nimuck Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (4, 3, D:1) a +0 dagger a kobold skeleton (10, 17, D:1) a rat corpse (skeletalised by now) (26, 8, D:1) a +0 dagger (32, 17, D:1) a ball python skeleton (33, 13, D:1) a +0 club a goblin skeleton (33, 24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 28, D:1) a +0 dagger (34, 15, D:1) a bat corpse (skeletalised by now) (37, 26, D:1) a +0 short sword (39, -2, D:1) a ball python skeleton (41, 14, D:1) a bat skeleton (46, 11, D:1) a +0 dagger (46, 27, D:1) a jackal skeleton (47, 28, D:1) a hobgoblin skeleton (48, 3, D:1) a +0 dagger (48, 29, D:1) a jackal skeleton a jackal skeleton (49, -2, D:1) a ball python skeleton (51, 15, D:1) a hobgoblin skeleton (53, 29, D:1) a bat corpse (skeletalised by now) (59, 14, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a staff of cold (4, -20, D:2) a +0 hammer (15, -20, D:2) a +0 hammer (35, -12, D:2) an adder skeleton (40, 16, D:2) a +0 leather armour a +0 trident the human corpse of Terence (skeletalised by now) (48, 13, D:2) a +0 short sword (56, -8, D:2) a bat skeleton (57, -7, D:2) a +0 club a +0 ring mail a goblin skeleton (60, -12, D:2) a +0 dagger