nimuck Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (1, 3, D:1) a ball python skeleton (2, -1, D:1) a jackal skeleton (6, -3, D:1) a jackal skeleton (12, 24, D:1) a +0 dagger (14, -16, D:1) a +0 club (25, 19, D:1) a +0 mace (28, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 7, D:1) a ball python skeleton (33, 23, D:1) an orb of attunement (37, 1, D:1) a +0 plate armour (37, 34, D:1) a +0 short sword (38, 1, D:1) a kobold skeleton (39, -5, D:1) a +0 hand axe (42, -12, D:1) a +0 sling (44, 29, D:1) a +0 hand axe (47, 1, D:1) a quokka skeleton (49, 16, D:1) a +0 dagger (50, 24, D:1) a rat corpse (skeletalised by now) (57, -4, D:1) a +4 ring of protection (59, 6, D:1) a +0 mace (62, -8, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 16, D:2) a bat corpse (skeletalised by now) (9, 2, D:2) a +0 leather armour (22, 8, D:2) a ribbon worm corpse (51, 5, D:2) a hobgoblin corpse (51, 15, D:2) a hobgoblin corpse Level 3 of the Dungeon (0, 0, D:3) a +0 halberd a gnoll corpse (12, 17, D:3) a +0 robe (28, 6, D:3) an adder corpse (28, 7, D:3) a bat corpse (29, 3, D:3) an amulet of chemistry