nimuck Level 1 of the Dungeon (3, 0, D:1) a +0 dagger (6, 16, D:1) a jackal corpse (skeletalised by now) (7, 17, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, 18, D:1) a frilled lizard corpse (skeletalised by now) (11, 22, D:1) a jackal skeleton (12, 22, D:1) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (13, 18, D:1) a jackal corpse (skeletalised by now) (14, 7, D:1) a +0 club a goblin skeleton (21, 1, D:1) a rat skeleton (21, 23, D:1) a +0 whip a kobold corpse (skeletalised by now) (25, 19, D:1) a +0 club (27, 25, D:1) a ball python skeleton (32, 27, D:1) a +0 short sword a kobold skeleton (37, 26, D:1) a +0 dagger (37, 29, D:1) a +0 dagger a goblin skeleton (40, 20, D:1) a +0 ring mail (41, 16, D:1) a +0 helmet (45, 0, D:1) a +0 club (46, 28, D:1) a +0 robe (52, 19, D:1) a parchment of Maxwell's Portable Piledriver (54, 3, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (16, 6, D:2) a +0 club (24, -4, D:2) a parchment of Blink (24, -2, D:2) a +0 flail (36, -12, D:2) a quill talisman (37, 12, D:2) a hobgoblin corpse (39, -5, D:2) a +0 dagger (39, 12, D:2) a frilled lizard corpse (40, 11, D:2) a quokka corpse (42, -7, D:2) a ball python corpse (44, -3, D:2) a +0 whip (51, 22, D:2) a bat corpse (skeletalised by now)