Dungeon Crawl Stone Soup version 0.34-a0-868-g7f2bc5db9b (webtiles) character file. Game seed: 14605484412740536784 88 niunuinui the Magician (level 4, 0/31 HPs) Began as a Djinni Fire Elementalist on Sept 29, 2025. Slain by Terence ... wielding a +0 flail (1 damage) ... on level 3 of the Dungeon on Sept 30, 2025. The game lasted 00:07:15 (2284 turns). niunuinui the Magician (Djinni Fire Elementalist) Turns: 2284, Time: 00:07:15 Health: 0/31 AC: 2 Str: 7 XL: 4 Next: 81% Gold: 70 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (33%) f - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: attractive, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons b - a +0 club f - a +0 dagger (weapon) Missiles c - 13 stones e - 5 darts of disjunction Armour a - a +0 robe (worn) h - a +0 buckler i - an orb of attunement Magical Staves g - a staff of necromancy Talismans d - a quill talisman Scrolls c - 3 scrolls of identify {unknown} d - a scroll of blinking {unknown} e - 2 scrolls of fear {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of enchant armour {unknown} k - a scroll of acquirement {unknown} l - a scroll of poison {unknown} m - a scroll of immolation {unknown} q - a scroll of teleportation {unknown} u - a scroll of revelation {unknown} Potions f - a potion of magic {unknown} A - a potion of attraction o - a potion of enlightenment {unknown} p - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations + Level 4.3 Hexes + Level 4.3 Summonings + Level 4.3 Necromancy + Level 4.3 Translocations + Level 4.3 Forgecraft + Level 4.3 Fire Magic + Level 4.3 Ice Magic + Level 4.3 Air Magic + Level 4.3 Earth Magic + Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 76% 2x1d7 2% 1 b - Scorch Fire 38% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 38% 2d13 8% 3 d - Inner Flame Hex/Fire 19% N/A 8% 3 e - Flame Wave Conj/Fire 19% 2d7 24% 4 f - Apportation Tloc 38% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ? Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Done exploring. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. HP restored. Found a parchment of Stone Arrow. Health restored: 31 You see here a parchment of Stone Arrow. Found a stone staircase leading down. c - 3 scrolls labelled ONITILEROI (gained 1) A gnoll comes into view. It is wielding a +0 whip. Cast which spell? (? or * to list) Flames lash the gnoll. The gnoll shouts! The gnoll is almost dead. The gnoll's fire resistance burns away. You hear a shout! A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! You take 2 damage, and have 29/31 hp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. A gnoll comes into view. It is wielding a +0 whip. You take 2 damage, and have 27/31 hp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! The gnoll barely misses you. You take 1 damage, and have 26/31 hp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. The gnoll hits you with a +0 whip. You take 6 damage, and have 20/31 hp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You take 2 damage, and have 18/31 hp. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 16/31 hp. Things that are here: a +0 whip; a gnoll corpse You see here a +0 whip. Things that are here: a +0 spear; a gnoll corpse There is a stone staircase leading down here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You now have 70 gold pieces (gained 10). A hobgoblin comes into view. Health restored: 31 A hobgoblin is nearby! A hobgoblin is nearby! There is an open door here. A ball python comes into view. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You take 1 damage, and have 30/31 hp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the hobgoblin. The hobgoblin is severely wounded. The foxfire burns the hobgoblin. You kill the hobgoblin! You take 1 damage, and have 29/31 hp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You take 1 damage, and have 28/31 hp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ball python. The ball python is heavily wounded. The ball python hisses angrily. The foxfire burns the ball python. You kill the ball python! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 You take 1 damage, and have 27/31 hp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 You take 1 damage, and have 26/31 hp. Your foxfire dissipates. Your foxfire dissipates. x3 n - 2 glowing grey potions (gained 1) You see here a +0 buckler. h - a +0 buckler u - a scroll labelled YRERITZ VANAHA Health restored: 31 p - a golden potion You see here an orb of attunement. i - an orb of attunement A hobgoblin comes into view. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin shouts! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the hobgoblin. The hobgoblin is almost dead. The foxfire burns the hobgoblin! You kill the hobgoblin! You take 1 damage, and have 30/31 hp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A bat comes into view. You take 1 damage, and have 29/31 hp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the bat. You kill the bat! You take 1 damage, and have 28/31 hp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x3 Your foxfire dissipates. x2 Your foxfire dissipates. Your foxfire dissipates. Terence the Veteran comes into view. He is wielding a +0 flail and wearing a +2 chain mail of command. You see here 15 gold pieces. Health restored: 31 Terence is nearby! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Terence but does no damage. Terence shouts! The foxfire burns Terence. Terence is lightly wounded. You take 1 damage, and have 30/31 hp. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. The foxfire burns Terence but does no damage. Terence is lightly wounded. An adder comes into view. You take 2 damage, and have 28/31 hp. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is heavily wounded. Terence's fire resistance burns away. The foxfire burns Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 16/31 hp. MASSIVE DAMAGE!! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * Terence closely misses you. You take 1 damage, and have 15/31 hp. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is almost dead. * * * LOW HITPOINT WARNING * * * Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 3/31 hp. MASSIVE DAMAGE!! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. * * * LOW HITPOINT WARNING * * * Terence closely misses you. You take 2 damage, and have 1/31 hp. It was a potion of attraction. You feel attractive to monsters. n -> A - a potion of attraction The adder closely misses you. Terence hits you with a +0 flail. You die... Terence says, "Finally, peace and quiet." ...........# #..........# #.. ..........# #.# ......... #'##### ......# ......##+## ....# ..........# #@S.# ..........# ##@..♣♣ ..........#####.....♣♣ .............#.......♣ ................≈~≈...♣ ...............≈≈~≈≈.... #'######.......~~♣~~.... #.# #.......≈≈~≈≈.... #.# #####+...≈~≈...♣. #.# .#.......♣♣ You could see Terence (combustible) and an adder. Vanquished Creatures 3 gnolls (D:3) 2 adders (D:2) 2 ribbon worms (D:2) 2 dart slugs 4 endoplasms 4 hobgoblins 2 jackals (D:1) 2 quokkas (D:2) 6 ball pythons 6 bats A frilled lizard (D:2) 2 goblins (D:1) 5 kobolds 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | niunuinui the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | niunuinui set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 326 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1004 | D:1 | Upgraded the game from 0.34-a0-862-ga4a9301aaf to | 0.34-a0-866-g089dd02ed7 1117 | D:2 | Reached XP level 3. HP: 14/25 MP: 0/0 1117 | D:2 | Learned a level 1 spell: Apportation 1165 | D:2 | Found Uluer's Magic Scroll Shoppe. 1263 | D:2 | Found a faded altar of an unknown god. 1619 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 2003 | D:2 | Upgraded the game from 0.34-a0-866-g089dd02ed7 to | 0.34-a0-868-g7f2bc5db9b 2276 | D:3 | Noticed Terence 2284 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, due_unseen_surprise D:2: layout_loops_ring, angelslayer_ecumenical_altar_muddy, serial_shops, shop, grunt_decor_mini_mirrors, minivault_27 D:3: layout_basic, elyvilon_altar_3, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 17 | || 17 Melee: Unarmed | 7 | || 7 Dagger | 10 | || 10 Cast: Foxfire | 47 | 14 || 61 Scorch | 15 | 19 || 34 Drink: Attraction | | 1 || 1 Armour: Robe | 22 | 5 || 27 Dodge: Dodged | 27 | 5 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2283 | 2271 | 12 | 0 | 1967 | 3 | 761.0 | Dungeon | 2283 | 2271 | 12 | 0 | 1967 | 3 | 761.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1029 daAuts D:2: 976 daAuts D:3: 276 daAuts