nimuck Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 5, D:1) a +0 club a kobold corpse (skeletalised by now) (4, 28, D:1) a rat corpse (skeletalised by now) (5, 1, D:1) a +0 club (13, 20, D:1) 3 flux baubles (14, 21, D:1) a hobgoblin skeleton (15, 21, D:1) a hobgoblin skeleton (16, 20, D:1) a bat skeleton (17, 20, D:1) a +0 scale mail a hobgoblin skeleton (17, 27, D:1) a frilled lizard corpse (skeletalised by now) (19, 1, D:1) a +0 club a kobold corpse (skeletalised by now) (19, 11, D:1) a +0 dagger (20, 2, D:1) a +0 robe (20, 17, D:1) a +0 leather armour (27, -2, D:1) a +0 short sword (27, 1, D:1) a +0 ring mail (28, -4, D:1) a rat corpse (skeletalised by now) (30, -5, D:1) a +0 leather armour (34, 6, D:1) a ball python corpse (skeletalised by now) (40, 7, D:1) a +0 club (40, 23, D:1) a bat corpse (skeletalised by now) (41, 32, D:1) a +0 club (42, 7, D:1) a ring of magical power (47, 9, D:1) a quokka corpse (skeletalised by now) (49, -1, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (3, 24, D:2) a rat corpse (skeletalised by now) (4, 20, D:2) a +0 dagger a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) (19, -9, D:2) a +0 robe (25, 8, D:2) a medusa talisman (28, 5, D:2) the +2 helmet of Dishonour {Snipe, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. (35, -8, D:2) a +0 war axe (36, 9, D:2) a +0 hand axe (37, 25, D:2) a +0 leather armour (39, 26, D:2) a +0 spear (40, 20, D:2) a +0 ring mail (57, -2, D:2) a bat corpse (skeletalised by now) (59, -3, D:2) a +0 sling (61, 30, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (5, 7, D:3) a +0 quarterstaff (11, 20, D:3) a +0 quarterstaff (20, 6, D:3) a bat skeleton (34, 1, D:3) an amulet of wildshape (41, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (41, 10, D:3) a +0 leather armour (44, 12, D:3) a +0 trident (48, -13, D:3) a +0 whip (49, -13, D:3) a hobgoblin skeleton (53, -20, D:3) a +0 robe a +0 club (53, -17, D:3) a ball python skeleton (59, -21, D:3) a +0 trident a +0 ring mail (60, -21, D:3) a +0 dagger an orc corpse (skeletalised by now) (60, -6, D:3) a +0 mace an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Qiuxet's Weapon Emporium a +0 whip (27 gold) a +0 falchion (33 gold) a +0 trident (38 gold) a throwing net (33 gold) a +0 lajatang (165 gold) a +0 dagger (22 gold) a +0 falchion (33 gold) a +0 falchion (33 gold) the +1 sling "Sorghodimm" {freeze, rC++ Int-4 Dex+5} (377 gold) rC++: It greatly protects you from cold. Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. 2 curare-tipped darts (26 gold) (7, 13, D:4) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (7, 20, D:4) a +0 dagger a +0 robe (7, 21, D:4) a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 3, D:4) a +0 flail an orc corpse (skeletalised by now) (9, -5, D:4) a +0 club a goblin corpse (skeletalised by now) (10, 7, D:4) an adder corpse (skeletalised by now) (15, 16, D:4) a scroll of noise (15, 28, D:4) a +0 flail (17, 22, D:4) a +0 club (20, 22, D:4) a parchment of Blink (21, 19, D:4) an iguana skeleton (26, 10, D:4) a +0 club (26, 13, D:4) a +0 club (27, 5, D:4) a +0 halberd a gnoll skeleton (29, 26, D:4) an iguana skeleton (29, 33, D:4) a +0 spear a gnoll corpse (skeletalised by now) (33, 9, D:4) a +0 club a +0 robe a +0 spear a gnoll corpse a gnoll corpse (34, 26, D:4) a ball python skeleton (36, 29, D:4) a +0 chain mail (39, -12, D:4) a howler monkey corpse (skeletalised by now) a ball python corpse (skeletalised by now) (42, 8, D:4) a +0 short sword (45, 15, D:4) a +0 spear a gnoll corpse (45, 32, D:4) a quokka skeleton (58, 24, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) the Ecumenical Temple