Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 10065336603437704992 28 niunuinui the Magician (level 3, -4/25 HPs) Began as a Djinni Ice Elementalist on July 17, 2025. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:03:23 (537 turns). niunuinui the Magician (Djinni Ice Elementalist) Turns: 537, Time: 00:03:23 Health: -4/25 AC: 2 Str: 7 XL: 3 Next: 27% Gold: 89 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . b - +2 dagger (elec) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-5 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons b - a +2 dagger of electrocution (weapon) Missiles h - 2 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of poison {unknown} e - 2 scrolls of enchant weapon {unknown} f - a scroll of amnesia {unknown} g - a scroll of teleportation {unknown} i - a scroll of fog {unknown} Skills: - Level 2.2 Dodging - Level 1.6 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic + Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 b - Frozen Ramparts Ice 36% 1d6 9% 3 c - Ozocubu's Armour Ice 18% N/A 9% 3 d - Summon Ice Beast Ice/Summ 18% N/A 9% 3 e - Sandblast Erth 36% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) You freeze the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. The cold chills you terribly! * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Sandblast wells up from within. Spell assigned to 'e'. You completely miss the endoplasm. The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... ##.# #†# #.#..# ##.# # ######.####.###.)..# #..# # #.........#...#..#.#####.###### #......##....(..##.......##.... #......###..#....##............ #......#....÷......##...##..... #........#..................... #......##.....†....###.#>#..... #......##.....@....# #.#....#.# #......##.....J....# #.....##.. #...†..............###..#...... #......##..........##.......... ##########.[......##..#........ #........................ #................[....... #........................ #............#........... You could see an endoplasm. Vanquished Creatures An adder (D:1) 2 giant cockroaches (D:1) 2 hobgoblins 2 quokkas (D:1) 4 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 4 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | niunuinui the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | niunuinui set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 46 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 209 | D:1 | Found a faded altar of an unknown god. 497 | D:2 | Found a hide-covered altar of Uskayaw. 536 | D:1 | HP: 1/21 [frozen (6)] 537 | D:1 | Reached XP level 3. HP: 2/25 MP: 0/0 537 | D:1 | Learned a level 1 spell: Sandblast 537 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms, chequers_ecumenical_altar_simple, glass_columns_a D:2: layout_rooms, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Dagger || 24 Cast: Freeze || 18 Stab: Sleeping || 2 Armour: Robe || 22 Dodge: Dodged || 26