nimuck Level 1 of the Dungeon [Shop] Meafitin's General Store a parchment of Dragon's Call (728 gold) a potion of enlightenment (70 gold) a potion of might (unknown) (56 gold) a scroll of enchant armour (105 gold) a +0 scale mail of cold resistance (154 gold) a parchment of Fugue of the Fallen (123 gold) a ring of protection from fire (unknown) (350 gold) a parchment of Tukima's Dance (123 gold) (5, 2, D:1) a +0 dagger a goblin skeleton (6, -4, D:1) a jackal corpse (skeletalised by now) (6, -3, D:1) a +0 short sword (9, 24, D:1) a jackal corpse (skeletalised by now) (10, -9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, 17, D:1) a jackal skeleton (13, 9, D:1) a +0 quarterstaff (19, -2, D:1) a frilled lizard corpse (skeletalised by now) (20, 13, D:1) a +0 leather armour (22, -8, D:1) a +0 short sword (24, 3, D:1) a +0 club (26, 2, D:1) a +0 chain mail (28, 2, D:1) a +0 leather armour (38, -13, D:1) a rat corpse (skeletalised by now) (41, 8, D:1) a ring of flight (49, 2, D:1) a hobgoblin skeleton Level 2 of the Dungeon (1, -21, D:2) a +0 ring mail (1, -18, D:2) a +0 robe (4, -21, D:2) a +0 mace (5, -20, D:2) a +0 dagger a ball python corpse (6, -39, D:2) a +0 dagger a rat corpse (skeletalised by now) (6, -20, D:2) a +0 short sword (7, -39, D:2) a +0 mace (7, -18, D:2) a dart slug corpse (11, -20, D:2) a ball python skeleton (12, -44, D:2) a +0 dagger (13, -44, D:2) a +0 club (13, -16, D:2) a +0 whip (19, 9, D:2) a +0 short sword (20, 9, D:2) a +6 ring of intelligence (21, -31, D:2) a quokka corpse (skeletalised by now) (23, -31, D:2) a +0 whip a kobold corpse (skeletalised by now) (25, -4, D:2) the +8 short sword "Januloheox" {heavy, Dex+6 SInv Stlth+} Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (27, -17, D:2) a +0 hand axe (30, -19, D:2) a +0 spear (30, -17, D:2) a ring of protection from fire (42, -17, D:2) a +0 hand axe a bat corpse