Dungeon Crawl Stone Soup version 0.34-a0-847-g9e89a6c8f2 (webtiles) character file. Game seed: 12304385837635518326 11713 niunuinui the Thaumaturge (level 12, 0/81 HPs) Began as a Djinni Ice Elementalist on Sept 26, 2025. Was an Elder of Hepliaklqana. Frozen to death by Fannar (34 damage) ... on level 11 of the Dungeon. The game lasted 00:38:25 (11058 turns). niunuinui the Thaumaturge (DjIE) Turns: 11058, Time: 00:38:26 Health: 0/81 AC: 18 Str: 7 XL: 12 Next: 11% Gold: 870 EV: 17 Int: 22 God: Hepliaklqana [****..] SH: 5 Dex: 25 rFire + + + (20%) w - fire staff of Execution {rF+ rCorr Tloc Fire Ice} rCold . . . (100%) n - +0 buckler rNeg . . . (100%) h - +1 leather armour {rC+} rPois ∞ (0%) v - +0 helmet "Athros" {^Drain rElec Dex+5} rElec + (33%) k - +2 cloak {Will+} rCorr + (50%) s - +0 pair of gloves {Fire} SInv . (no amulet) Will ++... e - +6 ring of dexterity Stlth ++ i - +5 ring of evasion HPRegen 0.33/turn %: infuse magic (-1 HP) @: ice-armoured, flying A: reduced essence, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Recall Ancestor, Ancestor Identity, Transference, Idealise You were on level 11 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was greatly pleased with you. You visited 1 branch of the dungeon, and saw 11 of its levels. You also visited: Sewer and Bailey. You collected 870 gold pieces. Inventory: Hand Weapons b - a +0 short sword d - a +1 dagger of venom Missiles c - 25 stones f - 16 poisoned darts m - 17 boomerangs o - 2 throwing nets q - 4 curare-tipped darts Armour a - a +0 robe g - a +1 hat h - a +1 leather armour of cold resistance (worn) k - a +2 cloak of willpower (worn) n - a +0 buckler (worn) s - a +0 pair of gloves of fire (worn) v - the +0 helmet "Athros" (worn) {^Drain rElec Dex+5} (You acquired it on level 9 of the Dungeon) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). Magical Staves p - a staff of conjuration t - a staff of earth u - a staff of air w - the fire staff of Execution (weapon) {rF+ rCorr Tloc Fire Ice} (You acquired it on level 10 of the Dungeon) [staff of fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. Jewellery e - a +6 ring of dexterity (worn) i - a +5 ring of evasion (worn) j - a ring of willpower l - a ring of protection from fire r - a +6 ring of dexterity Wands d - a wand of digging (11) c - a wand of warping (4) Scrolls i - a scroll of identify t - 10 scrolls of teleportation V - a scroll of vulnerability g - 3 scrolls of fog m - a scroll of fear {unknown} o - 2 scrolls of noise {unknown} e - 2 scrolls of summoning {unknown} w - 4 scrolls of enchant weapon a - 3 scrolls of enchant armour y - a scroll of immolation {unknown} z - 2 scrolls of revelation {unknown} Potions d - 2 potions of heal wounds {unknown} A - 3 potions of attraction c - 3 potions of curing h - 4 potions of haste n - 2 potions of might {unknown} p - a potion of brilliance {unknown} q - a potion of ambrosia {unknown} s - a potion of magic {unknown} e - 4 potions of enlightenment M - 2 potions of mutation x - a potion of cancellation {unknown} f - 2 potions of moonshine {unknown} j - a potion of invisibility {unknown} Baubles g - 2 flux baubles Skills: - Level 10.0 Fighting + Level 4.2 Dodging - Level 1.5 Stealth - Level 12.0 Spellcasting - Level 12.0 Conjurations - Level 12.0 Hexes - Level 12.0 Summonings - Level 12.0 Necromancy - Level 12.0 Translocations - Level 12.0 Forgecraft - Level 12.0 Fire Magic - Level 12.0 Ice Magic - Level 12.0 Air Magic - Level 12.0 Earth Magic - Level 12.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Ozocubu's Armour Ice 78% N/A 1% 3 d - Summon Ice Beast Ice/Summ 78% N/A 1% 3 e - Slow Hex 100% N/A 1% 1 f - Searing Ray Conj 100% 2d8 1% 2 g - Hailstorm Conj/Ice 78% 3d13 1% 3 h - Vhi's Electric Charg Tloc/Air 100% N/A 1% 4 i - Iskenderun's Battles Conj/Frge 60% 2d13 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:6 Lair (0/5) D:8 Sewer (visited) Bailey (visited) Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Uskayaw Zin Annotations: D:11 Fannar Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You have reached level 12! You feel clever. Xuhop remembers more of her old skill. You stop channelling your searing ray. q - 4 curare-tipped darts (gained 2) Things that are here: a +0 dagger of distortion; the kobold corpse of Sonja Found an escape hatch in the ceiling. Found a stone staircase leading down. There is an escape hatch in the ceiling here. Your battlesphere wavers and loses cohesion. You now have 870 gold pieces (gained 18). There is a stone staircase leading down here. You swap places. Done exploring. Done exploring. Done exploring. Okay, then. Done exploring. You swap places. Things that are here: a +0 dagger of distortion; the kobold corpse of Sonja There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Okay, then. You reach down and open the door. A vampire comes into view. Found a parchment of Launch Clockwork Bee. The vampire points at you and mumbles some strange words. You resist with almost no effort. There is an open door here. The vampire casts a spell. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A chill wind blows around you. Press: ? - help, v - describe, . - travel Here: an ice beast (summoned, friendly) The floor. Xuhop hits something with a +0 flail. Xuhop misses something. There is an open door here. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate An open door. You feel a surge of power! The walls around you are covered in ice. The wall freezes something but does no damage. Something hits you! Something bites you. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A film of ice covers your body! Xuhop closely misses something. The wall freezes something but does no damage. Something barely misses you. Something bites you! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) Xuhop barely misses something. The wall freezes something. Something closely misses you. Something bites you but does no damage. The searing ray hits something but does no damage. The wall freezes something! Something barely misses you. x2 * * * LOW HITPOINT WARNING * * * Xuhop hits something but does no damage. The wall freezes something but does no damage. You block something's attack. Something completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Xuhop barely misses something. The wall freezes something. Something hits you but does no damage. Something closely misses you. Casting: Iskenderun's Battlesphere (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something but does no damage. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The wall freezes something but does no damage. Something barely misses you. Something bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The frozen ramparts melt away. Your ice beast disappears in a puff of smoke! Your icy armour starts to melt. Your icy armour evaporates. Your battlesphere wavers and loses cohesion. HP restored. A troll opens the door. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a troll (ally target, 83% to hit) You focus your ray upon the troll. The searing ray hits the troll! The troll is lightly wounded. (Press . to maintain the ray.) Xuhop hits the troll with a +0 flail. The troll misses you. The troll claws you but does no damage. The troll claws you. The searing ray hits the troll! The troll is heavily wounded. Xuhop hits the troll with a +0 flail! The troll misses you. The troll claws you! The troll claws you. The searing ray misses the troll. The troll closely misses you. The troll completely misses you. You block the troll's attack. The searing ray hits the troll. You kill the troll! You finish channelling your searing ray. Your Dodging skill increases to level 4! i - a scroll of identify Fannar the Cold-Hearted comes into view. They are wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold resistance and wearing a ring of protection from cold. Okay, then. Unknown command. Press: ? - help, v - describe, . - travel Here: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold resistance and wearing a ring of protection from cold (ally target) The floor. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold resistance and wearing a ring of protection from cold (ally target, chance to affect: 11%) Okay, then. Unknown command. Fannar glares icily. Fannar gestures wildly while chanting. Fannar drains the heat from the surrounding environment! Xuhop resists. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A chill wind blows around you. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A film of ice covers your body! Fannar misses Xuhop. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. Xuhop barely misses Fannar. Fannar casts a spell. Fannar drains the heat from the surrounding environment! * * * LOW HITPOINT WARNING * * * Your battlesphere resists. Xuhop resists. Casting: Iskenderun's Battlesphere (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +1 robe of cold resistance and wearing a ring of protection from cold (ally target, 72% to hit) You focus your ray upon Fannar. Xuhop avoids your attack. The searing ray hits Fannar but does no damage. Your battlesphere fires at Fannar! The barrage of energy hits Fannar! Fannar is lightly wounded. (Press . to maintain the ray.) Your battlesphere fires at Fannar! The barrage of energy hits Fannar! Fannar is moderately wounded. * * * LOW HITPOINT WARNING * * * Xuhop hits Fannar but does no damage. Xuhop blocks Fannar's attack. Your ice beast misses Fannar. Xuhop avoids your attack. The searing ray misses Fannar. Your battlesphere fires at Fannar! The barrage of energy hits Fannar! Fannar is heavily wounded. * * * LOW HITPOINT WARNING * * * Xuhop blocks Fannar's attack. Your ice beast hits Fannar but does no damage. Xuhop avoids your attack. The searing ray hits Fannar. Fannar is heavily wounded. Your battlesphere fires at Fannar! The barrage of energy hits Fannar! Fannar is severely wounded. * * * LOW HITPOINT WARNING * * * Xuhop closely misses Fannar. Fannar hits Xuhop but does no damage. Your ice beast misses Fannar. Xuhop avoids your attack. The searing ray hits Fannar! Fannar is severely wounded. Your battlesphere fires at Fannar! The barrage of energy hits Fannar! Fannar is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Xuhop hits Fannar with a +0 flail. Fannar mumbles some strange words. Fannar drains the heat from the surrounding environment! You die... Hepliaklqana delivers you to your ancestors. #### ....#.....# ...##....#.....# .........#.###.# .<.......#.# #.# ...##....#.###.# ...##....#.....# .........#.....# ...#'###+#.....########. ...#....:.#####.@....... ...#......# #......... ####......# #*.RY....# ...'..##..# #...e....# ...#..##..# #........# ...#......# +..#.....# ## #......# #........# ######## ########## You could see the friendly Xuhop the knight, Fannar (ally target), a friendly ice beast (summoned) and a friendly battlesphere (minion). Vanquished Creatures An orc warlord (Bailey) Erolcha (D:10) Erica (D:10) A two-headed ogre (D:9) Sonja (D:10) Sprozz (D:10) A gargoyle (D:10) A troll (D:11) A hornet (D:10) Sigmund (D:3) 2 vampires A wraith (D:9) 11 yaks (D:9) Eustachio (D:4) 4 water moccasins 3 orc warriors (Bailey) A sky beast (D:6) A phantom (D:7) A kobold brigand (D:8) A gnoll sergeant (D:7) 3 scorpions A rock fish (D:9) 8 wights (D:7) 5 killer bees 2 howler monkeys (D:7) 4 bombardier beetles 2 orc priests (D:7) Crazy Yiuf (D:4) A gnoll bouda (D:9) Jessica (D:3) 10 clockroaches 2 drudes (D:8) 3 iguanas An orc wizard (D:5) A malarious merfolk avatar (Sewer) A killer bee zombie (D:8) 17 gnolls 7 adders 2 river rats (Sewer) 3 dart slugs 15 orcs A ribbon worm (D:2) 4 endoplasms 10 hobgoblins 4 quokkas 13 ball pythons 2 bats (D:2) 3 frilled lizards 5 goblins 28 kobolds 21 rats 217 creatures vanquished. Vanquished Creatures (collateral kills) Grinder (D:4) 4 yaks (D:9) Menkaure (D:6) A water moccasin (D:6) A sky beast (D:8) A black bear (D:7) A crocodile (Sewer) An ogre (D:6) A phantom (D:5) 2 kobold brigands A rock fish (D:9) A wight (D:7) A bes kemwar (D:7) 3 killer bees A bombardier beetle (D:5) A hound (D:6) A gnoll bouda (D:7) Terence (D:3) 4 clockroaches (D:4) An iguana (D:5) A sickly merfolk siren (Sewer) 3 centaur zombies (D:8) A mummy (D:8) 4 gnolls 2 adders 2 white imps (D:7) 3 orcs 2 hobgoblins (Bailey) A ball python (D:4) 5 kobolds A quokka (Sewer) 5 rats (Sewer) 59 creatures vanquished. Vanquished Creatures (others) A knight (D:4) 1 creature vanquished. Grand Total: 277 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | niunuinui the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | niunuinui set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 280 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 1247 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 1247 | D:2 | Learned a level 1 spell: Slow 1872 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 2099 | D:3 | Noticed Terence 2116 | D:3 | Killed Terence 2153 | D:3 | Found a blossoming altar of Fedhas. 2256 | D:3 | Found a faded altar of an unknown god. 2448 | D:3 | Reached XP level 5. HP: 16/35 MP: 0/0 2448 | D:3 | Learned a level 2 spell: Searing Ray 2617 | D:3 | Prayed at the altar of an unknown god. 2617 | D:3 | Became a worshipper of Hepliaklqana the Forgotten 2617 | D:3 | Reached * piety under Hepliaklqana 2660 | D:3 | Noticed Sigmund 2666 | D:3 | Killed Sigmund 2667 | D:3 | Reached skill level 5 in Spellcasting 2667 | D:3 | Reached skill level 5 in Conjurations 2667 | D:3 | Reached skill level 5 in Hexes 2667 | D:3 | Reached skill level 5 in Summonings 2667 | D:3 | Reached skill level 5 in Necromancy 2667 | D:3 | Reached skill level 5 in Translocations 2667 | D:3 | Reached skill level 5 in Forgecraft 2667 | D:3 | Reached skill level 5 in Fire Magic 2667 | D:3 | Reached skill level 5 in Ice Magic 2667 | D:3 | Reached skill level 5 in Air Magic 2667 | D:3 | Reached skill level 5 in Earth Magic 2667 | D:3 | Reached skill level 5 in Alchemy 2667 | D:3 | Reached XP level 6. HP: 22/36 MP: 0/0 2775 | D:3 | Noticed Jessica 2777 | D:3 | Killed Jessica 3083 | D:4 | Noticed Grinder 3095 | D:4 | Killed Grinder 3096 | D:4 | Reached XP level 7. HP: 27/40 MP: 0/0 3096 | D:4 | Learned a level 3 spell: Hailstorm 3636 | D:4 | Reached ** piety under Hepliaklqana 3638 | D:4 | Noticed Eustachio 3639 | D:4 | Remembered your ancestor Xuhop as a knight 3657 | D:4 | Killed Eustachio 3658 | D:4 | Reached XP level 8. HP: 23/45 MP: 0/0 4072 | D:4 | Noticed Crazy Yiuf 4080 | D:4 | Killed Crazy Yiuf 4174 | D:5 | Entered Level 5 of the Dungeon 4422 | D:5 | Found a glowing drain. 4426 | Sewer | Entered a sewer 4559 | Sewer | Reached XP level 9. HP: 43/49 MP: 0/0 4559 | Sewer | Learned a level 4 spell: Vhi's Electric Charge 5329 | D:6 | Noticed Menkaure 5336 | D:6 | Killed Menkaure 5710 | D:6 | Found a statue of an orb of fire. 5712 | D:6 | Found a staircase to the Ecumenical Temple. 5714 | D:6 | Found a statue of an orb of fire. 5879 | D:6 | Found a sparkling altar of Nemelex Xobeh. 5879 | D:6 | Found an opulent altar of Gozag. 6149 | D:7 | Reached skill level 10 in Spellcasting 6149 | D:7 | Reached skill level 10 in Conjurations 6149 | D:7 | Reached skill level 10 in Hexes 6149 | D:7 | Reached skill level 10 in Summonings 6149 | D:7 | Reached skill level 10 in Necromancy 6149 | D:7 | Reached skill level 10 in Translocations 6149 | D:7 | Reached skill level 10 in Forgecraft 6149 | D:7 | Reached skill level 10 in Fire Magic 6149 | D:7 | Reached skill level 10 in Ice Magic 6149 | D:7 | Reached skill level 10 in Air Magic 6149 | D:7 | Reached skill level 10 in Earth Magic 6149 | D:7 | Reached skill level 10 in Alchemy 6298 | D:7 | Reached XP level 10. HP: 43/54 MP: 0/0 6463 | D:7 | Found an iron altar of Okawaru. 6466 | D:7 | Found a hide-covered altar of Uskayaw. 6476 | D:7 | Found a broken altar of Ashenzari. 6664 | D:7 | Reached *** piety under Hepliaklqana 7811 | D:8 | Found a staircase to the Lair. 7837 | D:8 | Found a hazy altar of Hepliaklqana. 8436 | D:9 | Noticed a two-headed ogre 8443 | D:9 | Killed a two-headed ogre 8593 | D:9 | Reached skill level 1 in Fighting 8597 | D:9 | Reached XP level 11. HP: 43/63 MP: 0/0 8597 | D:9 | Learned a level 4 spell: Iskenderun's Battlesphere 8728 | D:9 | Identified a scroll of acquirement 8822 | D:9 | Reached **** piety under Hepliaklqana 8848 | D:9 | Reached skill level 5 in Fighting 9002 | D:9 | Found a shadowy altar of Dithmenos. 9002 | D:9 | Found a glowing silver altar of Zin. 9013 | D:9 | Found a faded altar of an unknown god. 9558 | D:10 | Entered Level 10 of the Dungeon 9628 | D:10 | Noticed Erolcha 9638 | D:10 | Killed Erolcha 9727 | D:10 | Noticed Erica 9731 | D:10 | Killed Erica 9858 | D:10 | Found a flagged portal. 9869 | Bailey | Entered a bailey 9882 | Bailey | Noticed an orc warlord 10317 | Bailey | Killed an orc warlord 10379 | D:10 | Acquired the +0 helmet "Athros" {^Drain rElec Dex+5} 10392 | D:10 | Acquired the fire staff of Execution {rF+ rCorr Tloc Fire | Ice} 10621 | D:10 | Noticed Sprozz 10632 | D:10 | Killed Sprozz 10723 | D:10 | Noticed Sonja 10726 | D:10 | Killed Sonja 10727 | D:10 | Reached skill level 10 in Fighting 10727 | D:10 | Reached XP level 12. HP: 75/81 MP: 0/0 11049 | D:11 | Noticed Fannar 11058 | D:11 | Frozen to death by Fannar Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_door_cone_small, layout_basic, chequers_serial_rivers_marsh, minmay_misc_feat_x D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_cross_hatched, ebering_ecumenical_altar_hall, amcnicky_mini_corridor_feature, uniq_terence, uniq_jessica, uniq_sigmund D:4: minmay_roachtagon, layout_rooms, uniq_eustachio, uniq_crazy_yiuf_cottage, uniq_grinder D:5: layout_layer_cave, amcnicky_altar_gilded, gup_sewer_entry_spiral D:6: layout_basic, grunt_temple_overflow_opulence, minmay_temple_entry_statues, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_room_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, uniq_menkaure D:7: layout_basic, nicolae_overflow_hidden_temple, grunt_ministairs_8 D:8: layout_cave_pods, mainiacjoe_overflow_brackets, dpeg_oklobed_lair, minmay_mini_ossuary D:9: layout_loops_corners, chequers_temple_overflow_minitemple, hangedman_abyss_or_decor_lesser_grid, minivault_27 D:10: layout_loops_ring, enter_bailey_8, uniq_erica, uniq_sonja, uniq_erolcha, uniq_sprozz D:11: layout_stronghold, minmay_fractal_squares_diagonal_5, uniq_grum, uniq_fannar Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Spellcasting | 4 5 6 7 8 10 12 | 12.0 Conjurations | 4 5 6 7 8 10 12 | 12.0 Hexes | 4 5 6 7 8 10 12 | 12.0 Summonings | 4 5 6 7 8 10 12 | 12.0 Necromancy | 4 5 6 7 8 10 12 | 12.0 Translocations | 4 5 6 7 8 10 12 | 12.0 Forgecraft | 4 5 6 7 8 10 12 | 12.0 Fire Magic | 4 5 6 7 8 10 12 | 12.0 Ice Magic | 4 5 6 7 8 10 12 | 12.0 Air Magic | 4 5 6 7 8 10 12 | 12.0 Earth Magic | 4 5 6 7 8 10 12 | 12.0 Alchemy | 4 5 6 7 8 10 12 | 12.0 Fighting | 2 10 | 10.0 Dodging | 3 4 | 4.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 2 | 19 | 39 | 9 || 69 Melee: Short sword | 2 | | | || 2 Dagger | | 19 | 39 | 2 || 60 Staff | | | | 7 || 7 Cast: Freeze | 50 | 4 | 8 | || 62 Frozen Ramparts | | 6 | 38 | 22 || 66 Ozocubu's Armour | | 3 | 12 | 7 || 22 Slow | | 2 | 6 | 10 || 18 Summon Ice Beast | | 2 | 5 | 14 || 21 Searing Ray | | 2 | 6 | 47 || 55 Hailstorm | | | 14 | 15 || 29 Iskenderun's Batt | | | | 16 || 16 Invoke: Ancestor Identity | | 1 | | || 1 Ancestor Life: Kn | | | 1 | || 1 Read: Identify | | | | 6 || 6 Enchant weapon | | | | 1 || 1 Enchant armour | | | | 1 || 1 Vulnerability | | | | 1 || 1 Acquirement | | | | 2 || 2 Stab: Sleeping | | | 2 | || 2 Armour: Robe | 15 | 15 | 6 | || 36 Leather armour | | | 38 | 46 || 84 Dodge: Dodged | 22 | 22 | 73 | 67 || 184 Block: Buckler | | | | 12 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11051 | 10549 | 502 | 507 | 8344 | 13 | 850.1 | Dungeon | 10155 | 9653 | 502 | 507 | 7736 | 11 | 923.2 | Sewer | 388 | 388 | 0 | 0 | 248 | 1 | 388.0 | Bailey | 507 | 507 | 0 | 0 | 360 | 1 | 507.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 1204 daAuts D:7: 1153 daAuts D:2: 1145 daAuts D:3: 1101 daAuts D:4: 1087 daAuts D:8: 1057 daAuts D:6: 901 daAuts D:1: 834 daAuts D:10: 748 daAuts D:5: 679 daAuts Bailey: 507 daAuts Sewer: 388 daAuts D:11: 240 daAuts