nimuck Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, -13, D:1) a +0 dagger a kobold corpse (skeletalised by now) (7, -14, D:1) a hobgoblin corpse (skeletalised by now) (10, -11, D:1) a +0 mace (12, -12, D:1) a +0 club a +0 short sword a goblin skeleton a kobold skeleton (14, -30, D:1) a +0 whip (14, -9, D:1) a +0 leather armour (18, -5, D:1) a rat skeleton (31, -21, D:1) a rat corpse (skeletalised by now) (33, -6, D:1) a rat corpse (skeletalised by now) (33, -5, D:1) a hobgoblin corpse (skeletalised by now) (49, -11, D:1) a rat corpse (skeletalised by now) (51, -17, D:1) a rat corpse (skeletalised by now) (52, -5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zohual's Magic Scroll Shop a scroll of noise (unknown) (10 gold) a scroll of vulnerability (unknown) (40 gold) a scroll of enchant armour (unknown) (75 gold) a scroll of noise (unknown) (10 gold) a scroll of amnesia (unknown) (40 gold) a scroll of identify (20 gold) a scroll of fog (40 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) (0, 0, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (1, 3, D:2) a +0 hammer (4, 33, D:2) a bat skeleton (14, 11, D:2) a +0 club (18, 11, D:2) a ball python skeleton (21, 18, D:2) a +0 hat of intelligence (22, 15, D:2) a +0 club (34, 23, D:2) a bat skeleton (42, 20, D:2) a +0 club a goblin skeleton (44, 18, D:2) a +0 dagger (48, 37, D:2) a +0 leather armour (50, 23, D:2) a +0 robe (50, 26, D:2) a +0 hand axe (53, 18, D:2) a +0 hand axe (55, 24, D:2) a +0 hand axe (56, 22, D:2) a +0 trident a +0 scale mail (58, 21, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (0, 1, D:3) a jackal corpse (skeletalised by now) (5, 10, D:3) a +2 dagger of draining (8, 57, D:3) a +0 club (11, -1, D:3) a +0 leather armour (26, 43, D:3) an adder skeleton (27, 10, D:3) a ball python corpse (skeletalised by now) (28, 10, D:3) a +0 leather armour (29, 53, D:3) a +0 dagger a goblin skeleton (36, 56, D:3) a +0 rapier (39, 12, D:3) a +0 ring mail (42, 46, D:3) a +0 short sword (51, -2, D:3) the alchemy staff "Earthworm" {rPois Conj Air Alch} [staff of alchemy] rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 scimitar a +0 plate armour (0, 1, D:4) a +0 dagger an adder corpse (skeletalised by now) (5, -5, D:4) a +2 dagger of venom a goblin corpse (skeletalised by now) (23, -9, D:4) a +0 flail a +0 club a +0 hand axe a +0 chain mail a +0 hand axe a black bear skeleton a goblin skeleton an orc skeleton (24, 5, D:4) a +0 rapier a +0 chain mail (24, 30, D:4) an adder skeleton (32, 6, D:4) a +0 dagger (33, 19, D:4) a +0 club a +0 ring mail (33, 20, D:4) a +0 dagger a +0 robe a +0 hand axe an orc skeleton (33, 22, D:4) a +0 mace a +0 scale mail (34, 22, D:4) a +0 club Level 1 of the Abyss