Dungeon Crawl Stone Soup version 0.34-a0-469-g204c02f503 (webtiles) character file. Game seed: 9626329428676629578 98 niunuinui the Trooper (level 4, 0/50 HPs) Began as an Oni Monk on July 28, 2025. Killed from afar by Grinder (9 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:06:09 (2139 turns). niunuinui the Trooper (Oni Monk) Turns: 2139, Time: 00:06:10 Health: 0/50 AC: 3 Str: 15 XL: 4 Next: 71% Magic: 11/11 EV: 15 Int: 15 God: Gold: 128 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +10 short sword "Nata Jez" {heavy, MP+7 Int+4} rCold . . . (100%) c - orb {light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . i - +6 ring of dexterity Will ..... k - +5 ring of evasion Stlth + HPRegen 0.28/turn MPRegen 0.12/turn %: no passive effects @: glowing A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons a - the +10 short sword "Nata Jez" (weapon) {heavy, MP+7 Int+4} (You found it on level 3 of the Dungeon) MP+7: It affects your magic capacity (+7). Int+4: It affects your intelligence (+4). j - a +0 mace of holy wrath l - a +2 dagger of venom Missiles d - 8 boomerangs f - 15 stones (quivered) g - 4 poisoned darts h - 3 large rocks Armour b - a +0 robe (worn) c - an orb of light (worn) e - a scarf of invisibility Jewellery i - a +6 ring of dexterity (worn) k - a +5 ring of evasion (worn) m - a +6 ring of dexterity Scrolls c - 3 scrolls of identify {unknown} e - 4 scrolls of teleportation {unknown} Potions a - a potion of ambrosia d - a potion of curing {unknown} f - a potion of heal wounds {unknown} Skills: + Level 5.6 Fighting - Level 3.0 Maces & Flails + Level 1.6 Throwing - Level 3.5 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 38% 2 Passwall Erth 0% N/A 63% 3 Fulminant Prism Conj/Alch 0% 3d5 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 2 transporters, Grinder Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Grinder comes into view. She is carrying a wand of flame. Grinder gestures at you. You suddenly lose the ability to move! Grinder zaps a wand. The puff of flame hits you! Grinder gestures at you. You resist with significant effort. Grinder gestures at you. Pain shoots through your body! You can act again. Grinder rolls her eyes. You hit Grinder. Grinder is lightly wounded. Grinder hits you. You writhe in agony. You barely miss Grinder. Grinder is lightly wounded. Grinder misses you. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * You puncture Grinder! Grinder is moderately wounded. Grinder misses you. You hit Grinder. Grinder is heavily wounded. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony! * * * LOW HITPOINT WARNING * * * Grinder says, "Just stop there for a second..." Grinder zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Okay, then. You aren't carrying any items that you can evoke. Throw: 4 large rocks Press: ? - help, Shift-Dir - straight line Aim: Grinder, carrying a wand of flame (heavily wounded, haloed, 76% to hit) You throw a large rock. The large rock hits Grinder but does no damage. Grinder is heavily wounded. Grinder zaps a wand. The puff of flame hits you! You die... Grinder sighs, "Dead already? I want a refund." .......#.†....### ......#.#.......## .)...#.#.#....#..## ....#.#.#.#....#..# ...#.#.#.#.#....#.## ..#.#.#.#.#.#......# .#.#.#.#.#.#.#.....# #.#.#.#.#.#.#.#....# .#.#.#.#.#.#.#.#@..# #.#.#.#. .#.#.#5...# .#.#.#. .#.#.....# ..#.#. #.#......# ...#. #.#....#.## .... .#....##.# . #....# .# ..... .# You could see Grinder. Vanquished Creatures An orc priest (D:3) 3 dart slugs 4 orcs (D:3) 3 ribbon worms 5 endoplasms 5 giant cockroaches 6 hobgoblins 2 jackals (D:1) A quokka (D:1) 4 ball pythons 5 bats 4 frilled lizards 6 goblins 8 kobolds 6 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | niunuinui the Oni Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 70 | D:1 | Reached XP level 2. HP: 32/32 MP: 2/2 414 | D:1 | Reached XP level 3. HP: 40/40 MP: 3/3 1015 | D:2 | Reached skill level 5 in Fighting 1245 | D:2 | You fall into a shaft and drop 2 floors! 1416 | D:4 | Noticed a scorpion 1842 | D:3 | Identified the +10 short sword "Nata Jez" {heavy, MP+7 | Int+4} 1900 | D:3 | Found a transporter. 1907 | D:3 | Reached XP level 4. HP: 45/50 MP: 4/4 1907 | D:3 | Found a transporter. 2047 | D:3 | Reached skill level 1 in Throwing 2128 | D:3 | Noticed Grinder 2130 | D:3 | Paralysed by Grinder for 4 turns 2139 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_rooms D:2: wad_pebble_path, layout_loops_ring D:3: gammafunk_gnarly_gnolls, layout_loops_ring, mainiacjoe_overflow_divided_tiny, serial_shops, shop, nicolae_the_louvre, uniq_grinder D:4: layout_gridville, minmay_manual_mess Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.5 Fighting | 5 | 5.6 Throwing | 1 | 1.6 Maces & Flails | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 10 | || 10 Dagger | 115 | || 115 Headbutt | 24 | 3 || 27 Short sword | 4 | 19 || 23 Throw: Large rock | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 72 | 15 || 87 Dodge: Dodged | 75 | 20 || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2152 | 2037 | 115 | 173 | 1423 | 4 | 538.0 | Dungeon | 2152 | 2037 | 115 | 173 | 1423 | 4 | 538.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1003 daAuts D:1: 628 daAuts D:3: 334 daAuts D:4: 185 daAuts