Dungeon Crawl Stone Soup version 0.34-a0-1959-ge88a74dfdf (webtiles) character file. Game seed: 18247748238072791326 48 nimuck the Shooter (level 4, 35/35 HPs) Began as a Formicid Hunter on Jan 7, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:43 (704 turns). nimuck the Shooter (Formicid Hunter) Turns: 704, Time: 00:00:43 Health: 35/35 AC: 3 Str: 15 XL: 4 Next: 0% Magic: 4/4 EV: 11 Int: 9 God: Gold: 72 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles c - 8 stones Armour b - a +0 leather armour (worn) Magical Staves d - a staff of air Scrolls s - a scroll of butterflies c - a scroll of enchant armour {unknown} I - a scroll of immolation h - a scroll of fear {unknown} j - a scroll of noise {unknown} k - a scroll of revelation {unknown} l - 2 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} Potions d - a potion of cancellation {unknown} f - a potion of might {unknown} Skills: * Level 3.2 Fighting - Level 4.0 Ranged Weapons + Level 1.4 Armour + Level 2.2 Dodging + Level 2.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 0% 3d7 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11274 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The adder bites you but does no damage. You shoot an arrow. The arrow hits the adder. The adder is heavily wounded. The adder closely misses you. The adder misses you. You shoot an arrow. The arrow misses the adder. The adder bites you but does no damage. You shoot an arrow. The arrow closely misses the adder. The adder barely misses you. x2 You shoot an arrow. The arrow barely misses the adder. The adder misses you. x2 You shoot an arrow. The arrow hits the adder. The adder is almost dead. The adder bites you but does no damage. You shoot an arrow. The arrow hits the adder. You kill the adder! You now have 72 gold pieces (gained 9). Found a stone staircase leading down. No target in view! You open the door. You encounter a gnoll. It is wielding a +0 spear. Found a runed trident. You shoot an arrow. The arrow hits the gnoll. The gnoll is lightly wounded. You encounter a gnoll. It is wielding a +0 club. There are monsters nearby! There are monsters nearby! You shoot an arrow. The arrow hits the gnoll! The gnoll is severely wounded. There are monsters nearby! You shoot an arrow. The arrow hits the gnoll. The gnoll is severely wounded. There are monsters nearby! You shoot an arrow. The arrow hits the gnoll. The gnoll is almost dead. The gnoll shouts! You hear a shout! x2 You shoot an arrow. The arrow hits the gnoll. You kill the gnoll! You encounter a gnoll. It is wielding a +0 spear. You have reached level 4! You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############### ..........##..## ...............# #.##........# #.##.###...## # #.##.# ##..#######. #. #.##.# #.......... #.#####.##.# #@########> #.......##.# #'# ##.........# ..j ###.####### ..... #..## ....... #####...####....).... ...........+.........+ #####...####......j..# ##...## , You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) A dart slug (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) 7 frilled lizards (D:1) 4 goblins (D:1) 3 kobolds (D:1) 6 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nimuck the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 102 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 205 | D:1 | Reached XP level 3. HP: 24/28 MP: 3/3 209 | D:1 | Reached skill level 1 in Armour 490 | D:1 | Found Pilaosem's Antique Weapon Boutique. 704 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 704 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, serial_shops, nicolae_shop_back_alley_shop, minmay_tiny_reverse_x D:2: layout_loops_corners, serial_shops, nicolae_shop_behind_doors, minmay_puff Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Armour | 1 | 1.4 Stealth | 2 | 2.2 Fighting | 3 | 3.2 Ranged Weapons | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 89 | || 89 Read: Immolation | 1 | || 1 Armour: Leather armour | 13 | || 13 Dodge: Dodged | 23 | || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 725 | 700 | 25 | 0 | 556 | 2 | 362.5 | Dungeon | 725 | 700 | 25 | 0 | 556 | 2 | 362.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 586 daAuts D:2: 138 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+