Dungeon Crawl Stone Soup version 0.34-a0-2034-g5d7b2d6c54 (webtiles) character file. Game seed: 10492838971039922189 48 nimuck the Shooter (level 4, 34/34 HPs) Began as a Formicid Hunter on Jan 18, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:57 (980 turns). nimuck the Shooter (Formicid Hunter) Turns: 980, Time: 00:00:57 Health: 34/34 AC: 3 Str: 15 XL: 4 Next: 0% Magic: 4/4 EV: 12 Int: 9 God: Gold: 44 SH: 0 Dex: 25 Spells: 3/3 levels left rFire + . . (50%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of dexterity HPRegen 0.25/turn d - ring of protection from fire MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Jewellery c - a +6 ring of dexterity (worn) d - a ring of protection from fire (worn) Scrolls s - 2 scrolls of butterflies c - a scroll of blinking {unknown} e - a scroll of fog {unknown} h - a scroll of teleportation {unknown} l - a scroll of acquirement {unknown} Potions d - 2 potions of moonshine {unknown} f - 3 potions of enlightenment {unknown} j - 2 potions of cancellation {unknown} k - 2 potions of mutation {unknown} n - a potion of magic {unknown} Skills: + Level 2.9 Fighting * Level 4.2 Ranged Weapons + Level 1.3 Armour + Level 2.2 Dodging + Level 2.1 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 58% 2 Ozocubu's Armour Ice 0% N/A 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10998 Altars: Shops: D:1 * D:2 * Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot an arrow. The arrow barely misses the ball python. The ball python misses you. The ball python barely misses you. A ball python is nearby! You shoot an arrow. The arrow hits the ball python! You kill the ball python! You see here a ball python corpse. As you open the door, it creaks loudly! You encounter a bat. The bat hits you but does no damage. You shoot an arrow. The arrow misses the bat. The bat misses you. You shoot an arrow. The arrow hits the bat! You kill the bat! There is an open door here. Found an escape hatch in the floor. d - 2 orange potions (gained 1) You open the door. There is an open door here. You open the door. Found a stone staircase leading up. No target in view! You encounter a ball python. There is an open door here. You shoot an arrow. The arrow hits the ball python. You kill the ball python! You encounter an endoplasm. You shoot an arrow. The arrow hits the endoplasm! You kill the endoplasm! You have reached level 4! You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #........######' #....#............... #....#............... #....#>.............. #....#............... #...†#..........[...> #....######'#........ ##....# #.#........ #....@### #.#........ #.....'.# #.#.†...[.. #....<#.# #.#........ #....##.# #.#..<†.... +.... #.# #.########. #.... #.# #.# #. #.... #.####.# #. #.... #......# .. ..... ######## ## There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 5 endoplasms 4 hobgoblins (D:1) 4 jackals (D:1) 3 quokkas 6 ball pythons 5 bats 3 frilled lizards 4 goblins (D:1) 2 kobolds (D:1) 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nimuck the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 3 | D:1 | Encountered an electric eel 4 | D:1 | Encountered an electric eel 136 | D:1 | Reached XP level 2. HP: 18/23 MP: 2/2 143 | D:1 | Found Dezuog's General Store. 362 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 368 | D:1 | Reached skill level 1 in Armour 888 | D:2 | Found Deunn's Assorted Antiques. 980 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 980 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic, serial_shops, nicolae_shop_waterfront D:2: layout_basic, serial_shops, nicolae_square_shop, minmay_pentomino_w2 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Armour | 1 | 1.3 Stealth | 2 | 2.1 Fighting | | 2.9 Ranged Weapons | | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 98 | || 98 Armour: Leather armour | 14 | || 14 Dodge: Dodged | 16 | || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1001 | 957 | 44 | 0 | 781 | 2 | 500.5 | Dungeon | 1001 | 957 | 44 | 0 | 781 | 2 | 500.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 796 daAuts D:2: 204 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+