Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33.1 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 1844768474367089016, deterministic pregen: 1 Command line: /usr/games/crawl-0.33 -name niunuinui -rc /dgldir/rcfiles/crawl-0.33/niunuinui.rc -macro /dgldir/rcfiles/crawl-0.33/niunuinui.macro -morgue /dgldir/morgue/niunuinui/ -webtiles-socket /crawl-master/webserver/sockets/niunuinui:2025-07-19.09:20:30.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.33(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x579b7a3987be]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.33(_Z13do_crash_dumpv+0x43a) [0x579b7a3a683a]: do_crash_dump() /usr/games/crawl-0.33(_Z20crash_signal_handleri+0x1fa) [0x579b7a398c9a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7cf27180c330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7cf2718026a2]: /usr/games/crawl-0.33(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x579b7a5ad185]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-0.33(_Z19fire_item_no_quiverP4dist+0x237) [0x579b7aa34117]: fire_item_no_quiver(dist*) /usr/games/crawl-0.33(+0xc694f6) [0x579b7ab364f6]: /usr/games/crawl-0.33(+0xc6a085) [0x579b7ab37085]: /usr/games/crawl-0.33(main+0x1f7) [0x579b7a2ce4a7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7cf2717f11ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7cf2717f128b]: /usr/games/crawl-0.33(_start+0x25) [0x579b7a2ceed5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007cf2718d77a7 in __GI___wait4 (pid=171105, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007cf2718d77a7 in __GI___wait4 (pid=171105, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000579b7a398e6c in call_gdb (file=0x7cf2719cb4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 166345\000\000\000\000\000\000" #2 0x0000579b7a3a6858 in do_crash_dump () at dbg-asrt.cc:673 t = 1752917606 dir = "/dgldir/morgue/niunuinui/" name = "/dgldir/morgue/niunuinui/crash-niunuinui-20250719-093326.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7cf2719cb4e0 <_IO_2_1_stderr_> #3 0x0000579b7a398c9a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007cf2718026a2 in isspace (c=-1019) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.33/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.33/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.33/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = random_map_in_depth, level layout type = corridors, absdepth0 = 1 Level vaults: kennysheep_the_goblin_king layout_loops_cross basic_altar Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aim: a hobgoblin (almost dead, 100% to hit) You freeze the hobgoblin. You kill the hobgoblin! HP restored. A rat comes into view. Okay, then. d - a scroll labelled XAHIZA BILEO There are no items here. Found a scroll labelled FUGHUR ROLUWN. A goblin comes into view. It is wielding a +0 club. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) You freeze the goblin! You kill the goblin! The helpless rat fails to defend itself. You hit the rat. The rat is moderately wounded. The rat bites you but does no damage. You hit the rat but do no damage. Your bite misses the rat. The rat is moderately wounded. The rat bites you. You hit the rat. You kill the rat! e - a scroll labelled FUGHUR ROLUWN Found a stone staircase leading down. A giant cockroach comes into view. Found 14 gold pieces. A giant cockroach comes into view. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (100% to hit) You freeze the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (heavily wounded, 100% to hit) You freeze the giant cockroach. You kill the giant cockroach! You barely miss the giant cockroach. The giant cockroach bites you. The giant cockroach misses you. You hit the giant cockroach but do no damage. The giant cockroach closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (100% to hit) You freeze the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach bites you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (moderately wounded, 100% to hit) You freeze the giant cockroach. You kill the giant cockroach! You start resting. Magic restored. You start resting. Magic restored. You see here a giant cockroach corpse. You now have 37 gold pieces (gained 14). A bat comes into view. A bat is nearby! A rat comes into view. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) You freeze the bat. You kill the bat! A quokka comes into view. You hit the rat but do no damage. The rat barely misses you. The rat closely misses you. You hit the rat. You kill the rat! The helpless quokka fails to defend itself. You hit the quokka. The quokka is moderately wounded. The quokka misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. The quokka bites you. You barely miss the quokka. The quokka bites you. You hit the quokka. You bite the quokka. The quokka is severely wounded. The quokka misses you. The quokka twitches its whiskers. The quokka misses you. You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you. The quokka completely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. You hit the quokka but do no damage. Your bite misses the quokka. The quokka is heavily wounded. The quokka closely misses you. The quokka misses you. You hit the quokka. The quokka is severely wounded. The quokka bites you but does no damage. You barely miss the quokka. The quokka is severely wounded. The quokka bites you. The quokka barely misses you. You hit the quokka but do no damage. The quokka is severely wounded. The quokka misses you. The quokka barely misses you. You miss the quokka. The quokka is heavily wounded. The quokka bites you. You closely miss the quokka. Your bite misses the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. You hit the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) You freeze the quokka! You kill the quokka! You start resting. Magic restored. You start resting. HP restored. You start resting. HP restored. Found a stone staircase leading down. A bat comes into view. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) You freeze the bat! You kill the bat! Magic restored. You see here a +0 club. Found a whip. You see here a +0 club. Found a spear. You see here a +0 whip. f - a +0 whip You unwield your +0 club. f - a +0 whip (weapon) You drop a +0 club. A bat comes into view. Found a pair of boots. The helpless bat fails to defend itself. You hit the bat. The bat is heavily wounded. The bat barely misses you. You closely miss the bat. You bite the bat. The bat is severely wounded. The bat closely misses you. x2 The bat closely misses you. The bat hits you but does no damage. You barely miss the bat. The bat is severely wounded. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you. You hit the bat. You kill the bat! You see here a +0 spear. c - a +0 spear You unwield your +0 whip. c - a +0 spear (weapon) You drop a +0 whip. You see here a +0 pair of boots. f - a +0 pair of boots You start putting on your armour. You continue putting on your +0 pair of boots. x5 You finish putting on your +0 pair of boots. A kobold comes into view. It is wielding a +0 short sword. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 short sword (asleep, 98% to hit and 100% to hit with your bite) You reach to attack! The helpless kobold fails to defend itself. You hit the kobold. You kill the kobold! Things that are here: a +0 short sword; a kobold corpse g - a +0 short sword Found a knobbly smoking staff. You see here a staff of air. h - a staff of air An endoplasm comes into view. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: an endoplasm (87% to hit and 86% to hit with your bite) You barely miss the endoplasm. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm. You bite the endoplasm, but do no damage. The endoplasm is moderately wounded. The endoplasm closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) You freeze the endoplasm. You kill the endoplasm! A frilled lizard comes into view. Found a stone staircase leading down. The frilled lizard hisses angrily. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (100% to hit) You freeze the frilled lizard. You kill the frilled lizard! A quokka comes into view. A quokka is nearby! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) You freeze the quokka. The quokka is moderately wounded. The quokka misses you. x2 Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) You freeze the quokka! You kill the quokka! You see here a quokka corpse. i - a scroll labelled KOKHUH VIOTAOT Found a leather armour. A ball python comes into view. The ball python hisses angrily. You see here a +0 leather armour. j - a +0 leather armour Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a ball python (63% to hit and 59% to hit with your bite) You reach to attack! You hit the ball python. You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'd'. You drop a +0 leather armour. An endoplasm comes into view. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: an endoplasm (asleep, 98% to hit and 100% to hit with your bite) You reach to attack! The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! Your Spellcasting skill increases to level 5! You see here a +0 leather armour. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a spear. Found a radiant altar of Vehumet. There is a stone staircase leading up here. 2 goblins come into view. A goblin is wielding a +1 dagger of speed. The goblin shouts! You hear a shout! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! There is a stone staircase leading up here. A goblin comes into view. It is wielding a +0 club. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger (51% to hit and 46% to hit with your bite) You reach to attack! You closely miss the goblin. The goblin shouts! x2; You hear a shout! The goblin barely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) You freeze the goblin! You kill the goblin! You climb downwards. Ijyb shouts! The goblin hits you with a +0 dagger. There is a stone staircase leading up here. The goblin hits you with a +0 dagger. x2; The goblin barely misses you. You climb upwards. There is a stone staircase leading down here. The goblin attacks as it pursues you! The goblin hits you but does no damage. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger (51% to hit and 46% to hit with your bite) You miss the goblin. The goblin hits you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) Okay, then. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the goblin. You kill the goblin! The wall freezes the goblin. You kill the goblin! The wall freezes the goblin! You kill the goblin! You start resting. HP restored. You start resting. The frozen ramparts melt away. Things that are here: a +0 dagger; a goblin corpse Things that are here: a +0 dagger; a goblin corpse You see here a +0 club. There is a stone staircase leading down here. Magic restored. You climb downwards. Level annotation: Ijyb The goblin hits you but does no damage. The goblin hits you with a +1 dagger of speed. The goblin hits you but does no damage. The goblin hits you with a +0 dagger. There is a stone staircase leading up, spattered with blood here. The goblin hits you but does no damage. The goblin closely misses you. The goblin misses you. You climb upwards. There is a stone staircase leading down here. The goblin misses you. Things that are here: a +0 dagger; a goblin corpse The goblin attacks as it pursues you! The goblin barely misses you. Things that are here: a +0 dagger; a goblin corpse Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the goblin! You kill the goblin! The wall freezes the goblin. You kill the goblin! The frozen ramparts melt away as you move. Items here: )) ††. Things that are here: a +0 dagger; a goblin corpse Items here: )) ††. j - a +1 dagger of speed You drop a +0 short sword. You unwield your +0 spear. Your hands tingle! j - a +1 dagger of speed (weapon) Things that are here: a +0 dagger; a goblin corpse Items here: )) ††. There is a stone staircase leading down here. HP restored. You climb downwards. Level annotation: Ijyb There is a stone staircase leading up, spattered with blood here. There is a stone staircase leading up, spattered with blood here. Ijyb screams, "Level is mine! All mine!" You hit Ijyb but do no damage. Your bite misses Ijyb. Ijyb hits you but does no damage. You hit Ijyb. Ijyb is lightly wounded. You closely miss Ijyb. Your bite misses Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +3 leather armour of poison resistance and carrying a wand of iceblast (lightly wounded, 100% to hit) You freeze Ijyb. Ijyb is moderately wounded. Ijyb barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +3 leather armour of poison resistance and carrying a wand of iceblast (moderately wounded, 100% to hit) You freeze Ijyb. Ijyb is heavily wounded. Ijyb misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +3 leather armour of poison resistance and carrying a wand of iceblast (heavily wounded, 100% to hit) You freeze Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +3 leather armour of poison resistance and carrying a wand of iceblast (heavily wounded, 100% to hit) You freeze Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +3 leather armour of poison resistance and carrying a wand of iceblast (heavily wounded, 100% to hit) You freeze Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +3 leather armour of poison resistance and carrying a wand of iceblast (severely wounded, 100% to hit) You freeze Ijyb! Ijyb is almost dead. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +3 leather armour of poison resistance and carrying a wand of iceblast (almost dead, 100% to hit) You freeze Ijyb! You kill Ijyb! Your Fighting skill increases to level 1! Your Short Blades skill increases to level 1! Your Long Blades skill increases to level 1! Your Axes skill increases to level 1! Your Maces & Flails skill increases to level 1! Your Polearms skill increases to level 1! Your Staves skill increases to level 1! Your Ranged Weapons skill increases to level 1! Your Throwing skill increases to level 1! Your Armour skill increases to level 1! Your Shields skill increases to level 1! Your Unarmed Combat skill increases to level 1! Your Invocations skill increases to level 1! Your Evocations skill increases to level 1! Found a scroll labelled JIGRUH CYERO and 9 gold pieces. g - a wand of iceblast (8) Things that are here: a +0 dagger; a +3 leather armour of poison resistance k - a +3 leather armour of poison resistance You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +3 leather armour of poison resistance. x5 You finish putting on your +3 leather armour of poison resistance. You feel resistant to poison. You start resting. HP restored. You start resting. HP restored. You start resting. Magic restored. You see here a +0 spear. You unwield your +1 dagger of speed. c - a +0 spear (weapon) l - a scroll labelled JIGRUH CYERO You now have 46 gold pieces (gained 9). A rat comes into view. Found a scroll labelled FUGHUR ROLUWN and a pair of gloves. Found a stone staircase leading down. You see here a fizzy yellow potion. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a rat (asleep, 98% to hit and 100% to hit with your bite) You reach to attack! The helpless rat fails to defend itself. You hit the rat. The rat is severely wounded. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (severely wounded, 100% to hit) You freeze the rat! You kill the rat! m - a fizzy yellow potion e - 2 scrolls labelled FUGHUR ROLUWN (gained 1) You see here a +0 pair of gloves. n - a +0 pair of gloves You start putting on your armour. You continue putting on your +0 pair of gloves. x5 You finish putting on your +0 pair of gloves. Found a stone staircase leading up. Found 8 gold pieces. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You see here 8 gold pieces. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 dagger (51% to hit and 46% to hit with your bite) You reach to attack! You closely miss the kobold. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (100% to hit) You freeze the kobold. You kill the kobold! Things that are here: a +0 dagger; a kobold corpse You now have 54 gold pieces (gained 8). Things that are here: a +0 dagger; a kobold corpse Found a puce potion. Things that are here: a +0 dagger; a kobold corpse o - a puce potion Found a stone staircase leading up. Found a sling. A ball python comes into view. An adder comes into view. The adder bites you but does no damage. The adder misses you. You see here a +0 sling. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) You freeze the adder. The adder is moderately wounded. The adder seems to slow down. The ball python hisses angrily. The adder completely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, slow, 100% to hit) You freeze the adder. The adder is heavily wounded. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, slow, 100% to hit) You freeze the adder. The adder is heavily wounded. The adder closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) You freeze the ball python. You kill the ball python! The adder bites you but does no damage. You barely miss the adder. The adder is heavily wounded. The adder is no longer moving slowly. The adder closely misses you. You miss the adder. The adder is heavily wounded. The adder bites you. The adder bites you but does no damage. You closely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder. You kill the adder! Your Shapeshifting skill increases to level 1! You have reached level 4! You feel agile. You see here a +0 sling. You see here a ball python corpse. Found a dagger. You see here a +0 dagger. Found a hand axe. You see here a +0 hand axe. 3 gnolls come into view. The gnoll shouts! x2 A gnoll comes into view. It is wielding a +0 club. The gnoll moves out of view. You hear a shout! A goblin comes into view. It is wielding a +0 dagger. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll! Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (heavily wounded, 63% to hit and 61% to hit with your bite) You reach to attack! You hit the gnoll. You kill the gnoll! Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (63% to hit and 61% to hit with your bite) You reach to attack! You hit the gnoll but do no damage. The wall freezes the gnoll. x2 Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (moderately wounded, 63% to hit and 61% to hit with your bite) You barely miss the gnoll. The gnoll is moderately wounded. The wall freezes the gnoll! The gnoll hits you but does no damage. The wall freezes the gnoll. The gnoll hits you but does no damage. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (heavily wounded, 63% to hit and 61% to hit with your bite) The gnoll is in the way. You hit the gnoll but do no damage. Your bite misses the gnoll. The gnoll is almost dead. The wall freezes the gnoll! You kill the gnoll! The wall freezes the gnoll. The gnoll hits you from afar with a +0 spear. Your Conjurations skill increases to level 1! Your Hexes skill increases to level 1! Your Summonings skill increases to level 1! Your Necromancy skill increases to level 1! Your Translocations skill increases to level 1! Your Forgecraft skill increases to level 1! Your Fire Magic skill increases to level 1! Your Air Magic skill increases to level 1! Your Earth Magic skill increases to level 1! Your Alchemy skill increases to level 1! Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (almost dead, 63% to hit and 61% to hit with your bite) You reach to attack! You hit the gnoll. You kill the gnoll! The frozen ramparts melt away. The gnoll shouts! You hear a shout! You see here a +0 flail. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger (51% to hit and 48% to hit with your bite) You reach to attack! You hit the goblin. You kill the goblin! Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (63% to hit and 61% to hit with your bite) You reach to attack! You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (lightly wounded, 63% to hit and 61% to hit with your bite) You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) You freeze the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 club. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) You freeze the gnoll. You kill the gnoll! Things that are here: a +0 club; a +0 flail Items here: ))) †. HP restored. An endoplasm comes into view. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: an endoplasm (asleep, 98% to hit and 100% to hit with your bite) You reach to attack! The helpless endoplasm fails to defend itself. You hit the endoplasm but do no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) You freeze the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) You freeze the endoplasm. You kill the endoplasm! You start resting. HP restored. You start resting. Magic restored. HP restored. Found a stone staircase leading down. A ribbon worm comes into view. Unknown command. Found 13 gold pieces and a golden potion. A rat comes into view. You see here 13 gold pieces. You see here a golden potion. p - a golden potion You see here 13 gold pieces. You now have 67 gold pieces (gained 13). A kobold comes into view. It is wielding a +0 short sword. The rat squeaks loudly. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a rat (59% to hit and 57% to hit with your bite) You reach to attack! You hit the rat. You kill the rat! Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 short sword (51% to hit and 48% to hit with your bite) You reach to attack! You hit the kobold. The kobold is moderately wounded. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit) You freeze the kobold! You kill the kobold! A kobold comes into view. It is wielding a +0 whip. Things that are here: a +0 short sword; a kobold corpse A kobold is nearby! The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 whip, wearing a ring of fire and quivering stones (51% to hit and 48% to hit with your bite) You reach to attack! You hit the kobold. The kobold is severely wounded. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip, wearing a ring of fire and quivering stones (moderately wounded, 100% to hit) You freeze the kobold! The kobold is chilled terribly! You kill the kobold! You now have 75 gold pieces (gained 8). q - a ring of fire Things that are here: a +0 whip; a stone; a kobold corpse Things that are here: a +0 whip; a stone; a kobold corpse r - a stone A ribbon worm is nearby! Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a ribbon worm (79% to hit and 78% to hit with your bite) You reach to attack! You hit the ribbon worm. The ribbon worm is lightly wounded. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a ribbon worm (lightly wounded, 79% to hit and 78% to hit with your bite) You reach to attack! You hit the ribbon worm but do no damage. The ribbon worm is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You cannot attack while caught in a web. You struggle to detach yourself from the web. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, catching its breath, 100% to hit) You freeze the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm bites you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) You freeze the ribbon worm! The ribbon worm is almost dead. The ribbon worm completely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 100% to hit) You freeze the ribbon worm. The ribbon worm is almost dead. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (almost dead, 100% to hit) You freeze the ribbon worm. You kill the ribbon worm! You struggle to detach yourself from the web. The web tears apart. You see here a ribbon worm corpse. There is a stone staircase leading down here. An endoplasm comes into view. You see here a scroll labelled QUMU EXTOATO. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: an endoplasm (asleep, 98% to hit and 100% to hit with your bite) You reach to attack! The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is almost dead. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) You freeze the endoplasm! You kill the endoplasm! s - a scroll labelled QUMU EXTOATO A rat comes into view. Found a dagger. The rat squeaks loudly. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a rat (59% to hit and 57% to hit with your bite) You reach to attack! You barely miss the rat. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) You freeze the rat. You kill the rat! Found a stone staircase leading down. A ball python comes into view. A ball python is nearby! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger (51% to hit and 48% to hit with your bite) You barely miss the goblin. Your bite misses the goblin. The goblin hits you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) You freeze the ball python. You kill the ball python! The goblin hits you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) You freeze the goblin! You kill the goblin! You see here a +0 dagger. Found a scroll labelled FUGHUR ROLUWN. e - 3 scrolls labelled FUGHUR ROLUWN (gained 1) A bat comes into view. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a bat (asleep, 98% to hit and 100% to hit with your bite) You reach to attack! The helpless bat fails to defend itself. You hit the bat but do no damage. The bat misses you. The bat hits you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) You freeze the bat! You kill the bat! A bat comes into view. The bat barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) You freeze the bat. You kill the bat! You have reached level 5! A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 club. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Unknown command. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Unknown command. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (moderately wounded, 63% to hit and 61% to hit with your bite) You reach to attack! You closely miss the gnoll. The gnoll is moderately wounded. The wall freezes the gnoll. The gnoll closely misses you. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (severely wounded, 63% to hit and 61% to hit with your bite) You reach to attack! You hit the gnoll. The gnoll is almost dead. The wall freezes the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +0 whip. The frozen ramparts melt away. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 whip (lightly wounded, 63% to hit and 61% to hit with your bite) You reach to attack! The gnoll shouts! You hit the gnoll but do no damage. The gnoll is lightly wounded. The wall freezes the gnoll! Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 whip (severely wounded, 63% to hit and 61% to hit with your bite) You closely miss the gnoll. You bite the gnoll. The gnoll is severely wounded. The wall freezes the gnoll. The gnoll barely misses you. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 whip (almost dead, 63% to hit and 61% to hit with your bite) The gnoll shouts! You hit the gnoll but do no damage. You bite the gnoll, but do no damage. The gnoll is almost dead. The wall freezes the gnoll. You kill the gnoll! Throw: stone Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (56% to hit) You throw a stone. The stone barely misses the gnoll. The stone hits the gnoll. The gnoll is lightly wounded. You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33.1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [niunuinui] Species: Gnoll Job: Ice Elementalist HP: 37/37; mods: 0/0 MP: 7/12; mod: 0 Stats: 7 16 13 Position: (40, 21), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 3 | 1 | 23 | 11/25 Short Blades | X | 1 | 3 | 1 | 23 | 11/25 Long Blades | X | 1 | 3 | 1 | 23 | 11/25 Axes | X | 1 | 3 | 1 | 23 | 11/25 Maces & Flails | X | 1 | 3 | 1 | 23 | 11/25 Polearms | X | 1 | 3 | 1 | 23 | 11/25 Staves | X | 1 | 3 | 1 | 23 | 11/25 Ranged Weapons | X | 1 | 3 | 1 | 23 | 11/25 Throwing | X | 1 | 3 | 1 | 23 | 11/25 Armour | X | 1 | 3 | 1 | 23 | 11/25 Dodging | X | 1 | 3 | 4 | 174 | 49/62 Stealth | X | 1 | 3 | 4 | 150 | 25/62 Shields | X | 1 | 3 | 1 | 23 | 11/25 Unarmed Combat | X | 1 | 3 | 1 | 23 | 11/25 Spellcasting | X | 1 | 4 | 5 | 202 | 15/75 Conjurations | X | 1 | 3 | 1 | 23 | 6/36 Hexes | X | 1 | 3 | 1 | 23 | 6/36 Summonings | X | 1 | 4 | 1 | 23 | 6/36 Necromancy | X | 1 | 4 | 1 | 23 | 6/36 Translocations | X | 1 | 4 | 1 | 23 | 6/36 Forgecraft | X | 1 | 4 | 1 | 23 | 6/36 Fire Magic | X | 1 | 4 | 1 | 23 | 6/36 Ice Magic | X | 1 | 4 | 7 | 524 | 30/142 Air Magic | X | 1 | 4 | 1 | 23 | 6/36 Earth Magic | X | 1 | 4 | 1 | 23 | 6/36 Alchemy | X | 1 | 4 | 1 | 23 | 6/36 Invocations | X | 1 | 4 | 1 | 23 | 13/21 Evocations | X | 1 | 4 | 1 | 23 | 11/25 Shapeshifting | X | 1 | 4 | 1 | 23 | 9/30 Spell bugs: Durations: #147: 47 Attributes: #12: 75 #49: 75 Mutations: fangs: 1 (innate) treasure sense: 1 (innate) distributed training: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #10: +3 leather armour of poison resistance eq slot #6, inv slot #5: +0 pair of boots eq slot #1, inv slot #2: +0 spear eq slot #5, inv slot #13: +0 pair of gloves }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##.#.## ##.....# ##.# ##..# #.....# #)# ##.# #.....# #.# ###.#### ..j.. #.# #......# <.. #.# #...##.# #j# #.# #...##.# #)## #.# #....#.####).########.# #..#.#.#...@.......##.# #......#.###.#........# #### ####†###.# #.#.#....#####... #.).##.###.#.#..#.......## ########.#.........)...#.####..## .......#...##.##.##.#.##.####..## ######.######.##.##.#.##.##...... ######.# #.#...#....<.##.#..## .......# #.........##.))...... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>