nimuck Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 6, D:1) a +0 dagger (18, 17, D:1) a +0 leather armour a ring of magical power (20, -10, D:1) a goblin skeleton (22, -9, D:1) a +0 great sword a +0 plate armour a scroll of teleportation a +1 shortbow a +0 scale mail a +0 sling of chaos a +0 scale mail a staff of cold a +0 scimitar a +0 club (31, -10, D:1) a +0 short sword a kobold skeleton (31, 22, D:1) a bat skeleton (32, -11, D:1) a ball python skeleton (33, -12, D:1) a +0 club (33, -11, D:1) a +0 club (41, 17, D:1) a jackal corpse (skeletalised by now) (52, -5, D:1) a rat skeleton (56, 11, D:1) a +0 dagger (59, -2, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (9, -2, D:2) a +0 leather armour (11, -9, D:2) a jackal corpse (skeletalised by now) (21, -9, D:2) a +0 club (25, 14, D:2) an amulet of wildshape (27, 1, D:2) a +0 dagger (31, -32, D:2) a quokka corpse (skeletalised by now) (32, -22, D:2) a bat skeleton (34, -24, D:2) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (35, -23, D:2) a frilled lizard corpse (skeletalised by now) (36, -18, D:2) a frilled lizard corpse (skeletalised by now) (41, -5, D:2) the +2 whip of Yhaurrez {freeze, ^Fragile rPois Dex+5 Stlth+} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (44, 5, D:2) a +0 whip (45, 13, D:2) a +0 short sword a kobold corpse (skeletalised by now) (54, 3, D:2) a +0 dagger Level 3 of the Dungeon (5, 24, D:3) a bat corpse (skeletalised by now) (9, 19, D:3) a +0 partisan (10, -7, D:3) a frilled lizard corpse (skeletalised by now) (32, 3, D:3) a +0 scale mail (38, 7, D:3) a +0 short sword (48, 24, D:3) a +0 whip (54, 28, D:3) a +0 club a goblin corpse (skeletalised by now) (55, 40, D:3) a +0 dagger (56, 27, D:3) a ball python corpse (skeletalised by now) (60, 32, D:3) a quokka corpse (skeletalised by now) (62, 24, D:3) a +0 club Level 4 of the Dungeon (1, -4, D:4) a +0 club (1, 28, D:4) a +0 spear (5, -8, D:4) a quokka skeleton (6, 33, D:4) a +0 falchion (7, 32, D:4) a +0 hand axe an orc skeleton (8, 3, D:4) a +0 robe (9, -11, D:4) an adder corpse (skeletalised by now) (10, 29, D:4) an orc skeleton (11, 14, D:4) a +0 orcbow (21, 4, D:4) a staff of alchemy (22, 13, D:4) a staff of alchemy (25, 29, D:4) a +0 short sword (31, 32, D:4) a +0 mace (37, 29, D:4) a +0 leather armour (37, 34, D:4) a +0 spear (38, 26, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club an ogre corpse (1, 1, D:5) a hound corpse (8, -7, D:5) 16 gold pieces a +0 spear (9, -9, D:5) a +0 hand axe (11, -10, D:5) a +0 club a +0 leather armour (12, -4, D:5) a scroll of blinking (14, -3, D:5) 15 gold pieces (20, 1, D:5) a parchment of Nazja's Percussive Tempering the Ecumenical Temple