niunuinui Level 1 of the Dungeon [Shop] Yskuumig's Jewellery Emporium a ring of protection from fire (unknown) (300 gold) the ring of Past Mistakes {*Slow rF+ rCorr Str+3 SInv} (423 gold) [ring of see invisible] *Slow: It may slow you when you take damage. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). SInv: It lets you see invisible. a ring of protection from cold (unknown) (300 gold) a ring of wizardry (unknown) (360 gold) an amulet of magic regeneration (unknown) (360 gold) a ring of wizardry (unknown) (360 gold) the amulet of Waicatiu {rPois rF- Regen+ rCorr} (477 gold) [amulet of regeneration] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. the amulet "Awequ" {rF- Regen+ Int+7} (536 gold) [amulet of regeneration] rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Int+7: It affects your intelligence (+7). (0, 0, D:1) a bat corpse (skeletalised by now) (1, 11, D:1) a +0 club (3, 4, D:1) a ball python skeleton (11, 20, D:1) a rat skeleton (15, -4, D:1) a +0 leather armour (23, 24, D:1) a hobgoblin skeleton (30, 23, D:1) a +0 short sword (31, 10, D:1) a hobgoblin corpse (skeletalised by now) (33, -7, D:1) a +0 sling (40, 12, D:1) a +0 leather armour (42, -4, D:1) a hobgoblin corpse (skeletalised by now) (45, -10, D:1) a quokka corpse (skeletalised by now) (55, 19, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, -11, D:2) a +0 whip a goblin skeleton (34, 3, D:2) a +0 sling a +0 dagger (35, -1, D:2) 8 stones (39, -1, D:2) a quill talisman (42, 32, D:2) a +0 club a goblin corpse (skeletalised by now) (50, 3, D:2) a rat corpse (skeletalised by now) (56, 19, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Ycega's Jewellery Shoppe a +4 ring of slaying (unknown) (360 gold) a +4 ring of slaying (unknown) (360 gold) a ring of see invisible (unknown) (150 gold) an amulet of reflection (unknown) (300 gold) a ring of protection from fire (unknown) (250 gold) an inkwell talisman (200 gold) an amulet of regeneration (unknown) (300 gold) an amulet of the acrobat (300 gold) the scarab talisman of the Farrier {+Inv rC+ Int+3 Slay+3} (1419 gold) [scarab talisman] +Inv: It lets you turn invisible. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +4 ring of protection (unknown) (360 gold) [Shop] Ilouck's Weapon Shop the +9 sling "Myrak" {speed, Dex+4} (713 gold) Dex+4: It affects your dexterity (+4). 3 stones (3 gold) a +6 hand axe of venom (391 gold) a +0 sling (16 gold) a +0 sling (16 gold) a +0 rapier (60 gold) a +0 mace (33 gold) a +4 heavy double sword (776 gold) a +0 hand axe (33 gold) [Shop] Roat's Jewellery Emporium a ring of willpower (unknown) (300 gold) a ring of ice (unknown) (300 gold) the amulet of Kindness {RegenMP+ rCorr Int+2 Stlth-} (544 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. a maw talisman (360 gold) an amulet of regeneration (unknown) (360 gold) an amulet of faith (480 gold) (0, 0, D:3) a +0 ring mail (1, -12, D:3) a +0 club (3, -23, D:3) a +0 ring mail (9, -30, D:3) a bat corpse (skeletalised by now) (14, -17, D:3) a +0 whip (16, -26, D:3) 4 stones (17, -26, D:3) an adder corpse (skeletalised by now) (17, -25, D:3) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (18, -19, D:3) 7 stones (20, 0, D:3) a bat skeleton (20, 12, D:3) a +0 mace (21, -1, D:3) a jackal skeleton (24, 9, D:3) a +0 whip (39, -3, D:3) a +0 dagger (51, 11, D:3) a stone Level 4 of the Dungeon (1, 3, D:4) a +0 hand axe a +0 leather armour an orc skeleton (5, 3, D:4) a +0 short sword (5, 6, D:4) 2 boomerangs (15, 28, D:4) a hobgoblin skeleton (17, -15, D:4) the quill talisman "Joeluylyc" {*Silence Will+ Str+2 Dex+4} [quill talisman] *Silence: It may silence you when you take damage. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). (22, -4, D:4) a +0 club (30, 37, D:4) a hobgoblin skeleton (32, -13, D:4) a jackal corpse (skeletalised by now) (33, 8, D:4) a +0 pair of boots (35, 20, D:4) an iguana corpse (skeletalised by now) (36, -13, D:4) a jackal corpse (skeletalised by now) (42, 26, D:4) a hobgoblin skeleton (47, 5, D:4) a +0 dagger 5 stones a kobold skeleton (50, -2, D:4) a quokka skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (1, -17, D:5) a hound corpse (skeletalised by now) (5, 15, D:5) a +0 short sword a +0 leather armour (6, 15, D:5) a +3 dagger an orc corpse (skeletalised by now) (8, 14, D:5) a +0 flail an orc corpse (skeletalised by now) (9, 6, D:5) a +0 ring mail (15, -20, D:5) a hound corpse (skeletalised by now) (22, 29, D:5) 9 stones (28, 2, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, 2, D:5) a wyvern corpse (skeletalised by now) (34, 39, D:5) a +0 falchion (43, 3, D:5) an iguana skeleton (44, -8, D:5) a +0 vampiric short sword (45, -10, D:5) a +0 robe (46, -8, D:5) an iguana corpse (skeletalised by now) (53, -21, D:5) a +0 war axe (60, 18, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (21, -6, D:6) a +0 orcbow (24, 0, D:6) a +0 falchion (27, -4, D:6) a +0 leather armour (28, 22, D:6) a bullfrog skeleton (31, 9, D:6) 6 stones (34, 15, D:6) the +1 orcbow of Wuliol {speed, rF++ rCorr} rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. (unseen) (38, 9, D:6) a centaur skeleton (39, 16, D:6) a +0 flail (45, 20, D:6) a +0 dagger a +0 robe a +0 short sword a +0 leather armour an orc skeleton (46, 20, D:6) a +0 dagger an orc skeleton (47, 20, D:6) a +0 hand axe (48, -15, D:6) a hound skeleton (48, 18, D:6) a +0 sling a +0 dagger (56, 23, D:6) a black bear skeleton (64, -23, D:6) a +3 long sword a +0 robe a +0 morningstar a +0 robe (64, -20, D:6) a +0 long sword a +0 robe (64, -19, D:6) a +2 short sword of freezing a +0 robe Level 7 of the Dungeon (4, -30, D:7) a +0 club (6, -30, D:7) a +0 hand axe a +0 trident an orc skeleton (7, -30, D:7) a +0 hand axe a +0 dagger an orc skeleton an orc skeleton (7, 18, D:7) 2 flux baubles (8, -30, D:7) a +0 short sword a +0 scale mail a +0 broad axe a +0 arbalest a +0 plate armour a +0 whip an orc corpse (skeletalised by now) (35, -30, D:7) a +0 ring mail (40, -13, D:7) the +9 flail of Uskayaw's Envy {pain, Dex+6} Dex+6: It affects your dexterity (+6). (45, -33, D:7) a +0 giant club (48, -41, D:7) a +0 leather armour (51, 10, D:7) a +0 orcbow a +0 trident a +0 chain mail a +0 club a +0 mace a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, 11, D:7) a +0 falchion an orc corpse (skeletalised by now) Level 8 of the Dungeon (17, -18, D:8) a +0 flail a +0 robe (20, -18, D:8) a +2 scimitar a +0 robe (23, -18, D:8) a +0 battleaxe a +0 robe a +4 scimitar a +0 robe (24, -19, D:8) a +0 short sword a +0 spear a +0 leather armour the Ecumenical Temple (9, 9, Temple) the +0 sling "Yjodit" {drain, *Corrode rPois Dex+5} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Dex+5: It affects your dexterity (+5).