niunuinui Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -19, D:1) a +0 club a quokka corpse (skeletalised by now) (4, -18, D:1) a bat corpse (skeletalised by now) (7, 6, D:1) a frilled lizard corpse (skeletalised by now) (12, -19, D:1) a +0 mace (13, -10, D:1) a +0 dagger (22, -14, D:1) a ball python skeleton (23, -13, D:1) a +0 pair of gloves (25, 0, D:1) 4 boomerangs (27, -4, D:1) a +0 leather armour (29, -6, D:1) a +0 whip 3 stones (30, -8, D:1) a +0 dagger a goblin skeleton (30, -7, D:1) a +0 dagger a stone a frilled lizard skeleton (31, 4, D:1) 4 boomerangs (35, -2, D:1) a parchment of Poisonous Vapours (36, -14, D:1) a rat skeleton (36, -12, D:1) a +0 dagger 3 stones a kobold skeleton (37, -2, D:1) a parchment of Freezing Cloud (39, -10, D:1) a +0 mace (44, -29, D:1) a +0 long sword Level 2 of the Dungeon [Shop] Buloon's Weapon Shop a +0 dagger (20 gold) 6 poisoned darts (36 gold) a +0 halberd (40 gold) a +0 hand axe (30 gold) a +0 quarterstaff (50 gold) a +0 club (5 gold) the +3 greatsling "Punk" {acid, rCorr} (313 gold) rCorr: It protects you from acid and corrosion. (0, 0, D:2) a +0 scale mail (9, 3, D:2) a +0 pair of boots (13, 0, D:2) a +0 chain mail (14, 7, D:2) a parchment of Brom's Barrelling Boulder (16, 1, D:2) a +0 spear (18, 7, D:2) a parchment of Swiftness (19, 7, D:2) a +0 dagger (21, 15, D:2) a +0 robe (23, 13, D:2) a parchment of Flame Wave (25, 26, D:2) a ball python corpse (skeletalised by now) (34, 3, D:2) a +0 pair of boots (35, 33, D:2) a +0 leather armour (39, -1, D:2) a hobgoblin corpse (skeletalised by now) (42, 47, D:2) a parchment of Nazja's Percussive Tempering Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 0, D:3) a +0 sling (5, 3, D:3) a bat corpse (skeletalised by now) (6, -6, D:3) a +0 chain mail (9, 2, D:3) a quokka skeleton (13, 7, D:3) a hobgoblin skeleton (16, -31, D:3) a +0 hand axe an orc corpse (skeletalised by now) (25, 9, D:3) a parchment of Mercury Arrow (30, -26, D:3) a +0 short sword (31, -7, D:3) a parchment of Grave Claw (33, -13, D:3) a +0 pair of boots (41, 9, D:3) a bat corpse (skeletalised by now) (43, -21, D:3) a +0 pair of gloves (47, 3, D:3) a +0 club an orc skeleton (51, -2, D:3) a rat skeleton Level 4 of the Dungeon [Shop] Jejaem's Antique Weapon Shoppe a +0 club (10 gold) the +5 hand axe "Loelyt" {holy, rF+ Will+ Str+3} (1126 gold) rF+: It protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). the +8 quarterstaff "Jank" {elec, rC+} (1330 gold) rC+: It protects you from cold. a +0 spear (60 gold) a +0 flail (70 gold) the +4 great sword of the Living Dead {flame, ^Fragile rN+ SInv} (956 gold) ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. SInv: It lets you see invisible. the +1 sling of Conflict {drain, rF- Int+3 Dex+5} (490 gold) rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). (1, 21, D:4) a +0 falchion an orc skeleton (2, 19, D:4) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 falchion an orc skeleton an orc skeleton (13, 15, D:4) a book of Conjurations (14, -22, D:4) a +0 dagger a +0 robe an orc skeleton (15, -23, D:4) a +0 short sword an orc skeleton (15, -22, D:4) a +0 dagger a +0 robe a +0 short sword a +0 scale mail an orc skeleton (18, -5, D:4) a maw talisman (20, -31, D:4) 5 boomerangs (22, 8, D:4) a +0 robe a +0 flail an orc skeleton (23, 8, D:4) a +0 ring mail a +0 mace a +0 robe a +0 dagger an orc skeleton (23, 28, D:4) a parchment of Iskenderun's Battlesphere (24, 7, D:4) a +0 club (24, 8, D:4) a +0 club (24, 9, D:4) a +0 chain mail a +0 hand axe (25, 18, D:4) a +0 club (27, 18, D:4) a +0 club (35, -8, D:4) a parchment of Yara's Violent Unravelling (40, -25, D:4) a +0 dagger (45, -15, D:4) a +0 dagger a goblin corpse (skeletalised by now) (45, -14, D:4) a +0 spear a +0 whip a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (46, -15, D:4) a +0 whip of venom a hobgoblin corpse (skeletalised by now) a kobold skeleton (47, -15, D:4) a +0 club (48, -7, D:4) an iguana corpse (skeletalised by now) (50, 7, D:4) a +0 club (54, 25, D:4) an adder skeleton (62, 8, D:4) a +0 whip a +0 leather armour Level 5 of the Dungeon (6, 0, D:5) a +0 scale mail (9, -16, D:5) a quokka skeleton (17, -32, D:5) a jackal skeleton a jackal skeleton an adder skeleton (18, -32, D:5) a +0 spear a +0 spear a +0 spear a gnoll skeleton (22, -12, D:5) a +0 quarterstaff (23, -42, D:5) a +0 short sword (30, 4, D:5) an iguana skeleton (31, -40, D:5) a +0 ring mail (37, 13, D:5) a +0 ring mail (41, -12, D:5) a +0 short sword a +0 ring mail an orc skeleton (41, -11, D:5) a +0 short sword a +0 short sword a +0 leather armour a +1 whip of pain (47, -16, D:5) a +0 dagger (52, -16, D:5) the +2 quarterstaff of Contradiction {speed, ^Drain Will+ rCorr} ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. an orc skeleton Level 6 of the Dungeon (11, 4, D:6) a parchment of Stone Arrow (21, -7, D:6) a potion of curing