Dungeon Crawl Stone Soup version 0.35-a0-284-g0df9381b46 (webtiles) character file. Game seed: 3002123974858153665 52 nimuck the Shooter (level 4, 12/35 HPs) Began as a Formicid Hunter on Apr 14, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:54 (841 turns). nimuck the Shooter (Formicid Hunter) Turns: 841, Time: 00:00:55 Health: 12/35 AC: 3 Str: 15 XL: 4 Next: 8% Magic: 4/4 EV: 11 Int: 9 God: Gold: 871 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: seriously poisoned (12 -> 4) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 871 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles c - 10 stones d - 5 curare-tipped darts Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of enchant weapon {unknown} d - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of noise {unknown} k - a scroll of fear {unknown} Potions f - a potion of brilliance {unknown} j - a potion of ambrosia {unknown} Skills: * Level 3.2 Fighting - Level 4.0 Ranged Weapons + Level 1.3 Armour + Level 2.2 Dodging + Level 2.3 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 45% 1 Hailstorm Conj/Ice 0% 3d5 83% 3 Ozocubu's Armour Ice 0% N/A 83% 3 Anguish Hex/Necr 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11140 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The adder poisons you! You shoot an arrow. The arrow hits the adder. The adder is moderately wounded. You feel sick. The adder bites you. You shoot an arrow. The arrow hits the adder. The adder is almost dead. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder closely misses you. You shoot an arrow. The arrow misses the adder. The arrow hits the endoplasm. You kill the endoplasm! You feel sick. The adder barely misses you. You shoot an arrow. The arrow closely misses the adder. You feel sick. The adder bites you. The adder bites you but does no damage. You shoot an arrow. The arrow closely misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the adder! You kill the adder! You feel very sick. You have reached level 4! You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...... .## ...... ... ...... ... #...... .## .[..... #.... ##..J.... #...# ####..# #.... #######....######### #.... ...........†@....[.# #.... #######.##########.######.... .......>......)..^........... .######.#####.##............. #.#..................## #.#...#.##.##.###...... ..###.#.##.##<###.##### ### #.#..#.#..........# #.................# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 6 endoplasms 5 hobgoblins (D:1) 2 jackals (D:1) 6 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 5 goblins 2 kobolds (D:1) 7 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nimuck the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 78 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 269 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 280 | D:1 | Reached skill level 1 in Armour 660 | D:1 | Identified a scroll of acquirement 660 | D:1 | Acquired 782 gold pieces 841 | D:2 | Reached XP level 4. HP: 12/35 MP: 4/4 841 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_ring D:2: kennysheep_big_flooded_room, layout_basic, shapermc_ecumenical_altar_starsandcircs, minivault_5 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Armour | 1 | 1.3 Stealth | 2 | 2.3 Fighting | 3 | 3.2 Ranged Weapons | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 75 | || 75 Read: Acquirement | 1 | || 1 Armour: Leather armour | 14 | || 14 Dodge: Dodged | 10 | || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 859 | 842 | 17 | 0 | 694 | 2 | 429.5 | Dungeon | 859 | 842 | 17 | 0 | 694 | 2 | 429.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 693 daAuts D:2: 166 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+