nimuck Level 1 of the Dungeon (1, 0, D:1) a +0 flail a gnoll corpse (skeletalised by now) (2, 9, D:1) a bat skeleton (4, 0, D:1) an orb of attunement (8, -7, D:1) a +0 dagger a kobold skeleton (8, 15, D:1) a +0 club (8, 33, D:1) a frilled lizard skeleton (15, 18, D:1) a +0 ring mail (17, -10, D:1) a +0 robe (19, 26, D:1) a +0 ring mail (23, 36, D:1) a +0 dagger a kobold corpse (skeletalised by now) (30, -7, D:1) a +0 dagger a kobold skeleton (30, 17, D:1) a +0 club a goblin skeleton (30, 23, D:1) a +0 dagger (31, 18, D:1) a +0 club a goblin skeleton (36, -12, D:1) a +0 whip a kobold skeleton (37, -7, D:1) a frilled lizard skeleton (37, 7, D:1) a +0 robe (37, 20, D:1) a +0 whip a +0 short sword a kobold skeleton (39, 19, D:1) a quokka corpse (skeletalised by now) (39, 20, D:1) a +0 club (39, 21, D:1) a rat skeleton (42, 39, D:1) a +0 club a kobold corpse (skeletalised by now) (43, -3, D:1) a rat corpse (skeletalised by now) (57, 26, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (58, 27, D:1) a jackal corpse (skeletalised by now) (62, -6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Furuv's Antique Weapon Boutique a +0 hand axe (87 gold) a +0 orcbow (116 gold) the +2 long sword of Aqidafomn {flame, Dex+3} (858 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 dagger of draining (307 gold) a +0 flail (101 gold) a +1 orcbow of flaming (411 gold) a +0 mace (87 gold) a +2 scimitar of holy wrath (661 gold) a +0 trident (101 gold) a +0 short sword (87 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (2, 1, D:2) a +0 dagger a kobold skeleton (7, -9, D:2) a +0 scale mail (9, -31, D:2) a frilled lizard corpse (skeletalised by now) (9, -23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (19, -31, D:2) a ball python skeleton (21, -33, D:2) a +0 scimitar (21, -9, D:2) a +0 robe (22, -23, D:2) a goblin skeleton (26, -20, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (26, -19, D:2) a +0 spear a gnoll skeleton (28, -11, D:2) a +0 spear (29, -11, D:2) a +0 spear a +0 halberd a gnoll skeleton a gnoll skeleton Level 3 of the Dungeon (5, 0, D:3) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (16, -29, D:3) a rat corpse (skeletalised by now) (22, -35, D:3) a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (43, -34, D:3) a +0 trident (49, -14, D:3) a parchment of Eringya's Surprising Crocodile (50, 0, D:3) a parchment of Martyr's Knell (53, 4, D:3) a +0 leather armour (59, -6, D:3) a parchment of Shock a bazaar [Shop] Votoppoc's Party Supplies 4 potions of attraction (unknown) (72 gold) a scroll of poison (unknown) (24 gold) a scroll of poison (unknown) (24 gold) 2 potions of berserk rage (unknown) (60 gold) 4 potions of attraction (unknown) (72 gold) a potion of lignification (unknown) (18 gold) 4 scrolls of vulnerability (unknown) (96 gold) 4 potions of attraction (unknown) (72 gold) 4 scrolls of vulnerability (unknown) (96 gold) a scroll of immolation (unknown) (24 gold) [Shop] Ichut's Ever-Affordable Forbidden Knowledge Xom's Compilation of Spontaneous Journeys (224 gold) Spells Type Level a - Maxwell's Portable Piledriver Translocation 3 b - Malign Gateway Summoning/Translocation 7 Xom's Octavo of Vocational Suffering (134 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Cigotuvi's Putrefaction Necromancy/Air 4 Xom's Book of Meeting Friends (181 gold) Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Summon Forest Summoning/Translocation 5 a manual of Evocations (640 gold) the blade talisman of Reason {Will++ Stlth+} (971 gold) [blade talisman] Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. the riddle talisman of Plog {Int+7} (925 gold) [riddle talisman] Int+7: It affects your intelligence (+7). a wand of iceblast (14) (unknown) (268 gold) a wand of paralysis (18) (345 gold) [Shop] Pittu's Ready-to-Wear Runway the +8 bardiche "ETAOIN SHRDLU" {chaos, ^Fragile rElec rC+ rN+} (952 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. the +8 triple sword of the Weasel {chaos, rElec Will+ Str+3 Dex+4} (1109 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +4 executioner's axe of chaos (539 gold) the chaotic +7 sceptre of Torment {chaos, pain, torment} (1320 gold) It cannot be enchanted further. the ring of Summertime {^Drain rPois rF- EV+5 Dex+5 SInv} (542 gold) [ring of evasion] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. EV+5: It affects your evasion (+5). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. the amulet of Nawnycsi {Faith ^Drain rC- Regen+ MP+7 Str+2 Int+2} (632 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Drain: It drains your maximum health when unequipped. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. MP+7: It affects your magic capacity (+7). Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). the orb "Puehuus" {Mesmerism, Rampage +Inv Will- Stlth+ Ice Air} (525 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. the orb of Vanity {Mayhem, Int+8} (360 gold) Int+8: It affects your intelligence (+8). (4, -13, Bazaar) a spriggan skeleton (12, -8, Bazaar) a naga skeleton (28, -16, Bazaar) a +0 leather armour (29, -16, Bazaar) a +0 sling (38, 4, Bazaar) a potion of moonshine (39, 3, Bazaar) a potion of moonshine (40, -15, Bazaar) a merfolk skeleton (40, -13, Bazaar) a merfolk skeleton (41, -12, Bazaar) a kobold skeleton (45, 4, Bazaar) a potion of moonshine (46, 8, Bazaar) a potion of moonshine a sewer (1, 7, Sewer) a jackal corpse (skeletalised by now) (5, 5, Sewer) a +0 short sword a kobold skeleton (10, 10, Sewer) a +0 dagger (10, 11, Sewer) a +0 whip a +0 club a +0 club a kobold skeleton