nimuck Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 0, D:1) a +0 dagger (7, -1, D:1) a ball python corpse (skeletalised by now) (9, 22, D:1) a +0 short sword a kobold skeleton a hobgoblin skeleton (10, 4, D:1) a bat skeleton (13, 21, D:1) a +0 robe (17, 25, D:1) an amulet of wildshape (24, 27, D:1) a dwarf skeleton (25, 22, D:1) a dwarf skeleton (26, 21, D:1) a dwarf skeleton (31, 31, D:1) a quokka skeleton (32, 20, D:1) a dwarf skeleton (32, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 17, D:1) a dwarf skeleton (38, 33, D:1) a rat skeleton (39, 22, D:1) a +0 dagger (39, 24, D:1) a hobgoblin skeleton (39, 25, D:1) a +0 dagger (42, 17, D:1) a ball python skeleton (45, 43, D:1) a hobgoblin corpse (skeletalised by now) (49, 18, D:1) a +0 short sword (54, 27, D:1) a +0 club (55, 35, D:1) a +0 dagger Level 2 of the Dungeon (7, 0, D:2) an adder corpse (7, 11, D:2) a +0 club (10, 4, D:2) a +0 robe (11, -5, D:2) a hobgoblin corpse (14, 4, D:2) the +8 long sword of Woes {drain, rPois rCorr Str+3 Dex-2 SInv} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. (16, -1, D:2) a rat corpse