - a potion of magic f - a potion of attraction {unknown} Baubles g - 2 flux baubles Skills: + Level 1.8 Fighting - Level 3.0 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 4.9 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Frozen Ramparts Ice 34% 1d6 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 17% N/A 8% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Searing Ray Conj 4% 2d4 30% 2 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The gnoll shouts! x2 The wall freezes the bat. x2; The bat hits you. The wall freezes the gnoll. The wall freezes the bat. You kill the bat! The wall freezes the gnoll. The wall freezes the goblin. You kill the goblin! You hit the gnoll. The gnoll is lightly wounded. The wall freezes the gnoll. The gnoll hits you with a +0 whip! You hit the gnoll. The gnoll is heavily wounded. The wall freezes the gnoll. x2 You kill the gnoll! The wall freezes the gnoll. x2 You hit the gnoll. The gnoll is almost dead. The wall freezes the gnoll. You kill the gnoll! The wall freezes the gnoll. The gnoll hits you from afar with a +0 spear. The frozen ramparts melt away. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Casting: Frozen Ramparts (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Frozen Ramparts (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll. The gnoll barely misses you. The wall freezes the endoplasm. The wall freezes the gnoll. The gnoll hits you from afar with a +0 spear! You die... ####..# #..#### #### #...j.# #^. ### ##.##.# #.. ... #.##.# #.### ###.#.# ##.##.# #...###...#.#### ##...#.# #.#.#.#.###.#... #......######.#......#..#.## ........!Jj)@..###.#.###.#.# ##...$..##j###..#......#.#.# ##...#.#......###.#.#.#...## ##.......###.#.).###....... #.##...